⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 follow3.pde

📁 This is processing for java examples.
💻 PDE
字号:
/** * Follow 3.  * Based on code from Keith Peters (www.bit-101.com).  *  * A segmented line follows the mouse. The relative angle from * each segment to the next is calculated with atan2() and the * position of the next is calculated with sin() and cos(). */float[] x = new float[20];float[] y = new float[20];float segLength = 9;void setup() {  size(200, 200);  smooth();   strokeWeight(5);  stroke(0, 100);}void draw() {  background(226);  dragSegment(0, mouseX, mouseY);  for(int i=0; i<x.length-1; i++) {    dragSegment(i+1, x[i], y[i]);  }}void dragSegment(int i, float xin, float yin) {  float dx = xin - x[i];  float dy = yin - y[i];  float angle = atan2(dy, dx);    x[i] = xin - cos(angle) * segLength;  y[i] = yin - sin(angle) * segLength;  segment(x[i], y[i], angle);}void segment(float x, float y, float a) {  pushMatrix();  translate(x, y);  rotate(a);  line(0, 0, segLength, 0);  popMatrix();}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -