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📄 follow1.pde

📁 This is processing for java examples.
💻 PDE
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/** * Follow 1.  * Based on code from Keith Peters (www.bit-101.com).  *  * A line segment is pushed and pulled by the cursor. */float x = 100;float y = 100;float angle1 = 0.0;float segLength = 50;void setup() {  size(200, 200);  smooth();   strokeWeight(20.0);  stroke(0, 100);}void draw() {  background(226);    float dx = mouseX - x;  float dy = mouseY - y;  angle1 = atan2(dy, dx);    x = mouseX - (cos(angle1) * segLength);  y = mouseY - (sin(angle1) * segLength);   segment(x, y, angle1);   ellipse(x, y, 20, 20);}void segment(float x, float y, float a) {  pushMatrix();  translate(x, y);  rotate(a);  line(0, 0, segLength, 0);  popMatrix();}

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