📄 animator.pde
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/** * Animator. * * Click and drag to draw and start the program. * * A simple animation tool that displays a continuous cycle of * twenty-four images. Each image is displayed for 30 milliseconds * to create animation. While each image is displayed, it’s possible * to draw directly into it by pressing the mouse and moving the cursor. * */int currentFrame = 0;PImage[] frames = new PImage[24];int lastTime = 0;void setup() { size(640, 200); strokeWeight(12); smooth(); background(204); for (int i = 0; i < frames.length; i++) { frames[i] = get(); // Create a blank frame }}void draw() { int currentTime = millis(); if (currentTime > lastTime+30) { nextFrame(); lastTime = currentTime; } if (mousePressed == true) { line(pmouseX, pmouseY, mouseX, mouseY); }}void nextFrame() { frames[currentFrame] = get(); // Get the display window currentFrame++; // Increment to next frame if (currentFrame >= frames.length) { currentFrame = 0; } image(frames[currentFrame], 0, 0);}
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