⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 customtool.pde

📁 This is processing for java examples.
💻 PDE
字号:
/** * Custom Tool.  *  * Move the cursor across the screen to draw.  * In addition to creating software tools to simulate pens and pencils,  * it is possible to create unique tools to draw with.  */int dots = 1000;float[] dX = new float[dots];float[] dY = new float[dots];float l_0 = 0.0;float h_0 = 0.0;float legX = 0.0;float legY = 0.0;float thighX = 0.0;float thighY = 0.0;float l = 60.0; // Length of the 'leg'float h = 90.0; // Height of the 'leg'float nmx, nmy = 0.0;float mx, my = 0.0;int currentValue = 0;int valdir = 1;void setup() {  size(640, 360);  noStroke();  smooth();  background(102);}void draw() {  // Smooth the mouse  nmx = mouseX;  nmy = mouseY;  if((abs(mx - nmx) > 1.0) || (abs(my - nmy) > 1.0)) {     mx = mx - (mx-nmx)/20.0;    my = my - (my-nmy)/20.0;    // Set the drawing value    currentValue += 1* valdir;    if(currentValue > 255 || currentValue <= 0) {      valdir *= -1;    }  }  iKinematics();  kinematics();  pushMatrix();  translate(width/2, height/2);  stroke(currentValue);   line(thighX, thighY, legX, legY);  popMatrix();  stroke(255);  point(legX + width/2, legY + height/2);}void kinematics() {  thighX = h*cos(h_0);  thighY = h*sin(h_0);  legX = thighX + l*cos(h_0 - l_0);  legY = thighY + l*sin(h_0 - l_0);}void iKinematics(){  float tx = mx - width/2.0;  float ty = my - height/2.0;  float c2 = (tx*tx + ty*ty - h*h - l*l)/(2*h*l); //in degrees  float s2 = sqrt(abs(1 - c2*c2)); // the sign here determines the bend in the joint    l_0 = -atan2(s2, c2);  h_0 = atan2(ty, tx) - atan2(l*s2, h+l*c2);}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -