📄 mirror2.pde
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/** * Mirror 2 * by Daniel Shiffman. * * Each pixel from the video source is drawn as a rectangle with size based on brightness. */ import processing.video.*;// Size of each cell in the gridint cellSize = 15;// Number of columns and rows in our systemint cols, rows;// Variable for capture deviceCapture video;void setup() { size(630, 480, P2D); //set up columns and rows cols = width / cellSize; rows = height / cellSize; colorMode(RGB, 255, 255, 255, 100); rectMode(CENTER); // Uses the default video input, see the reference if this causes an error video = new Capture(this, width, height, 15); background(0);}void draw() { if (video.available()) { video.read(); video.loadPixels(); background(0, 0, 255); // Begin loop for columns for (int i = 0; i < cols;i++) { // Begin loop for rows for (int j = 0; j < rows;j++) { // Where are we, pixel-wise? int x = i * cellSize; int y = j * cellSize; int loc = (video.width - x - 1) + y*video.width; // Reversing x to mirror the image // Each rect is colored white with a size determined by brightness color c = video.pixels[loc]; float sz = (brightness(c) / 255.0) * cellSize; fill(255); noStroke(); rect(x + cellSize/2, y + cellSize/2, sz, sz); } } }}
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