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📄 brightnessthresholding.pde

📁 This is processing for java examples.
💻 PDE
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/** * Brightness Thresholding  * by Golan Levin.  *  * Determines whether a test location (such as the cursor) is contained within * the silhouette of a dark object.  */import processing.video.*;color black = color(0);color white = color(255);int numPixels;Capture video;void setup() {  size(640, 480); // Change size to 320 x 240 if too slow at 640 x 480  strokeWeight(5);  // Uses the default video input, see the reference if this causes an error  video = new Capture(this, width, height, 24);  numPixels = video.width * video.height;  noCursor();  smooth();}void draw() {  if (video.available()) {    video.read();    video.loadPixels();    int threshold = 127; // Set the threshold value    float pixelBrightness; // Declare variable to store a pixel's color    // Turn each pixel in the video frame black or white depending on its brightness    loadPixels();    for (int i = 0; i < numPixels; i++) {      pixelBrightness = brightness(video.pixels[i]);      if (pixelBrightness > threshold) { // If the pixel is brighter than the        pixels[i] = white; // threshold value, make it white      }       else { // Otherwise,        pixels[i] = black; // make it black      }    }    updatePixels();    // Test a location to see where it is contained. Fetch the pixel at the test    // location (the cursor), and compute its brightness    int testValue = get(mouseX, mouseY);    float testBrightness = brightness(testValue);    if (testBrightness > threshold) { // If the test location is brighter than      fill(black); // the threshold set the fill to black    }     else { // Otherwise,      fill(white); // set the fill to white    }    ellipse(mouseX, mouseY, 20, 20);  }}

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