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📄 backgroundsubtraction.pde

📁 This is processing for java examples.
💻 PDE
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/** * Background Subtraction  * by Golan Levin.  *  * Detect the presence of people and objects in the frame using a simple * background-subtraction technique. To initialize the background, press a key. */import processing.video.*;int numPixels;int[] backgroundPixels;Capture video;void setup() {  // Change size to 320 x 240 if too slow at 640 x 480  size(640, 480, P2D);     video = new Capture(this, width, height, 24);  numPixels = video.width * video.height;  // Create array to store the background image  backgroundPixels = new int[numPixels];  // Make the pixels[] array available for direct manipulation  loadPixels();}void draw() {  if (video.available()) {    video.read(); // Read a new video frame    video.loadPixels(); // Make the pixels of video available    // Difference between the current frame and the stored background    int presenceSum = 0;    for (int i = 0; i < numPixels; i++) { // For each pixel in the video frame...      // Fetch the current color in that location, and also the color      // of the background in that spot      color currColor = video.pixels[i];      color bkgdColor = backgroundPixels[i];      // Extract the red, green, and blue components of the current pixel’s color      int currR = (currColor >> 16) & 0xFF;      int currG = (currColor >> 8) & 0xFF;      int currB = currColor & 0xFF;      // Extract the red, green, and blue components of the background pixel’s color      int bkgdR = (bkgdColor >> 16) & 0xFF;      int bkgdG = (bkgdColor >> 8) & 0xFF;      int bkgdB = bkgdColor & 0xFF;      // Compute the difference of the red, green, and blue values      int diffR = abs(currR - bkgdR);      int diffG = abs(currG - bkgdG);      int diffB = abs(currB - bkgdB);      // Add these differences to the running tally      presenceSum += diffR + diffG + diffB;      // Render the difference image to the screen      //pixels[i] = color(diffR, diffG, diffB);      // The following line does the same thing much faster, but is more technical      pixels[i] = 0xFF000000 | (diffR << 16) | (diffG << 8) | diffB;    }    updatePixels(); // Notify that the pixels[] array has changed    println(presenceSum); // Print out the total amount of movement  }}// When a key is pressed, capture the background image into the backgroundPixels// buffer, by copying each of the current frame’s pixels into it.void keyPressed() {  video.loadPixels();  arraycopy(video.pixels, backgroundPixels);}

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