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📄 getlineout.pde

📁 This is processing for java examples.
💻 PDE
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/** * Get Line Out * by Damien Di Fede. *   * This sketch demonstrates how to use the <code>getLineOut</code> method  * of <code>Minim</code>. This method returns an <code>AudioOutput</code>  * object. An <code>AudioOutput</code> represents a connection to the  * computer's speakers and is used to generate audio with <code>AudioSignal</code>s.  * There are five versions of <code>getLineOut</code>: * <pre> * getLineOut() * getLineOut(int type)  * getLineOut(int type, int bufferSize)  * getLineOut(int type, int bufferSize, float sampleRate)  * getLineOut(int type, int bufferSize, float sampleRate, int bitDepth)   * </pre> * The value you can use for <code>type</code> is either <code>Minim.MONO</code>  * or <code>Minim.STEREO</code>. <code>bufferSize</code> specifies how large  * you want the sample buffer to be, <code>sampleRate</code> specifies what  * the sample rate of the audio you will be generating is, and <code>bitDepth</code>  * specifies what the bit depth of the audio you will be generating is (8 or 16).  * <code>type</code> defaults to <code>Minim.STEREO</code>, <code>bufferSize</code>  * defaults to 1024, <code>sampleRate</code> defaults to 44100, and  * <code>bitDepth</code> defaults to 16. * * Before you exit your sketch make sure you call the <code>close</code>  * method of any <code>AudioOutput</code>'s you have received from <code>getLineOut</code>. */import ddf.minim.*;import ddf.minim.signals.*;Minim minim;AudioOutput out;SineWave sine;void setup(){  size(512, 200, P2D);    minim = new Minim(this);    // get a line out from Minim, default sample rate is 44100, default bit depth is 16  out = minim.getLineOut(Minim.STEREO, 2048);    // create a sine wave Oscillator, set to 440 Hz, at 0.5 amplitude, sample rate 44100 to match the line out  sine = new SineWave(440, 0.5, out.sampleRate());  // add the oscillator to the line out  out.addSignal(sine);}void draw(){  background(0);  stroke(255);  // draw the waveforms  for(int i = 0; i < out.bufferSize() - 1; i++)  {    line(i, 50 + out.left.get(i)*50, i+1, 50 + out.left.get(i+1)*50);    line(i, 150 + out.right.get(i)*50, i+1, 150 + out.right.get(i+1)*50);  }}void stop(){  // always close Minim audio classes when you are done with them  out.close();  minim.stop();  super.stop();}

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