📄 noloop.pde
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/** * No Loop. * * The noLoop() function causes draw() to only * execute once. Without calling noLoop(), draw() * executed continually. */// The statements in the setup() function // execute once when the program beginsvoid setup() { size(200, 200); // Size should be the first statement stroke(255); // Set line drawing color to white frameRate(30); noLoop();}float y = 100;// The statements in draw() are executed until the // program is stopped. Each statement is executed in // sequence and after the last line is read, the first // line is executed again.void draw() { background(0); // Set the background to black y = y - 1; if (y < 0) { y = height; } line(0, y, width, y); }
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