📄 creategraphics.pde
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/** * Create Graphics. * * The createGraphics() function creates an object from the PGraphics class * (PGraphics is the main graphics and rendering context for Processing). * The beginDraw() method is necessary to prepare for drawing and endDraw() is * necessary to finish. Use this class if you need to draw into an off-screen * graphics buffer or to maintain two contexts with different properties. */PGraphics pg;void setup() { size(200, 200); pg = createGraphics(80, 80, P3D);}void draw() { fill(0, 12); rect(0, 0, width, height); fill(255); noStroke(); ellipse(mouseX, mouseY, 60, 60); pg.beginDraw(); pg.background(102); pg.noFill(); pg.stroke(255); pg.ellipse(mouseX-60, mouseY-60, 60, 60); pg.endDraw(); image(pg, 60, 60); }
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