📄 hue.pde
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/** * Hue. * * Hue is the color reflected from or transmitted through an object * and is typically referred to as the name of the color (red, blue, yellow, etc.) * Move the cursor vertically over each bar to alter its hue. */ int barWidth = 5;int[] hue;void setup() { size(200, 200); colorMode(HSB, 360, height, height); hue = new int[width/barWidth]; noStroke();}void draw() { int j = 0; for (int i=0; i<=(width-barWidth); i+=barWidth) { if ((mouseX > i) && (mouseX < i+barWidth)) { hue[j] = mouseY; } fill(hue[j], height/1.2, height/1.2); rect(i, 0, barWidth, height); j++; }}
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