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📄 radialgradient.pde

📁 This is processing for java examples.
💻 PDE
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/** * Simple Radial Gradient  * by Ira Greenberg.  *  * Using the convenient red(), green()  * and blue() component functions, * generate an array of radial gradients. */ void setup(){  size(200, 200);  background(0);  smooth();  // create a simple table of gradients  int columns = 4;  int radius = (width/columns)/2;  // create some gradients  for (int i=radius; i< width; i+=radius*2){    for (int j =radius; j< height; j+=radius*2){      createGradient(i, j, radius,       color(int(random(255)), int(random(255)), int(random(255))),       color(int(random(255)), int(random(255)), int(random(255))));    }  }}void createGradient (float x, float y, float radius, color c1, color c2){  float px = 0, py = 0, angle = 0;  // calculate differences between color components   float deltaR = red(c2)-red(c1);  float deltaG = green(c2)-green(c1);  float deltaB = blue(c2)-blue(c1);  // hack to ensure there are no holes in gradient  // needs to be increased, as radius increases  float gapFiller = 8.0;  for (int i=0; i< radius; i++){    for (float j=0; j<360; j+=1.0/gapFiller){      px = x+cos(radians(angle))*i;      py = y+sin(radians(angle))*i;      angle+=1.0/gapFiller;      color c = color(      (red(c1)+(i)*(deltaR/radius)),      (green(c1)+(i)*(deltaG/radius)),      (blue(c1)+(i)*(deltaB/radius))         );      set(int(px), int(py), c);          }  }  // adds smooth edge   // hack anti-aliasing  noFill();  strokeWeight(3);  ellipse(x, y, radius*2, radius*2);}

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