📄 brightness.pde
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/** * Brightness * by Rusty Robison. * * Brightness is the relative lightness or darkness of a color. * Move the cursor vertically over each bar to alter its brightness. */ int barWidth = 5;int[] brightness;void setup() { size(200, 200); colorMode(HSB, 360, height, height); brightness = new int[width/barWidth];}void draw() { int j = 0; for (int i = 0; i <= (width-barWidth); i += barWidth) { noStroke(); if ((mouseX > i) && (mouseX < i+barWidth)) { brightness[j] = mouseY; } fill(i, height, brightness[j]); rect(i, 0, barWidth, height); j++; }}
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