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📄 mouse1d.pde

📁 This is processing for java examples.
💻 PDE
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/** * Mouse 1D.  *  * Move the mouse left and right to shift the balance.  * The "mouseX" variable is used to control both the  * size and color of the rectangles.  */ int gx = 15;int gy = 35;float leftColor = 0.0;float rightColor = 0.0;void setup() {  size(200, 200);  colorMode(RGB, 1.0);  noStroke();}void draw() {  background(0.0);  update(mouseX);   fill(0.0, leftColor + 0.4, leftColor + 0.6);   rect(width/4-gx, width/2-gx, gx*2, gx*2);   fill(0.0, rightColor + 0.2, rightColor + 0.4);   rect(width/1.33-gy, width/2-gy, gy*2, gy*2);}void update(int x) {  leftColor = -0.002 * x/2 + 0.06;  rightColor =  0.002 * x/2 + 0.06;	  gx = x/2;  gy = 100-x/2;  if (gx < 10) {    gx = 10;  } else if (gx > 90) {    gx = 90;  }  if (gy > 90) {    gy = 90;  } else if (gy < 10) {    gy = 10;  }}

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