📄 keyboardfunctions.pde
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/** * Keyboard Functions. * Modified from code by Martin. * Original 'Color Typewriter' concept by John Maeda. * * Click on the window to give it focus and press the letter keys to type colors. * The keyboard function keyPressed() is called whenever * a key is pressed. keyReleased() is another keyboard * function that is called when a key is released. */ int max_height = 20;int min_height = 10;int letter_height = max_height; // Height of the lettersint letter_width = 10; // Width of the letterint x = -letter_width; // X position of the lettersint y = 0; // Y position of the lettersboolean newletter; int numChars = 26; // There are 26 characters in the alphabetcolor[] colors = new color[numChars];void setup(){ size(200, 200); noStroke(); colorMode(RGB, numChars); background(numChars/2); // Set a gray value for each key for(int i=0; i<numChars; i++) { colors[i] = color(i, i, i); }}void draw(){ if(newletter == true) { // Draw the "letter" int y_pos; if (letter_height == max_height) { y_pos = y; rect( x, y_pos, letter_width, letter_height ); } else { y_pos = y + min_height; rect( x, y_pos, letter_width, letter_height ); fill(numChars/2); rect( x, y_pos-min_height, letter_width, letter_height ); } newletter = false; }}void keyPressed(){ // if the key is between 'A'(65) and 'z'(122) if( key >= 'A' && key <= 'z') { int keyIndex; if(key <= 'Z') { keyIndex = key-'A'; letter_height = max_height; fill(colors[key-'A']); } else { keyIndex = key-'a'; letter_height = min_height; fill(colors[key-'a']); } } else { fill(0); letter_height = 10; } newletter = true; // Update the "letter" position x = ( x + letter_width ); // Wrap horizontally if (x > width - letter_width) { x = 0; y+= max_height; } // Wrap vertically if( y > height - letter_height) { y = 0; // reset y to 0 }}
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