📄 mousesignals.pde
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/** * Mouse Signals. * * Move and click the mouse to generate signals. * The top row is the signal from "mouseX", * the middle row is the signal from "mouseY", * and the bottom row is the signal from "mousePressed". */ int[] xvals;int[] yvals;int[] bvals;void setup() { size(200, 200); xvals = new int[width]; yvals = new int[width]; bvals = new int[width];}int arrayindex = 0;void draw(){ background(102); for(int i=1; i<width; i++) { xvals[i-1] = xvals[i]; yvals[i-1] = yvals[i]; bvals[i-1] = bvals[i]; } // Add the new values to the end of the array xvals[width-1] = mouseX; yvals[width-1] = mouseY; if(mousePressed) { bvals[width-1] = 0; } else { bvals[width-1] = 255; } fill(255); noStroke(); rect(0, height/3, width, height/3+1); for(int i=1; i<width; i++) { stroke(255); point(i, xvals[i]/3); stroke(0); point(i, height/3+yvals[i]/3); stroke(255); line(i, 2*height/3+bvals[i]/3, i, (2*height/3+bvals[i-1]/3)); }}
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