📄 multipleconstructors.pde
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/** * Multiple constructors * * A class can have multiple constructors that assign the fields in different ways. * Sometimes it's beneficial to specify every aspect of an object's data by assigning * parameters to the fields, but other times it might be appropriate to define only * one or a few. */Spot sp1, sp2;void setup() { size(200, 200); background(204); smooth(); noLoop(); // Run the constructor without parameters sp1 = new Spot(); // Run the constructor with three parameters sp2 = new Spot(122, 100, 40);}void draw() { sp1.display(); sp2.display();}class Spot { float x, y, radius; // First version of the Spot constructor; // the fields are assigned default values Spot() { x = 66; y = 100; radius = 16; } // Second version of the Spot constructor; // the fields are assigned with parameters Spot(float xpos, float ypos, float r) { x = xpos; y = ypos; radius = r; } void display() { ellipse(x, y, radius*2, radius*2); }}
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