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📄 objects.pde

📁 This is processing for java examples.
💻 PDE
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/** * Objects * by hbarragan.  *  * Move the cursor across the image to change the speed and positions * of the geometry. The class MRect defines a group of lines. */MRect r1, r2, r3, r4; void setup(){  size(200, 200);  fill(255, 204);  noStroke();  r1 = new MRect(1, 134.0, 0.532, 0.083*height, 10.0, 60.0);  r2 = new MRect(2, 44.0, 0.166, 0.332*height, 5.0, 50.0);  r3 = new MRect(2, 58.0, 0.332, 0.4482*height, 10.0, 35.0);  r4 = new MRect(1, 120.0, 0.0498, 0.913*height, 15.0, 60.0);} void draw(){  background(0);    r1.display();  r2.display();  r3.display();  r4.display();   r1.move(mouseX-(width/2), mouseY+(height*0.1), 30);  r2.move((mouseX+(width*0.05))%width, mouseY+(height*0.025), 20);  r3.move(mouseX/4, mouseY-(height*0.025), 40);  r4.move(mouseX-(width/2), (height-mouseY), 50);} class MRect {  int w; // single bar width  float xpos; // rect xposition  float h; // rect height  float ypos ; // rect yposition  float d; // single bar distance  float t; // number of bars   MRect(int iw, float ixp, float ih, float iyp, float id, float it) {    w = iw;    xpos = ixp;    h = ih;    ypos = iyp;    d = id;    t = it;  }   void move (float posX, float posY, float damping) {    float dif = ypos - posY;    if (abs(dif) > 1) {      ypos -= dif/damping;    }    dif = xpos - posX;    if (abs(dif) > 1) {      xpos -= dif/damping;    }  }   void display() {    for (int i=0; i<t; i++) {      rect(xpos+(i*(d+w)), ypos, w, height*h);    }  }}

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