📄 translate.pde
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/** * Translate. * * The translate() function allows objects to be moved * to any location within the window. The first parameter * sets the x-axis offset and the second parameter sets the * y-axis offset. */ float x, y;float size = 40.0;void setup() { size(200,200); noStroke(); frameRate(30);}void draw() { background(102); x = x + 0.8; if (x > width + size) { x = -size; } translate(x, height/2-size/2); fill(255); rect(-size/2, -size/2, size, size); // Transforms accumulate. // Notice how this rect moves twice // as fast as the other, but it has // the same parameter for the x-axis value translate(x, size); fill(0); rect(-size/2, -size/2, size, size);}
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