📄 triangleflower.pde
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/** * Triangle Flower * by Ira Greenberg. * * Using rotate() and triangle() functions generate a pretty * flower. Uncomment the line "// rotate(rot+=radians(spin));" * in the triBlur() function for a nice variation. */Point[]p = new Point[3];float shift = 1.0;float fade = 0;float fillCol = 0;float rot = 0;float spin = 0;void setup(){ size(200, 200); background(0); smooth(); fade = 255.0/(width/2.0/shift); spin = 360.0/(width/2.0/shift); p[0] = new Point(-width/2, height/2); p[1] = new Point(width/2, height/2); p[2] = new Point(0, -height/2); noStroke(); translate(width/2, height/2); triBlur();}void triBlur(){ fill(fillCol); fillCol+=fade; rotate(spin); // another interesting variation: uncomment the line below // rotate(rot+=radians(spin)); triangle(p[0].x+=shift, p[0].y-=shift/2, p[1].x-=shift, p[1].y-=shift/2, p[2].x, p[2].y+=shift); if(p[0].x<0){ // recursive call triBlur(); }}
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