📄 variablescope.pde
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/** * Variable Scope. * * Variables may either have a global or local "scope". * For example, variables declared within either the * setup() or loop() functions may be only used in these * functions. Global variables, variables declared outside * of setup() and loop(), may be used anywhere within the program. * If a local variable is declared with the same name as a * global variable, the program will use the local variable to make * its calculations within the current scope. Variables may be localized * within classes, functions, and iterative statements. */ int a = 20; // Create a global variable "a"void setup() { size(200, 200); background(51); stroke(255); noLoop();}void draw(){ // Draw a line using the global variable "a" line(a, 0, a, height); // Create a new variable "a" local to the for() statement for(int a=50; a<80; a += 2) { line(a, 0, a, height); } // Create a new variable "a" local to the loop() method int a = 100; // Draw a line using the new local variable "a" line(a, 0, a, height); // Make a call to the custom function drawAnotherLine() drawAnotherLine(); // Make a call to the custom function setYetAnotherLine() drawYetAnotherLine();}void drawAnotherLine() { // Create a new variable "a" local to this method int a = 185; // Draw a line using the local variable "a" line(a, 0, a, height);}void drawYetAnotherLine() { // Because no new local variable "a" is set, // this lines draws using the original global // variable "a" which is set to the value 20. line(a+2, 0, a+2, height);}
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