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📄 sinecosine.pde

📁 This is processing for java examples.
💻 PDE
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/** * Sine Cosine.  *  * Linear movement with sin() and cos().  * Numbers between 0 and PI*2 (TWO_PI which is roughly 6.28)  * are put into these functions and numbers between -1 and 1 are  * returned. These values are then scaled to produce larger movements.  */ int i = 45;int j = 225; float pos1 = 0; float pos2 = 0; float pos3 = 0; float pos4 = 0;int sc = 40;void setup() {  size(200, 200);  noStroke();  smooth();}void draw() {  background(0);    fill(51);  rect(60, 60, 80, 80);  fill(255);  ellipse(pos1, 36, 32, 32);  fill(153);  ellipse(36, pos2, 32, 32);  fill(255);  ellipse(pos3, 164, 32, 32);  fill(153);  ellipse(164, pos4, 32, 32);  i += 3;  j -= 3;  if(i > 405) {    i = 45;    j = 225;  }  float ang1 = radians(i); // convert degrees to radians  float ang2 = radians(j); // convert degrees to radians  pos1 = width/2 + (sc * cos(ang1));  pos2 = width/2 + (sc * sin(ang1));  pos3 = width/2 + (sc * cos(ang2));  pos4 = width/2 + (sc * sin(ang2));}

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