📄 vbetables.h
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#ifndef vbetables_h_included#define vbetables_h_included/* vbetables.h This file contains a static mode information list containing all bochs/plex86 "supported" VBE modi and their 'settings'.*/typedef struct ModeInfoListItem{ Bit16u mode; ModeInfoBlockCompact info;} ModeInfoListItem;// FIXME: check all member variables to be correct for the different modi// FIXME: add more modistatic ModeInfoListItem mode_info_list[]={ { VBE_VESA_MODE_640X400X8, {/*typedef struct ModeInfoBlock{*/// Mandatory information for all VBE revisions /*Bit16u ModeAttributes*/ VBE_MODE_ATTRIBUTE_SUPPORTED | VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | VBE_MODE_ATTRIBUTE_COLOR_MODE |#ifdef VBE_HAVE_LFB VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |#endif VBE_MODE_ATTRIBUTE_GRAPHICS_MODE, /*Bit8u WinAAttributes*/ VBE_WINDOW_ATTRIBUTE_RELOCATABLE | VBE_WINDOW_ATTRIBUTE_READABLE | VBE_WINDOW_ATTRIBUTE_WRITEABLE, /*Bit8u WinBAttributes*/ 0, /*Bit16u WinGranularity*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinSize*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinASegment*/ VGAMEM_GRAPH, /*Bit16u WinBSegment*/ 0, /*Bit32u WinFuncPtr*/ 0, /*Bit16u BytesPerScanLine*/ 640,// Mandatory information for VBE 1.2 and above /*Bit16u XResolution*/ 640, /*Bit16u YResolution*/ 400, /*Bit8u XCharSize*/ 8, /*Bit8u YCharSize*/ 16, /*Bit8u NumberOfPlanes*/ 1, /*Bit8u BitsPerPixel*/ 8, /*Bit8u NumberOfBanks*/ 4, // 640x400/64kb == 4 /*Bit8u MemoryModel*/ VBE_MEMORYMODEL_PACKED_PIXEL, /*Bit8u BankSize*/ 0, /*Bit8u NumberOfImagePages*/ 15, /*Bit8u Reserved_page*/ 0,// Direct Color fields (required for direct/6 and YUV/7 memory models) /*Bit8u RedMaskSize*/ 0, /*Bit8u RedFieldPosition*/ 0, /*Bit8u GreenMaskSize*/ 0, /*Bit8u GreenFieldPosition*/ 0, /*Bit8u BlueMaskSize*/ 0, /*Bit8u BlueFieldPosition*/ 0, /*Bit8u RsvdMaskSize*/ 0, /*Bit8u RsvdFieldPosition*/ 0, /*Bit8u DirectColorModeInfo*/ 0,// Mandatory information for VBE 2.0 and above#ifdef VBE_HAVE_LFB /*Bit32u PhysBasePtr*/ VBE_DISPI_LFB_PHYSICAL_ADDRESS,#else /*Bit32u PhysBasePtr*/ 0,#endif /*Bit32u OffScreenMemOffset*/ 0, /*Bit16u OffScreenMemSize*/ 0,// Mandatory information for VBE 3.0 and above /*Bit16u LinBytesPerScanLine*/ 640, /*Bit8u BnkNumberOfPages*/ 0, /*Bit8u LinNumberOfPages*/ 0, /*Bit8u LinRedMaskSize*/ 0, /*Bit8u LinRedFieldPosition*/ 0, /*Bit8u LinGreenMaskSize*/ 0, /*Bit8u LinGreenFieldPosition*/ 0, /*Bit8u LinBlueMaskSize*/ 0, /*Bit8u LinBlueFieldPosition*/ 0, /*Bit8u LinRsvdMaskSize*/ 0, /*Bit8u LinRsvdFieldPosition*/ 0, /*Bit32u MaxPixelClock*/ 0,/*} ModeInfoBlock;*/ } }, { VBE_VESA_MODE_640X480X8, {/*typedef struct ModeInfoBlock{*/// Mandatory information for all VBE revisions /*Bit16u ModeAttributes*/ VBE_MODE_ATTRIBUTE_SUPPORTED | VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | VBE_MODE_ATTRIBUTE_COLOR_MODE |#ifdef VBE_HAVE_LFB VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |#endif VBE_MODE_ATTRIBUTE_GRAPHICS_MODE, /*Bit8u WinAAttributes*/ VBE_WINDOW_ATTRIBUTE_READABLE | VBE_WINDOW_ATTRIBUTE_WRITEABLE, /*Bit8u WinBAttributes*/ 0, /*Bit16u WinGranularity*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinSize*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinASegment*/ VGAMEM_GRAPH, /*Bit16u WinBSegment*/ 0, /*Bit32u WinFuncPtr*/ 0, /*Bit16u BytesPerScanLine*/ 640,// Mandatory information for VBE 1.2 and above /*Bit16u XResolution*/ 640, /*Bit16u YResolution*/ 480, /*Bit8u XCharSize*/ 8, /*Bit8u YCharSize*/ 16, /*Bit8u NumberOfPlanes*/ 1, /*Bit8u BitsPerPixel*/ 8, /*Bit8u NumberOfBanks*/ 5, // 640x480/64kb == 5 /*Bit8u MemoryModel*/ VBE_MEMORYMODEL_PACKED_PIXEL, /*Bit8u BankSize*/ 0, /*Bit8u NumberOfImagePages*/ 11, /*Bit8u Reserved_page*/ 0,// Direct Color fields (required for direct/6 and YUV/7 memory models) /*Bit8u RedMaskSize*/ 0, /*Bit8u RedFieldPosition*/ 0, /*Bit8u GreenMaskSize*/ 0, /*Bit8u GreenFieldPosition*/ 0, /*Bit8u BlueMaskSize*/ 0, /*Bit8u BlueFieldPosition*/ 0, /*Bit8u RsvdMaskSize*/ 0, /*Bit8u RsvdFieldPosition*/ 0, /*Bit8u DirectColorModeInfo*/ 0,// Mandatory information for VBE 2.0 and above#ifdef VBE_HAVE_LFB /*Bit32u PhysBasePtr*/ VBE_DISPI_LFB_PHYSICAL_ADDRESS,#else /*Bit32u PhysBasePtr*/ 0,#endif /*Bit32u OffScreenMemOffset*/ 0, /*Bit16u OffScreenMemSize*/ 0,// Mandatory information for VBE 3.0 and above /*Bit16u LinBytesPerScanLine*/ 640, /*Bit8u BnkNumberOfPages*/ 0, /*Bit8u LinNumberOfPages*/ 0, /*Bit8u LinRedMaskSize*/ 0, /*Bit8u LinRedFieldPosition*/ 0, /*Bit8u LinGreenMaskSize*/ 0, /*Bit8u LinGreenFieldPosition*/ 0, /*Bit8u LinBlueMaskSize*/ 0, /*Bit8u LinBlueFieldPosition*/ 0, /*Bit8u LinRsvdMaskSize*/ 0, /*Bit8u LinRsvdFieldPosition*/ 0, /*Bit32u MaxPixelClock*/ 0,/*} ModeInfoBlock;*/ } }, { VBE_VESA_MODE_800X600X4, {/*typedef struct ModeInfoBlock{*/// Mandatory information for all VBE revisions /*Bit16u ModeAttributes*/ VBE_MODE_ATTRIBUTE_SUPPORTED | VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | VBE_MODE_ATTRIBUTE_TTY_BIOS_SUPPORT | VBE_MODE_ATTRIBUTE_COLOR_MODE | VBE_MODE_ATTRIBUTE_GRAPHICS_MODE, /*Bit8u WinAAttributes*/ VBE_WINDOW_ATTRIBUTE_RELOCATABLE | VBE_WINDOW_ATTRIBUTE_READABLE | VBE_WINDOW_ATTRIBUTE_WRITEABLE, /*Bit8u WinBAttributes*/ 0, /*Bit16u WinGranularity*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinSize*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinASegment*/ VGAMEM_GRAPH, /*Bit16u WinBSegment*/ 0, /*Bit32u WinFuncPtr*/ 0, /*Bit16u BytesPerScanLine*/ 100,// Mandatory information for VBE 1.2 and above /*Bit16u XResolution*/ 800, /*Bit16u YResolution*/ 600, /*Bit8u XCharSize*/ 8, /*Bit8u YCharSize*/ 16, /*Bit8u NumberOfPlanes*/ 4, /*Bit8u BitsPerPixel*/ 4, /*Bit8u NumberOfBanks*/ 16, /*Bit8u MemoryModel*/ VBE_MEMORYMODEL_PLANAR, /*Bit8u BankSize*/ 0, /*Bit8u NumberOfImagePages*/ 15, /*Bit8u Reserved_page*/ 0,// Direct Color fields (required for direct/6 and YUV/7 memory models) /*Bit8u RedMaskSize*/ 0, /*Bit8u RedFieldPosition*/ 0, /*Bit8u GreenMaskSize*/ 0, /*Bit8u GreenFieldPosition*/ 0, /*Bit8u BlueMaskSize*/ 0, /*Bit8u BlueFieldPosition*/ 0, /*Bit8u RsvdMaskSize*/ 0, /*Bit8u RsvdFieldPosition*/ 0, /*Bit8u DirectColorModeInfo*/ 0,// Mandatory information for VBE 2.0 and above /*Bit32u PhysBasePtr*/ 0, /*Bit32u OffScreenMemOffset*/ 0, /*Bit16u OffScreenMemSize*/ 0,// Mandatory information for VBE 3.0 and above /*Bit16u LinBytesPerScanLine*/ 100, /*Bit8u BnkNumberOfPages*/ 0, /*Bit8u LinNumberOfPages*/ 0, /*Bit8u LinRedMaskSize*/ 0, /*Bit8u LinRedFieldPosition*/ 0, /*Bit8u LinGreenMaskSize*/ 0, /*Bit8u LinGreenFieldPosition*/ 0, /*Bit8u LinBlueMaskSize*/ 0, /*Bit8u LinBlueFieldPosition*/ 0, /*Bit8u LinRsvdMaskSize*/ 0, /*Bit8u LinRsvdFieldPosition*/ 0, /*Bit32u MaxPixelClock*/ 0,/*} ModeInfoBlock;*/ } }, { VBE_VESA_MODE_800X600X8, {/*typedef struct ModeInfoBlock{*/// Mandatory information for all VBE revisions /*Bit16u ModeAttributes*/ VBE_MODE_ATTRIBUTE_SUPPORTED | VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | VBE_MODE_ATTRIBUTE_COLOR_MODE |#ifdef VBE_HAVE_LFB VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |#endif VBE_MODE_ATTRIBUTE_GRAPHICS_MODE, /*Bit8u WinAAttributes*/ VBE_WINDOW_ATTRIBUTE_RELOCATABLE | VBE_WINDOW_ATTRIBUTE_READABLE | VBE_WINDOW_ATTRIBUTE_WRITEABLE, /*Bit8u WinBAttributes*/ 0, /*Bit16u WinGranularity*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinSize*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinASegment*/ VGAMEM_GRAPH, /*Bit16u WinBSegment*/ 0, /*Bit32u WinFuncPtr*/ 0, /*Bit16u BytesPerScanLine*/ 800,// Mandatory information for VBE 1.2 and above /*Bit16u XResolution*/ 800, /*Bit16u YResolution*/ 600, /*Bit8u XCharSize*/ 8, /*Bit8u YCharSize*/ 16, /*Bit8u NumberOfPlanes*/ 1, /*Bit8u BitsPerPixel*/ 8, /*Bit8u NumberOfBanks*/ 8, // 800x600/64kb == 8 /*Bit8u MemoryModel*/ VBE_MEMORYMODEL_PACKED_PIXEL, /*Bit8u BankSize*/ 0, /*Bit8u NumberOfImagePages*/ 7, /*Bit8u Reserved_page*/ 0,// Direct Color fields (required for direct/6 and YUV/7 memory models) /*Bit8u RedMaskSize*/ 0, /*Bit8u RedFieldPosition*/ 0, /*Bit8u GreenMaskSize*/ 0, /*Bit8u GreenFieldPosition*/ 0, /*Bit8u BlueMaskSize*/ 0, /*Bit8u BlueFieldPosition*/ 0, /*Bit8u RsvdMaskSize*/ 0, /*Bit8u RsvdFieldPosition*/ 0, /*Bit8u DirectColorModeInfo*/ 0,// Mandatory information for VBE 2.0 and above#ifdef VBE_HAVE_LFB /*Bit32u PhysBasePtr*/ VBE_DISPI_LFB_PHYSICAL_ADDRESS,#else /*Bit32u PhysBasePtr*/ 0,#endif /*Bit32u OffScreenMemOffset*/ 0, /*Bit16u OffScreenMemSize*/ 0,// Mandatory information for VBE 3.0 and above /*Bit16u LinBytesPerScanLine*/ 800, /*Bit8u BnkNumberOfPages*/ 0, /*Bit8u LinNumberOfPages*/ 0, /*Bit8u LinRedMaskSize*/ 0, /*Bit8u LinRedFieldPosition*/ 0, /*Bit8u LinGreenMaskSize*/ 0, /*Bit8u LinGreenFieldPosition*/ 0, /*Bit8u LinBlueMaskSize*/ 0, /*Bit8u LinBlueFieldPosition*/ 0, /*Bit8u LinRsvdMaskSize*/ 0, /*Bit8u LinRsvdFieldPosition*/ 0, /*Bit32u MaxPixelClock*/ 0,/*} ModeInfoBlock;*/ } }, { VBE_VESA_MODE_1024X768X8, {/*typedef struct ModeInfoBlock{*/// Mandatory information for all VBE revisions /*Bit16u ModeAttributes*/ VBE_MODE_ATTRIBUTE_SUPPORTED | VBE_MODE_ATTRIBUTE_EXTENDED_INFORMATION_AVAILABLE | VBE_MODE_ATTRIBUTE_COLOR_MODE |#ifdef VBE_HAVE_LFB VBE_MODE_ATTRIBUTE_LINEAR_FRAME_BUFFER_MODE |#endif VBE_MODE_ATTRIBUTE_GRAPHICS_MODE, /*Bit8u WinAAttributes*/ VBE_WINDOW_ATTRIBUTE_RELOCATABLE | VBE_WINDOW_ATTRIBUTE_READABLE | VBE_WINDOW_ATTRIBUTE_WRITEABLE, /*Bit8u WinBAttributes*/ 0, /*Bit16u WinGranularity*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinSize*/ VBE_DISPI_BANK_SIZE_KB, /*Bit16u WinASegment*/ VGAMEM_GRAPH, /*Bit16u WinBSegment*/ 0, /*Bit32u WinFuncPtr*/ 0, /*Bit16u BytesPerScanLine*/ 1024,// Mandatory information for VBE 1.2 and above /*Bit16u XResolution*/ 1024, /*Bit16u YResolution*/ 768, /*Bit8u XCharSize*/ 8, /*Bit8u YCharSize*/ 16,
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