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📄 vbe.c

📁 xen 3.2.2 源码
💻 C
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        // get vbe_info_block into local variable        memcpyb(ss, &vbe_info_block, ES, DI, sizeof(vbe_info_block));        // check for VBE2 signature        if (((vbe_info_block.VbeSignature[0] == 'V') &&             (vbe_info_block.VbeSignature[1] == 'B') &&             (vbe_info_block.VbeSignature[2] == 'E') &&             (vbe_info_block.VbeSignature[3] == '2')) ||                         ((vbe_info_block.VbeSignature[0] == 'V') &&             (vbe_info_block.VbeSignature[1] == 'E') &&             (vbe_info_block.VbeSignature[2] == 'S') &&             (vbe_info_block.VbeSignature[3] == 'A')) )        {                vbe2_info = 1;#ifdef DEBUG                printf("VBE correct VESA/VBE2 signature found\n");#endif        }#endif                        // VBE Signature        vbe_info_block.VbeSignature[0] = 'V';        vbe_info_block.VbeSignature[1] = 'E';        vbe_info_block.VbeSignature[2] = 'S';        vbe_info_block.VbeSignature[3] = 'A';                // VBE Version supported        vbe_info_block.VbeVersion = 0x0200;                // OEM String        vbe_info_block.OemStringPtr_Seg = 0xc000;        vbe_info_block.OemStringPtr_Off = &vbebios_copyright;                // Capabilities        vbe_info_block.Capabilities[0] = VBE_CAPABILITY_8BIT_DAC;        vbe_info_block.Capabilities[1] = 0;        vbe_info_block.Capabilities[2] = 0;        vbe_info_block.Capabilities[3] = 0;#ifdef DYN_LIST        // VBE Video Mode Pointer (dynamicly generated from the mode_info_list)        vbe_info_block.VideoModePtr_Seg= ES ;        vbe_info_block.VideoModePtr_Off= DI + 34;#else        // VBE Video Mode Pointer (staticly in rom)        vbe_info_block.VideoModePtr_Seg = 0xc000;        vbe_info_block.VideoModePtr_Off = &vbebios_mode_list;#endif        // VBE Total Memory (in 64b blocks)        vbe_info_block.TotalMemory = VBE_TOTAL_VIDEO_MEMORY_DIV_64K;        if (vbe2_info)	{                // OEM Stuff                vbe_info_block.OemSoftwareRev = VBE_OEM_SOFTWARE_REV;                vbe_info_block.OemVendorNamePtr_Seg = 0xc000;                vbe_info_block.OemVendorNamePtr_Off = &vbebios_vendor_name;                vbe_info_block.OemProductNamePtr_Seg = 0xc000;                vbe_info_block.OemProductNamePtr_Off = &vbebios_product_name;                vbe_info_block.OemProductRevPtr_Seg = 0xc000;                vbe_info_block.OemProductRevPtr_Off = &vbebios_product_revision;                // copy updates in vbe_info_block back                memcpyb(ES, DI, ss, &vbe_info_block, sizeof(vbe_info_block));        }	else	{                // copy updates in vbe_info_block back (VBE 1.x compatibility)                memcpyb(ES, DI, ss, &vbe_info_block, 256);	}                #ifdef DYN_LIST        do        {                if (cur_info->info.BitsPerPixel <= dispi_get_max_bpp()) {#ifdef DEBUG                  printf("VBE found mode %x => %x\n", cur_info->mode,cur_mode);#endif                  write_word(ES, DI + cur_ptr, cur_info->mode);                  cur_mode++;                  cur_ptr+=2;                }                cur_info++;        } while (cur_info->mode != VBE_VESA_MODE_END_OF_LIST);                // Add vesa mode list terminator        write_word(ES, DI + cur_ptr, cur_info->mode);#endif        result = 0x4f;        write_word(ss, AX, result);}/** Function 01h - Return VBE Mode Information *  * Input: *              AX      = 4F01h *              CX      = Mode Number *              ES:DI   = Pointer to buffer in which to place ModeInfoBlock structure * Output: *              AX      = VBE Return Status *  */void vbe_biosfn_return_mode_information(AX, CX, ES, DI)Bit16u *AX;Bit16u CX; Bit16u ES;Bit16u DI;{        Bit16u            result=0x0100;        Bit16u            ss=get_SS();        ModeInfoBlock     info;        ModeInfoListItem  *cur_info;        Boolean           using_lfb;#ifdef DEBUG        printf("VBE vbe_biosfn_return_mode_information ES%x DI%x CX%x\n",ES,DI,CX);#endif        using_lfb=((CX & VBE_MODE_LINEAR_FRAME_BUFFER) == VBE_MODE_LINEAR_FRAME_BUFFER);                CX = (CX & 0x1ff);                cur_info = mode_info_find_mode(CX, using_lfb, &cur_info);        if (cur_info != 0)        {#ifdef DEBUG                printf("VBE found mode %x\n",CX);#endif                        memsetb(ss, &info, 0, sizeof(ModeInfoBlock));                memcpyb(ss, &info, 0xc000, &(cur_info->info), sizeof(ModeInfoBlockCompact));                if (info.WinAAttributes & VBE_WINDOW_ATTRIBUTE_RELOCATABLE) {                  info.WinFuncPtr = 0xC0000000UL;                  *(Bit16u *)&(info.WinFuncPtr) = (Bit16u)(dispi_set_bank_farcall);                }                                result = 0x4f;        }        else        {#ifdef DEBUG                printf("VBE *NOT* found mode %x\n",CX);#endif                result = 0x100;        }                if (result == 0x4f)        {                // copy updates in mode_info_block back                memcpyb(ES, DI, ss, &info, sizeof(info));        }        write_word(ss, AX, result);}/** Function 02h - Set VBE Mode *  * Input: *              AX      = 4F02h *              BX      = Desired Mode to set *              ES:DI   = Pointer to CRTCInfoBlock structure * Output: *              AX      = VBE Return Status *  */void vbe_biosfn_set_mode(AX, BX, ES, DI)Bit16u *AX;Bit16u BX; Bit16u ES;Bit16u DI;{        Bit16u            ss = get_SS();        Bit16u            result;        ModeInfoListItem  *cur_info;        Boolean           using_lfb;        Bit8u             no_clear;        Bit8u             lfb_flag;        using_lfb=((BX & VBE_MODE_LINEAR_FRAME_BUFFER) == VBE_MODE_LINEAR_FRAME_BUFFER);        lfb_flag=using_lfb?VBE_DISPI_LFB_ENABLED:0;        no_clear=((BX & VBE_MODE_PRESERVE_DISPLAY_MEMORY) == VBE_MODE_PRESERVE_DISPLAY_MEMORY)?VBE_DISPI_NOCLEARMEM:0;        BX = (BX & 0x1ff);        //result=read_word(ss,AX);                // check for non vesa mode        if (BX<VBE_MODE_VESA_DEFINED)        {                Bit8u   mode;                                dispi_set_enable(VBE_DISPI_DISABLED);                // call the vgabios in order to set the video mode                // this allows for going back to textmode with a VBE call (some applications expect that to work)                                mode=(BX & 0xff);                biosfn_set_video_mode(mode);                result = 0x4f;        }                cur_info = mode_info_find_mode(BX, using_lfb, &cur_info);        if (cur_info != 0)        {#ifdef DEBUG                printf("VBE found mode %x, setting:\n", BX);                printf("\txres%x yres%x bpp%x\n",                        cur_info->info.XResolution,                        cur_info->info.YResolution,                        cur_info->info.BitsPerPixel);#endif                                // first disable current mode (when switching between vesa modi)                dispi_set_enable(VBE_DISPI_DISABLED);                if (cur_info->mode == VBE_VESA_MODE_800X600X4)                {                  biosfn_set_video_mode(0x6a);                }                dispi_set_bpp(cur_info->info.BitsPerPixel);                dispi_set_xres(cur_info->info.XResolution);                dispi_set_yres(cur_info->info.YResolution);                dispi_set_bank(0);                dispi_set_enable(VBE_DISPI_ENABLED | no_clear | lfb_flag);                write_word(BIOSMEM_SEG,BIOSMEM_VBE_MODE,BX);                write_byte(BIOSMEM_SEG,BIOSMEM_VIDEO_CTL,(0x60 | no_clear));                result = 0x4f;                          }        else        {#ifdef DEBUG                printf("VBE *NOT* found mode %x\n" , BX);#endif                        result = 0x100;                                // FIXME: redirect non VBE modi to normal VGA bios operation                //        (switch back to VGA mode                if (BX == 3)                        result = 0x4f;        }        write_word(ss, AX, result);}/** Function 03h - Return Current VBE Mode *  * Input: *              AX      = 4F03h * Output: *              AX      = VBE Return Status *              BX      = Current VBE Mode *  */ASM_STARTvbe_biosfn_return_current_mode:  push ds  mov  ax, # BIOSMEM_SEG  mov  ds, ax  call dispi_get_enable  and  ax, # VBE_DISPI_ENABLED  jz   no_vbe_mode  mov  bx, # BIOSMEM_VBE_MODE  mov  ax, [bx]  mov  bx, ax  jnz  vbe_03_okno_vbe_mode:  mov  bx, # BIOSMEM_CURRENT_MODE  mov  al, [bx]  mov  bl, al  xor  bh, bhvbe_03_ok:  mov  ax, #0x004f  pop  ds  retASM_END/** Function 04h - Save/Restore State *  * Input: *              AX      = 4F04h *              DL      = 00h Return Save/Restore State buffer size *                        01h Save State *                        02h Restore State *              CX      = Requested states *              ES:BX   = Pointer to buffer (if DL <> 00h) * Output: *              AX      = VBE Return Status *              BX      = Number of 64-byte blocks to hold the state buffer (if DL=00h) *  */void vbe_biosfn_save_restore_state(AX, DL, CX, ES, BX){}/** Function 05h - Display Window Control *  * Input: *              AX      = 4F05h *     (16-bit) BH      = 00h Set memory window *                      = 01h Get memory window *              BL      = Window number *                      = 00h Window A *                      = 01h Window B *              DX      = Window number in video memory in window *                        granularity units (Set Memory Window only) * Note: *              If this function is called while in a linear frame buffer mode, *              this function must fail with completion code AH=03h *  * Output: *              AX      = VBE Return Status *              DX      = Window number in window granularity units *                        (Get Memory Window only) */ASM_STARTvbe_biosfn_display_window_control:  cmp  bl, #0x00  jne  vbe_05_failed  cmp  bh, #0x01  je   get_display_window  jb   set_display_window  mov  ax, #0x0100  retset_display_window:  mov  ax, dx  call _dispi_set_bank  call dispi_get_bank  cmp  ax, dx  jne  vbe_05_failed  mov  ax, #0x004f  retget_display_window:  call dispi_get_bank  mov  dx, ax  mov  ax, #0x004f  retvbe_05_failed:  mov  ax, #0x014f  retASM_END/** Function 06h - Set/Get Logical Scan Line Length * * Input: *              AX      = 4F06h *              BL      = 00h Set Scan Line Length in Pixels *                      = 01h Get Scan Line Length *                      = 02h Set Scan Line Length in Bytes *                      = 03h Get Maximum Scan Line Length *              CX      = If BL=00h Desired Width in Pixels *                        If BL=02h Desired Width in Bytes *                        (Ignored for Get Functions) *  * Output:  *              AX      = VBE Return Status *              BX      = Bytes Per Scan Line *              CX      = Actual Pixels Per Scan Line *                        (truncated to nearest complete pixel) *              DX      = Maximum Number of Scan Lines  */ASM_STARTvbe_biosfn_set_get_logical_scan_line_length:  mov  ax, cx  cmp  bl, #0x01  je   get_logical_scan_line_length  cmp  bl, #0x02  je   set_logical_scan_line_bytes  jb   set_logical_scan_line_pixels  mov  ax, #0x0100  retset_logical_scan_line_bytes:  push ax  call dispi_get_bpp  xor  bh, bh  mov  bl, ah  xor  dx, dx  pop  ax  div  bxset_logical_scan_line_pixels:  call dispi_set_virt_widthget_logical_scan_line_length:  call dispi_get_bpp  xor  bh, bh  mov  bl, ah  call dispi_get_virt_width  mov  cx, ax  mul  bx  mov  bx, ax  call dispi_get_virt_height  mov  dx, ax  mov  ax, #0x004f  retASM_END/** Function 07h - Set/Get Display Start *  * Input(16-bit): *              AX      = 4F07h *              BH      = 00h Reserved and must be 00h *              BL      = 00h Set Display Start *                      = 01h Get Display Start *                      = 02h Schedule Display Start (Alternate) *                      = 03h Schedule Stereoscopic Display Start *                      = 04h Get Scheduled Display Start Status *                      = 05h Enable Stereoscopic Mode *                      = 06h Disable Stereoscopic Mode *                      = 80h Set Display Start during Vertical Retrace *                      = 82h Set Display Start during Vertical Retrace (Alternate) *                      = 83h Set Stereoscopic Display Start during Vertical Retrace *              ECX     = If BL=02h/82h Display Start Address in bytes *                        If BL=03h/83h Left Image Start Address in bytes *              EDX     = If BL=03h/83h Right Image Start Address in bytes *              CX      = If BL=00h/80h First Displayed Pixel In Scan Line *              DX      = If BL=00h/80h First Displayed Scan Line * * Output: *              AX      = VBE Return Status *              BH      = If BL=01h Reserved and will be 0 *              CX      = If BL=01h First Displayed Pixel In Scan Line *                        If BL=04h 0 if flip has not occurred, not 0 if it has *              DX      = If BL=01h First Displayed Scan Line * * Input(32-bit):  *              BH      = 00h Reserved and must be 00h *              BL      = 00h Set Display Start *                      = 80h Set Display Start during Vertical Retrace *              CX      = Bits 0-15 of display start address *              DX      = Bits 16-31 of display start address *              ES      = Selector for memory mapped registers  */ASM_STARTvbe_biosfn_set_get_display_start:  cmp  bl, #0x80  je   set_display_start  cmp  bl, #0x01  je   get_display_start  jb   set_display_start  mov  ax, #0x0100  retset_display_start:  mov  ax, cx  call dispi_set_x_offset  mov  ax, dx  call dispi_set_y_offset  mov  ax, #0x004f  retget_display_start:  call dispi_get_x_offset  mov  cx, ax  call dispi_get_y_offset  mov  dx, ax  xor  bh, bh  mov  ax, #0x004f  retASM_END  /** Function 08h - Set/Get Dac Palette Format *  * Input: *              AX      = 4F08h *              BL      = 00h set DAC palette width *                      = 01h get DAC palette width *              BH      = If BL=00h: desired number of bits per primary color * Output: *              AX      = VBE Return Status *              BH      = current number of bits per primary color (06h = standard VGA) */ASM_STARTvbe_biosfn_set_get_dac_palette_format:  cmp  bl, #0x01  je   get_dac_palette_format  jb   set_dac_palette_format  mov  ax, #0x0100  retset_dac_palette_format:  call dispi_get_enable  cmp  bh, #0x06  je   set_normal_dac  cmp  bh, #0x08  jne  vbe_08_unsupported  or   ax, # VBE_DISPI_8BIT_DAC  jnz  set_dac_modeset_normal_dac:  and  ax, #~ VBE_DISPI_8BIT_DACset_dac_mode:  call _dispi_set_enableget_dac_palette_format:  mov  bh, #0x06  call dispi_get_enable  and  ax, # VBE_DISPI_8BIT_DAC  jz   vbe_08_ok  mov  bh, #0x08vbe_08_ok:  mov  ax, #0x004f  retvbe_08_unsupported:  mov  ax, #0x014f  retASM_END/** Function 09h - Set/Get Palette Data *  * Input: *              AX      = 4F09h * Output: *              AX      = VBE Return Status * * FIXME: incomplete API description, Input & Output */void vbe_biosfn_set_get_palette_data(AX){}/** Function 0Ah - Return VBE Protected Mode Interface *  * Input: *              AX      = 4F0Ah * Output: *              AX      = VBE Return Status * * FIXME: incomplete API description, Input & Output */void vbe_biosfn_return_protected_mode_interface(AX){}

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