aud_tone_type.h
来自「Motorola synergy audio component」· C头文件 代码 · 共 929 行 · 第 1/4 页
H
929 行
DL_AUDIO_RINGER_STYLE_CUSTOM_11, DL_AUDIO_RINGER_STYLE_CUSTOM_12, DL_AUDIO_RINGER_STYLE_CUSTOM_13, DL_AUDIO_RINGER_STYLE_CUSTOM_14, DL_AUDIO_RINGER_STYLE_CUSTOM_15, DL_AUDIO_RINGER_STYLE_CUSTOM_16, DL_AUDIO_RINGER_STYLE_CUSTOM_17, DL_AUDIO_RINGER_STYLE_CUSTOM_18, DL_AUDIO_RINGER_STYLE_CUSTOM_19, DL_AUDIO_RINGER_STYLE_CUSTOM_20, DL_AUDIO_RINGER_STYLE_CUSTOM_21, DL_AUDIO_RINGER_STYLE_CUSTOM_22, DL_AUDIO_RINGER_STYLE_CUSTOM_23, DL_AUDIO_RINGER_STYLE_CUSTOM_24, DL_AUDIO_RINGER_STYLE_CUSTOM_25, DL_AUDIO_RINGER_STYLE_CUSTOM_26, DL_AUDIO_RINGER_STYLE_CUSTOM_27, DL_AUDIO_RINGER_STYLE_CUSTOM_28, DL_AUDIO_RINGER_STYLE_CUSTOM_29, DL_AUDIO_RINGER_STYLE_CUSTOM_30, DL_AUDIO_RINGER_STYLE_CUSTOM_31, DL_AUDIO_RINGER_STYLE_CUSTOM_32, DL_AUDIO_RINGER_STYLE_OPERATOR_RING_TONE = DL_AUDIO_MAX_CUSTOM_ALERTS, DL_AUDIO_RINGER_STYLE_CUSTOM_END, DL_AUDIO_RINGER_STYLE_LINE_1, DL_AUDIO_RINGER_STYLE_LINE_2, DL_AUDIO_RINGER_STYLE_CURRENT};#if (MAKE_FTR_16017_TRANSFLASH_RINGTONES == FALSE)typedef UINT8 DL_AUDIO_RINGER_STYLE_T;#endif /* (MAKE_FTR_16017_TRANSFLASH_RINGTONES == FALSE) */enum{ /* Tones for UI */ /* ***************** */ DL_AUDIO_TONE_TYPE_CALLDROP_LITE, /* 0 */ /* One-shot */ DL_AUDIO_TONE_TYPE_CHARGEBATTERY_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_ERROR_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_DEVICECONNECT_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_DEVICEDROP_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_CALLTIMER_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_INCALL_LOWBATTERY_LITE, /* One_shot */ DL_AUDIO_TONE_TYPE_VOICEPROMPT_LITE, /* One_Shot */ DL_AUDIO_TONE_TYPE_CALLSETUP_LITE, /* One Shot */ DL_AUDIO_TONE_TYPE_NEGATE_LITE, /* One_shot */ DL_AUDIO_TONE_TYPE_CONFIRM_LITE, /* 10 */ /* One_shot */ DL_AUDIO_TONE_TYPE_DELETEITEM_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_DELETETEXT_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_ENDOFLIST_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_SCROLLFAST_LITE, /* Continuous */ DL_AUDIO_TONE_TYPE_PRESSHOLDKEY_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_POWERDOWN_LITE, /* One_Shot */ DL_AUDIO_TONE_TYPE_POWERUP_LITE, /* One_Shot */ DL_AUDIO_TONE_TYPE_SCROLL1LINE_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_SOFT_ERROR_LITE, /* The names of the reserved tones below are still needed for test command compilation!!! */ DL_AUDIO_TONE_TYPE_UI_RESERVED_2, /* 20 */ DL_AUDIO_TONE_TYPE_PLAY_PAUSE_LITE = DL_AUDIO_TONE_TYPE_UI_RESERVED_2, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_3, DL_AUDIO_TONE_TYPE_STOP_LITE = DL_AUDIO_TONE_TYPE_UI_RESERVED_3, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_4, DL_AUDIO_TONE_TYPE_NEXT_TRACK_LITE = DL_AUDIO_TONE_TYPE_UI_RESERVED_4, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_5, DL_AUDIO_TONE_TYPE_PREV_TRACK_LITE = DL_AUDIO_TONE_TYPE_UI_RESERVED_5, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_6, DL_AUDIO_TONE_TYPE_INCALL_GENERAL_BEEP_LITE = DL_AUDIO_TONE_TYPE_UI_RESERVED_6, /* One-shot */ /* The next 6 tones are PTT call status (aka floor) tones. * DO NOT INSERT ANY TONES IN-BETWEEN! * There is a macro below that uses this range to check for PTT floor tones. */ DL_AUDIO_TONE_TYPE_UI_RESERVED_7, DL_AUDIO_TONE_TYPE_PTT_BUSY = DL_AUDIO_TONE_TYPE_UI_RESERVED_7, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_8, DL_AUDIO_TONE_TYPE_PTT_CONNECT_TO_SPEAK = DL_AUDIO_TONE_TYPE_UI_RESERVED_8, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_9, DL_AUDIO_TONE_TYPE_PTT_FLOOR_AVAILABLE = DL_AUDIO_TONE_TYPE_UI_RESERVED_9, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_10, DL_AUDIO_TONE_TYPE_PTT_FLOOR_UNAVAILABLE = DL_AUDIO_TONE_TYPE_UI_RESERVED_10, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_11, DL_AUDIO_TONE_TYPE_PTT_ANNOUNCE_BARGE = DL_AUDIO_TONE_TYPE_UI_RESERVED_11, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_12, /*30*/ DL_AUDIO_TONE_TYPE_PTT_RINGBACK = DL_AUDIO_TONE_TYPE_UI_RESERVED_12, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_13, DL_AUDIO_TONE_TYPE_PTV_TX_REQUEST = DL_AUDIO_TONE_TYPE_UI_RESERVED_13, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_14, DL_AUDIO_TONE_TYPE_PTV_TX_COMPLETE = DL_AUDIO_TONE_TYPE_UI_RESERVED_14, /* One-shot */ DL_AUDIO_TONE_TYPE_UI_RESERVED_15, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_16, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_17, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_18, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_19, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_20, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_21, /* Reserved for future */ DL_AUDIO_TONE_TYPE_FLIP_OPEN = DL_AUDIO_TONE_TYPE_UI_RESERVED_21, DL_AUDIO_TONE_TYPE_UI_RESERVED_22, /*40*/ /* Reserved for future */ DL_AUDIO_TONE_TYPE_FLIP_CLOSE = DL_AUDIO_TONE_TYPE_UI_RESERVED_22, DL_AUDIO_TONE_TYPE_UI_RESERVED_23, /* Reserved for future */ DL_AUDIO_TONE_TYPE_NETWORK_ATTACH = DL_AUDIO_TONE_TYPE_UI_RESERVED_23, DL_AUDIO_TONE_TYPE_UI_RESERVED_24, /* Reserved for future */ DL_AUDIO_TONE_TYPE_NETWORK_DETACH = DL_AUDIO_TONE_TYPE_UI_RESERVED_24, DL_AUDIO_TONE_TYPE_UI_RESERVED_25, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_26, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_27, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_28, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_29, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_RESERVED_30, /* Reserved for future */ DL_AUDIO_TONE_TYPE_UI_LITE_ID_LIMIT, /*49*/ /* Tones for KEYS */ /* ***************** */ DL_AUDIO_TONE_TYPE_SOFTKEY_LITE = DL_AUDIO_TONE_TYPE_UI_LITE_ID_LIMIT, /* Continuous */ DL_AUDIO_TONE_TYPE_MENUKEY_LITE, /* 50 */ /* Continuous */ DL_AUDIO_TONE_TYPE_SENDKEY_LITE, /* Continuous */ DL_AUDIO_TONE_TYPE_ENDKEY_LITE, /* Continuous */ DL_AUDIO_TONE_TYPE_SMARTKEY_LITE, /* Continuous */ DL_AUDIO_TONE_TYPE_KEY_LITE, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY0_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY1_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY2_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY3_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY4_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY5_DTMF, /*60*/ /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY6_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY7_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY8_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEY9_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEYSTAR_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_NUMBERKEYPOUND_DTMF, /* Continuous */ DL_AUDIO_TONE_TYPE_KEYPAD_VOLUME_KEY_LITE, /* Continuous */ DL_AUDIO_TONE_TYPE_STEREO_HEADSET_DETECT, /* One-shot */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_3, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_4, /*70*/ /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_5, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_6, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_7, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_8, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_9, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_10, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_11, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_12, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_13, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_14, /*80*/ /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_15, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_16, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_17, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_18, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_19, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_20, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_21, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_22, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_23, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_24, /*90*/ /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_25, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_26, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_27, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_28, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_29, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_RESERVED_30, /* Reserved for future */ DL_AUDIO_TONE_TYPE_KEY_LITE_ID_LIMIT, /* 97*/ DL_AUDIO_TONE_TYPE_VOLUMEKEY_LITE = DL_AUDIO_TONE_TYPE_KEY_LITE_ID_LIMIT, /* Continuous */ DL_AUDIO_TONE_TYPE_VOLUMEKEY_MULTIMEDIA_LITE, DL_AUDIO_TONE_TYPE_OUTOFCALL_LOWBATTERY_LITE, DL_AUDIO_TONE_TYPE_OUTOFCALL_GENERAL_BEEP_LITE, /* 100 */ DL_AUDIO_TONE_TYPE_RINGER_KEY_LITE_ID_LIMIT, /* Tones for NETWORK */ /* ***************** */ DL_AUDIO_TONE_TYPE_NETWORK_CALLWAITING = DL_AUDIO_TONE_TYPE_RINGER_KEY_LITE_ID_LIMIT, /* One-shot */ DL_AUDIO_TONE_TYPE_NETWORK_CALLDROPPED, /* One-shot */ DL_AUDIO_TONE_TYPE_NETWORK_ERRORAUTHFAIL, /* One-shot */ DL_AUDIO_TONE_TYPE_NETWORK_CONGESTION, /* Continuous */ DL_AUDIO_TONE_TYPE_NETWORK_BUSY, /* Continuous */ DL_AUDIO_TONE_TYPE_NETWORK_EUROPE_RINGBACK, /* Continuous */ DL_AUDIO_TONE_TYPE_DIALTONE_LITE, /* Continuous */ DL_AUDIO_TONE_TYPE_RADIOPATHACK_LITE, /* One-shot */ DL_AUDIO_TONE_TYPE_NETWORK_USA_RINGBACK, /* Continuous */ DL_AUDIO_TONE_TYPE_INCALL_SMS_ALERT, /* 110 */ /* One-shot */ DL_AUDIO_TONE_TYPE_EMERGENCY_RINGBACK, /* Continuous */ DL_AUDIO_TONE_TYPE_TCMD_1K, DL_AUDIO_TONE_TYPE_TCMD_2K, DL_AUDIO_TONE_TYPE_TCMD_3K, DL_AUDIO_TONE_TYPE_TCMD_4K, DL_AUDIO_TONE_TYPE_NETWORK_USA_DIALTONE, /* Continuous */ DL_AUDIO_TONE_TYPE_NETWORK_USA_CONGESTION, /* Continuous */ DL_AUDIO_TONE_TYPE_NETWORK_USA_SUBSCRIBER_BUSY, /* Continuous */ DL_AUDIO_TONE_TYPE_NETWORK_USA_CALLWAITING_INITIAL, /* One-shot */ DL_AUDIO_TONE_TYPE_NETWORK_USA_CALLWAITING_CONTINUE, /* 120 */ /* One-shot */ DL_AUDIO_TONE_TYPE_GAME_YOU_WIN, DL_AUDIO_TONE_TYPE_GAME_YOU_WIN_EXTRA, DL_AUDIO_TONE_TYPE_GAME_YOU_LOSE, DL_AUDIO_TONE_TYPE_GAME_TONE1, DL_AUDIO_TONE_TYPE_GAME_TONE2, DL_AUDIO_TONE_TYPE_GAME_TONE3, DL_AUDIO_TONE_TYPE_GAME_TONE4, DL_AUDIO_TONE_TYPE_GAME_SPIN, DL_AUDIO_TONE_TYPE_GAME_PLACE_PIECE, DL_AUDIO_TONE_TYPE_GAME_MISS, /* 130 */ DL_AUDIO_TONE_TYPE_GAME_CARD_DEAL, DL_AUDIO_TONE_TYPE_GAME_ELIMINATED, DL_AUDIO_TONE_TYPE_GAME_ARM_PULL, DL_AUDIO_TONE_TYPE_NETWORK_CALLWAITING_CONT, /* Continuous */ DL_AUDIO_TONE_TYPE_NETWORK_CALLDROPPED_CONT, /* Continuous */ DL_AUDIO_TONE_TYPE_NETWORK_ERRORAUTHFAIL_CONT, /* Continuous */ DL_AUDIO_TONE_TYPE_RADIOPATHACK_LITE_CONT, /* Continuous */ DL_AUDIO_TONE_TYPE_NETWORK_RESERVED_27, /* Reserved for future */ DL_AUDIO_TONE_TYPE_NETWORK_RESERVED_28, /* Reserved for future */ DL_AUDIO_TONE_TYPE_NETWORK_RESERVED_29, /* 140 */ /* Reserved for future */ DL_AUDIO_TONE_TYPE_NETWORK_RESERVED_30, /* Reserved for future */ /* Network Tones needed by CDMA */ DL_AUDIO_TONE_TYPE_CALL_FAILED_PAGE, /* One_Shot */ DL_AUDIO_TONE_TYPE_CHARGER, /* One_Shot */ DL_AUDIO_TONE_TYPE_IS95_TONE, /* ? ? ? ? */ DL_AUDIO_TONE_TYPE_ABBR_ALERT, /* One_Shot */
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