aud_sdvr_train_req.h
来自「Motorola synergy audio component」· C头文件 代码 · 共 106 行
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106 行
#ifndef AUD_SDVR_TRAIN_REQ_INCLUDE#define AUD_SDVR_TRAIN_REQ_INCLUDE/*(c) Copyright Motorola 1997, All rights reserved.Motorola Confidential ProprietaryContains confidential proprietary information of Motorola, Inc.Reverse engineering is prohibited.The copyright notice does not imply publication. 00-04-16 Dale Noble CR - 55011 Removed include of std_def.h replaced with suapi.h*/#ifdef __cplusplus /* allow #include in a C++ file */extern "C" {#endif/*DESCRIPTION: This file defines the data structure for MMI request toAudio Manager to train a model for the speaker dependent voice recognition and to save the newly trained model tothe flash.*//******************************* REVISION HISTORY ****************************** Date Author Reference Number ======== ======== ================ 97.05.15 slam PR - CSGce10240 - Initial release 97.06.20 slam PR - CSGce10240 - Rename repetition_bit_array to repetition_bit_mask.*******************************************************************************//* INCLUDES */#ifndef SUAPI_INCLUDE#include <SUAPI/suapi.h>#endif#ifndef TD_VR_DEFS_INCLUDE# error Need Include File td_vr_defs.h#endif#ifndef TD_VR_GROUP_TYPES_INCLUDE# error Need Include File td_vr_group_types.h#endif#ifndef TD_VR_TRAINING_TYPES_INCLUDE# error Need Include File td_vr_training_types.h#endif/****************************************************************************//* code *//****************************************************************************/ /******************************************************************* * PRIMITIVE DATA STRUCTURE DEFINITION *******************************************************************/typedef struct{ /* Identifier of the group to which the utterance being trained should be performed. */ TD_VR_GROUP_TYPE group_id; /* A training mode of '0' indicates that all utterances specified in the repetition mask should be used for training. A training mode of '1' allows the DSP to select the best utterances specified in the repetition mask and use those for training. */ TD_VR_TRAINING_TYPE training_mode; /* Bit mask indicating which repetition of an utterance should be used for training. The right most bit of the word of corresponds to repetition 0. Bit value of '1' indicates the repetition should be considered for training. Bit value of '0' indicates the repetition should not be used for training. */ UINT16 repetition_bit_mask;} AUD_SDVR_TRAIN_REQ;#ifdef __cplusplus /* Allow #include in a C++ file. */}#endif#endif /* End Of Definitions */
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