⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 am_app_va_vr_server.h

📁 Motorola synergy audio component
💻 H
字号:
#ifndef AM_APP_VA_VR_SERVER_CLASS_INCLUDE#define AM_APP_VA_VR_SERVER_CLASS_INCLUDE/* (c) Copyright Motorola 1997, All rights reserved.           Motorola Confidential Proprietary   Contains confidential proprietary information of Motorola, Inc.   Reverse engineering is prohibited.   The copyright notice does not imply publication.     DESCRIPTION:        This file defines the AM_App_VA_VR_Server class.  ************** REVISION HISTORY **********************************************     Date       Author      Reference   ========   ========    ==========================   04-11-23   aja099      LIBff38547              VST VR Porting   03-05-13   Chiarulli   LIBdd01040              Modify Audio Manager to accept VST VR port from CDMA T730    00-12-21   mtaraba     CSGce82934              main_comp_hardware.h within engine_audio vob should be removed   01-03-15   mtaraba     CSGce90543              AM is sending CTG_ON command unnecessarily resulting in VR hangup   00-09-01   blamers     CR - CSGce61298              Complete functionality for VA FF/Rew              - Add save_va_data functions for va_offset   00-08-23   mtaraba     CR - CSGce65193              Move AM_AUDIO_PATH_TYPE enumeration to a global header file              - include audio_path_types.h   00-05-05   shagino     CR - CSGce56425              Implement handsfree_status funtion              - Changed DL_AUDIO_TONE_TYPE to DL_AUDIO_TONE_TYPE_T.   99-10-25   ktang       PR - CSGce40785              GRiEF Audio: DL Audio Tone Types and DL DB Feature IDs              - Replaced old tone types to DL tone types   99-03-29   blamers     PR - CSGce30057              no tag playback using volume keys              - Removed condition_time_ind inline function. The remaining conditioning functions                should also be removed if VA/VR is ever redone.   99-02-27   blamers     CR - CSGce28847              VA/VR Stream Task Improvements              - Change words_accessed to an UINT32   99-01-20   blamers     CR - CSGce26811              VA/VR FDI Interface Completion              - Add a HW Conditioning function to process the SEEM_Data_Stream_Stop_Ind.   98-12-21   blamers     CR - CSGce26131              Modify VA/VR to interact with FDI              - Added four DSP completion conditioning functions              - Added WHITECAP conditional comp to avoid changing every HW mainline                on AM_HW_Primitive_Builder.H   98-02-04   slam        PR - CSGce16260              Double flip in VA/VR audio operations              - Add is_va_vr_audio_running function to indicate if a VA/VR                audio related operation is running or not.     97-10-03   slam        PR - CSGce13607              - Add get_vr_group().   97-09-04   slam        PR - CSGce11610              Voice Annotation development              - Add is_va_tone().              - Expand to be VA/VR Server.   97-07-15   slam        PR - CSGce10240              Speaker Dependent Voice Recognition development              - Add save_vr_group_for_retrieval().              - Add tone parameter in notify_mmi_vr_aborted_by_tone().              - Remove reset member function.              - Rename repetition_bit_array to repetition_bit_mask              - Move codes to inline.              - Remove set_vr_data_ptr member function.*//************** HEADER FILE INCLUDES ******************************************/#include <stddef.h>#ifndef SUAPI_INCLUDE#include <SUAPI/suapi.h>#endif#include "am_app_va_vr_server.h"#include "am_app_logic_processor_main.h"#include "am_va_info.h"#include "am_va_vr_command_types.h"#include <ENGINE_AUDIO/audio_path_types.h>#include "AM_SDVR_Capture_Record.H"#include "AM_SDVR_Delete_Record.H"#include "AM_SDVR_Recog_Record.H"#include "AM_SDVR_Train_Record.H"#include "AM_VR_Playback_Record.H"#include "AM_VA_Info.H"#include "AM_HW_Primitive_Builder.H"#ifndef DL_AUDIO_AUF_INCLUDE#include <SYNERGY_DEVICE_LAYER/dl_audio_auf.h>#endif/************** CONSTANTS *****************************************************//************** STRUCTURES, ENUMS, AND TYPEDEFS *******************************//************** FUNCTION PROTOTYPES *******************************************//************** MACROS ********************************************************//************** CLASS DEFINITIONS *********************************************/class AM_App_VA_VR_Server{private:    /*     * Overload the new and delete operators to prevent calls to the      * system's new and delete functions.     */     inline void * operator new(size_t) { return((void *) NULL); }    inline void operator delete(void *, size_t) {}public:    /*     * class constructor     */    AM_App_VA_VR_Server     ( 	/* pointer points to a data structure which stores all VA/VR related info */	AM_APP_VA_VR_SERVER *va_vr_info 	);    /*      * class destructor, do nothing, but prevents allocation of __Ptbl in      * everyfile that includes this .H file.     */    ~AM_App_VA_VR_Server (void) {};        /*        * determine if phone is in VA recording     */      static BOOL    is_va_record ( void );    /*        * determine if phone is in VA playback     */      static BOOL    is_va_playback ( void );    /*        * Determine if va command is active      */      BOOL    is_va_active ( void );    // DESCRIPTION: Call the HW dependent conditioning function    inline TD_VR_MODEL_ID    condition_audscm_train_complete(void *msg)    {        return (AM_HW_Primitive_Builder::condition_audscm_train_complete(msg));    }    // DESCRIPTION: Call the HW dependent conditioning function    inline void    condition_audscm_recognize_complete(void *msg)    {        AM_HW_Primitive_Builder::condition_audscm_recognize_complete(msg);    }    // DESCRIPTION: Call the HW dependent conditioning function    inline void    condition_audscm_capture_complete(void *msg)    {        AM_HW_Primitive_Builder::condition_audscm_capture_complete(msg);    }    // DESCRIPTION: Call the HW dependent conditioning function    inline void condition_audscm_complete(void)    {        AM_HW_Primitive_Builder::condition_audscm_complete();    }    /*     * set va/vr command     */      inline void    set_command     (        /* va/vr command */     AM_VA_VR_COMMAND_TYPE command     ) 	{		am_app_va_vr_info->command = command;	}     /*     * return va/vr command     */    AM_VA_VR_COMMAND_TYPE    get_command( AM_AUDIO_PATH_TYPE path_type );    /*     * return va/vr data pointer     */    void *	get_data_ptr ( AM_AUDIO_PATH_TYPE path_type );    /*     * return group id      */    inline TD_VR_GROUP_TYPE    get_vr_group( void )	{		return( am_app_va_vr_info->va_vr_data.group_id );	}    /*     * save data in the voice tag record     */      inline void    save_play_voice_tag_data    (        UINT16 voice_tag_count,         TD_VR_VOICE_TAG *voice_tag_array    )	{		am_vr_playback_info.save( voice_tag_count, voice_tag_array );	}     /*     * save data in the capture record     */    inline void    save_capture_data(UINT16 repetition, UINT16 time, TD_VR_GROUP_TYPE group_id)	{		am_sdvr_capture_info.save(repetition, time, group_id);	}     /*     * save data in the voice tag deletion record     */    inline void    save_delete_voice_tag_data    (        TD_VR_VOICE_TAG voice_tag    )	{		*am_sdvr_delete_info = voice_tag ;	}           /*     * save data in the speaker dependent voice recognition record     */    inline void    save_sdvr_recog_data    (        TD_VR_GROUP_TYPE group_id,         BOOL repeat_indication,         UINT8 nbest,         UINT8 active_bit_array_size,         UINT16 *active_bit_array,         UINT16 time    )	{		am_sdvr_recog_info.save( group_id, repeat_indication, nbest,				active_bit_array_size, active_bit_array, time );	}     /*     * save data in the training record     */    inline void    save_training_data    (        TD_VR_GROUP_TYPE group_id,         TD_VR_TRAINING_TYPE training_mode,         UINT16 repetition_bit_mask    )	{		am_sdvr_train_info.save( group_id, training_mode, repetition_bit_mask );	}    /*     * save group id for VR models retrieval     */    inline void    save_vr_group_for_retrieval    (        TD_VR_GROUP_TYPE group_id	)	{		am_app_va_vr_info->va_vr_data.group_id = group_id;	}    /* save va data */    inline void save_va_data(UINT8 va_command_audio_path,                             UINT8 voice_note_id)    {		am_va_data_info.save(va_command_audio_path, voice_note_id);	}    inline void save_va_data(UINT8 va_command_audio_path,                             UINT8 voice_note_id,                             AM_VA_OFFSET va_offset)    {		am_va_data_info.save(va_command_audio_path, voice_note_id , va_offset);	}    inline void save_va_data(AM_VA_OFFSET va_offset)    {		am_va_data_info.save(va_offset);    }    /* save vst data */    inline void save_vst_data(W_CHAR *filename)    {        am_va_data_info.save(*filename);    }private:    /*     * pointer to the VA/VR server working space     */   static AM_APP_VA_VR_SERVER *am_app_va_vr_info;    /*     * object of AM_VR_Playback_Record class which is used to manipulate     * playback info data structure     */   AM_VR_Playback_Record am_vr_playback_info;    /*     * object of AM_VR_Playback_Record class which is used to manipulate     * capture info data structure     */   AM_SDVR_Capture_Record am_sdvr_capture_info;    /*     * object of AM_VR_Playback_Record class which is used to manipulate     * deletion info data structure     */   TD_VR_VOICE_TAG* am_sdvr_delete_info;    /*     * object of AM_VR_Playback_Record class which is used to manipulate     * recognition info data structure     */   AM_SDVR_Recog_Record am_sdvr_recog_info;    /*     * object of AM_VR_Playback_Record class which is used to manipulate     * training info data structure     */   AM_SDVR_Train_Record am_sdvr_train_info;    /*     * object of AM_VA_Info class which is used to manipulate VA info     * data structure     */   AM_VA_Info am_va_data_info;};#endif //end of AM_APP_VA_VR_SERVER_CLASS_INCLUDE

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -