📄 sample.c
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/* * * Copyright (c) 2001, Carlos E. Vidales. All rights reserved. * * This sample program was written and put in the public domain * by Carlos E. Vidales. The program is provided "as is" * without warranty of any kind, either expressed or implied. * If you choose to use the program within your own products * you do so at your own risk, and assume the responsibility * for servicing, repairing or correcting the program should * it prove defective in any manner. * You may copy and distribute the program's source code in any * medium, provided that you also include in each copy an * appropriate copyright notice and disclaimer of warranty. * You may also modify this program and distribute copies of * it provided that you include prominent notices stating * that you changed the file(s) and the date of any change, * and that you do not charge any royalties or licenses for * its use. * * * File Name: sample.c * * */#define _SAMPLE_C_/****************************************************//* *//* Included files *//* *//****************************************************/#include <stdio.h>#include "Calibrate.h"/****************************************************//* *//* Local Definitions *//* *//****************************************************/#define MAX_SAMPLES 8/****************************************************//* *//* Local Variables *//* *//****************************************************/ /* NOTE: Even though the validity of the calibration/translation method */ /* proposed has been verified with empirical data from several */ /* actual touch screen enabled displays, for the convenience of */ /* this exercise, the raw and expected data used and presented */ /* below are artificial. When used with actual data the */ /* functions presented yield results that may be off by a larger */ /* but still small percentage (~1-3%) due to electrical noise and */ /* human error (i.e., the hand touching a screen target and */ /* missing by a small amount.) */ /* The array of input points. The first three are used for calibration. */ /* These set of points assume that the touchscreen has vertical and */ /* horizontal resolutions of 1024 pixels (10-bit digitizer.) */ POINT screenSample[MAX_SAMPLES] = { { 73, 154 }, { 891, 516 }, { 512, 939 }, { 265, 414 }, { 606, 171 }, { 768, 700 }, { 111, 956 }, { 448, 580 } } ; /* The array of expected "right answers." The values selected assume a */ /* vertical and horizontal display resolution of 240 pixels. */POINT displaySample[MAX_SAMPLES] = { { 30, 30 }, { 210, 120 }, { 120, 210 }, { 70, 90 }, { 150, 40 }, { 180, 160 }, { 30, 210 }, { 110, 130 } } ; /* An array of perfect input screen points used to obtain a first pass */ /* calibration matrix good enough to collect calibration samples. */POINT perfectScreenSample[3] = { { 100, 100 }, { 900, 500 }, { 500, 900 } } ; /* An array of perfect display points used to obtain a first pass */ /* calibration matrix good enough to collect calibration samples. */POINT perfectDisplaySample[3] = { { 100, 100 }, { 900, 500 }, { 500, 900 } } ;/****************************************************//* *//* Forward Declaration of local functions *//* *//****************************************************/int main( int argCount, char ** argValue ) ;void greeting( void ) ;/********************************************************************** * * Function: main() * * Description: Entry point into console version of sample * program that exercises the calibration * functions. * * Argument(s): argCount - the number of arguments provided * argValue - pointer to the list of char strings * representing the command line arguments. * * Return: void * */int main( int argCount, char ** argValue ){ int retValue = OK ; MATRIX matrix ; POINT display ; int n ; greeting() ; /* The following call calculates the translation matrix that */ /* results when the three consecutive points in the sample */ /* set are used. Such points are assumed to be properly */ /* spaced within the screen surface. */ /* Note that we call the function twice as we would normally */ /* do within a calibration routine. The first time we call */ /* it using a perfect set of display and screen arguments. */ /* Such a call is made to obtain a calibration matrix that is */ /* just good enough to collect samples to do the real */ /* calibration. */ /* */ /* */ /* */ /* NOTE! NOTE! NOTE! */ /* */ /* setCalibrationMatrix() and getDisplayPoint() will do fine */ /* for you as they are, provided that your digitizer */ /* resolution does not exceed 10 bits (1024 values). Higher */ /* resolutions may cause the integer operations to overflow */ /* and return incorrect values. If you wish to use these */ /* functions with digitizer resolutions of 12 bits (4096 */ /* values) you will either have to a) use 64-bit signed */ /* integer variables and math, or b) judiciously modify the */ /* operations to scale results by a factor of 2 or even 4. */ /* */ setCalibrationMatrix( &perfectDisplaySample[0], &perfectScreenSample[0], &matrix ) ; /* Look at the matrix values when we use a perfect sample set. */ /* The result is a unity matrix. */ printf("\n\nLook at the unity matrix:\n\n" "matrix.An = % 8ld matrix.Bn = % 8ld matrix.Cn = % 8ld\n" "matrix.Dn = % 8ld matrix.En = % 8ld matrix.Fn = % 8ld\n" "matrix.Divider = % 8ld\n", matrix.An,matrix.Bn,matrix.Cn, matrix.Dn,matrix.En,matrix.Fn, matrix.Divider ) ; /* Now is when we need to do the work to collect a real set of */ /* calibration data. */ /* Draw three targets on your display. Drawing one at time is */ /* probably a simpler implementation. These targets should be */ /* widely separated but also avoid the areas too near the */ /* edges where digitizer output tends to become non-linear. */ /* The recommended set of points is (in display resolution */ /* percentages): */ /* */ /* ( 15, 15) */ /* ( 50, 85) */ /* ( 85, 50) */ /* */ /* Each time save the display and screen set (returned by the */ /* digitizer when the user touches each calibration target */ /* into the corresponding array). */ /* Since you normalized your calibration matrix above, you */ /* should be able to use touch screen data as it would be */ /* provided by the digitizer driver. When the matrix equals */ /* unity, getDisplayPoint() returns the same raw input data */ /* as output. */ /* Call the function once more to obtain the calibration */ /* factors you will use until you calibrate again. */ setCalibrationMatrix( &displaySample[0], &screenSample[0], &matrix ) ; /* Let's see the matrix values for no particular reason. */ printf("\n\nThis is the actual calibration matrix that we will use\n" "for all points (until we calibrate again):\n\n" "matrix.An = % 8d matrix.Bn = % 8d matrix.Cn = % 8d\n" "matrix.Dn = % 8d matrix.En = % 8d matrix.Fn = % 8d\n" "matrix.Divider = % 8d\n", matrix.An,matrix.Bn,matrix.Cn, matrix.Dn,matrix.En,matrix.Fn, matrix.Divider ) ; /* Now, lets use the complete set of screen samples to verify */ /* that the calculated calibration matrix does its job as */ /* expected. */ printf("\n\nShow the results of our work:\n\n" " Screen Sample Translated Sample Display Sample\n\n" ) ; /* In a real application, your digitizer driver interrupt */ /* would probably do the following: */ /* 1) collect raw digitizer data, */ /* 2) filter the raw data which would probably contain */ /* position jitter, */ /* 3) filter out repeated values (a touch screen */ /* controller normally continues causing interrupts */ /* and collecting data as long as the user is */ /* pressing on the screen), and */ /* 4) call the function getDisplayPoint() to obtain */ /* the display coordinates that the user meant to */ /* input as he touched the screen. */ /* */ /* This code sample, of course, only uses sample data. So we */ /* simply run through all the available sample points. */ for( n = 0 ; n < MAX_SAMPLES ; ++n ) { getDisplayPoint( &display, &screenSample[n], &matrix ) ; printf(" % 6d,%-6d % 6d,%-6d % 6d,%-6d\n", screenSample[n].x, screenSample[n].y, display.x, display.y, displaySample[n].x, displaySample[n].y ) ; } return( retValue ) ;} // end of main() /********************************************************************** * * Function: greeting() * * Description: Provides the sample program's welcome message. * * Argument(s): None * * Return: void * */void greeting( void ) { printf("\n" "Touch Screen Calibration Sample Code,\n" " by Carlos E. Vidales, Copyright 2001.\n" "\n" ) ;}
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