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📄 h264avcdecoderlibstatic.dsp

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# Microsoft Developer Studio Project File - Name="H264AVCDecoderLibStatic" - Package Owner=<4>

# Microsoft Developer Studio Generated Build File, Format Version 6.00

# ** DO NOT EDIT **



# TARGTYPE "Win32 (x86) Static Library" 0x0104



CFG=H264AVCDecoderLibStatic - Win32 Debug

!MESSAGE This is not a valid makefile. To build this project using NMAKE,

!MESSAGE use the Export Makefile command and run

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!MESSAGE NMAKE /f "H264AVCDecoderLibStatic.mak".

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!MESSAGE You can specify a configuration when running NMAKE

!MESSAGE by defining the macro CFG on the command line. For example:

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!MESSAGE NMAKE /f "H264AVCDecoderLibStatic.mak" CFG="H264AVCDecoderLibStatic - Win32 Debug"

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!MESSAGE Possible choices for configuration are:

!MESSAGE 

!MESSAGE "H264AVCDecoderLibStatic - Win32 Release" (based on "Win32 (x86) Static Library")

!MESSAGE "H264AVCDecoderLibStatic - Win32 Debug" (based on "Win32 (x86) Static Library")

!MESSAGE 



# Begin Project

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# PROP Scc_ProjName ""

# PROP Scc_LocalPath ""

CPP=xicl6.exe

RSC=rc.exe



!IF  "$(CFG)" == "H264AVCDecoderLibStatic - Win32 Release"



# PROP BASE Use_MFC 0

# PROP BASE Use_Debug_Libraries 0

# PROP BASE Output_Dir "..\..\..\build\windows\lib\H264AVCDecoderLib\ReleaseStatic"

# PROP BASE Intermediate_Dir "..\..\..\build\windows\lib\H264AVCDecoderLib\ReleaseStatic"

# PROP BASE Target_Dir ""

# PROP Use_MFC 0

# PROP Use_Debug_Libraries 0

# PROP Output_Dir "..\..\..\..\..\lib"

# PROP Intermediate_Dir "..\..\..\build\windows\lib\H264AVCDecoderLib\ReleaseStatic"

# PROP Target_Dir ""

# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c

# ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\..\..\include" /I "." /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "H264AVCCOMMONLIB_LIB" /D "H264AVCDECODERLIB_LIB" /D "USE_NAMESPACE_H264AVC" /YX"H264AVCDecoderLib.h" /FD /c

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# ADD RSC /l 0x407 /d "NDEBUG"

BSC32=bscmake.exe

# ADD BASE BSC32 /nologo

# ADD BSC32 /nologo

LIB32=xilink6.exe -lib

# ADD BASE LIB32 /nologo

# ADD LIB32 /nologo



!ELSEIF  "$(CFG)" == "H264AVCDecoderLibStatic - Win32 Debug"



# PROP BASE Use_MFC 0

# PROP BASE Use_Debug_Libraries 1

# PROP BASE Output_Dir "..\..\..\build\windows\lib\H264AVCDecoderLib\DebugStatic"

# PROP BASE Intermediate_Dir "..\..\..\build\windows\lib\H264AVCDecoderLib\DebugStatic"

# PROP BASE Target_Dir ""

# PROP Use_MFC 0

# PROP Use_Debug_Libraries 1

# PROP Output_Dir "..\..\..\..\..\lib"

# PROP Intermediate_Dir "..\..\..\build\windows\lib\H264AVCDecoderLib\DebugStatic"

# PROP Target_Dir ""

# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c

# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\..\include" /I "." /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /D "H264AVCCOMMONLIB_LIB" /D "H264AVCDECODERLIB_LIB" /D "USE_NAMESPACE_H264AVC" /YX"H264AVCDecoderLib.h" /FD /GZ /c

# ADD BASE RSC /l 0x407 /d "_DEBUG"

# ADD RSC /l 0x407 /d "_DEBUG"

BSC32=bscmake.exe

# ADD BASE BSC32 /nologo

# ADD BSC32 /nologo

LIB32=xilink6.exe -lib

# ADD BASE LIB32 /nologo

# ADD LIB32 /nologo /out:"..\..\..\..\..\lib\H264AVCDecoderLibStaticd.lib"



!ENDIF 



# Begin Target



# Name "H264AVCDecoderLibStatic - Win32 Release"

# Name "H264AVCDecoderLibStatic - Win32 Debug"

# Begin Group "Source Files"



# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"

# Begin Source File



SOURCE=.\BitReadBuffer.cpp

# End Source File

# Begin Source File



SOURCE=.\CabacReader.cpp

# End Source File

# Begin Source File



SOURCE=.\CabaDecoder.cpp

# End Source File

# Begin Source File



SOURCE=.\ControlMngH264AVCDecoder.cpp

# End Source File

# Begin Source File



SOURCE=.\CreaterH264AVCDecoder.cpp

# End Source File

# Begin Source File



SOURCE=.\FGSSubbandDecoder.cpp

# End Source File

# Begin Source File



SOURCE=.\GOPDecoder.cpp

# End Source File

# Begin Source File



SOURCE=.\H264AVCDecoder.cpp

# End Source File

# Begin Source File



SOURCE=.\H264AVCDecoderLib.cpp

# ADD CPP /Yc"H264AVCDecoderLib.h"

# End Source File

# Begin Source File



SOURCE=.\MbDecoder.cpp

# End Source File

# Begin Source File



SOURCE=.\MbParser.cpp

# End Source File

# Begin Source File



SOURCE=.\NalUnitParser.cpp

# End Source File

# Begin Source File



SOURCE=.\SliceDecoder.cpp

# End Source File

# Begin Source File



SOURCE=.\SliceReader.cpp

# End Source File

# Begin Source File



SOURCE=.\UvlcReader.cpp

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# Begin Group "Header Files"



# PROP Default_Filter "h;hpp;hxx;hm;inl"

# Begin Source File



SOURCE=.\BitReadBuffer.h

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SOURCE=.\CabacReader.h

# End Source File

# Begin Source File



SOURCE=.\CabaDecoder.h

# End Source File

# Begin Source File



SOURCE=.\ControlMngH264AVCDecoder.h

# End Source File

# Begin Source File



SOURCE=..\..\..\include\CreaterH264AVCDecoder.h

# End Source File

# Begin Source File



SOURCE=.\FGSSubbandDecoder.h

# End Source File

# Begin Source File



SOURCE=.\GOPDecoder.h

# End Source File

# Begin Source File



SOURCE=.\H264AVCDecoder.h

# End Source File

# Begin Source File



SOURCE=..\..\..\include\H264AVCDecoderLib.h

# End Source File

# Begin Source File



SOURCE=.\MbDecoder.h

# End Source File

# Begin Source File



SOURCE=.\MbParser.h

# End Source File

# Begin Source File



SOURCE=.\MbSymbolReadIf.h

# End Source File

# Begin Source File



SOURCE=.\NalUnitParser.h

# End Source File

# Begin Source File



SOURCE=.\SliceDecoder.h

# End Source File

# Begin Source File



SOURCE=.\SliceReader.h

# End Source File

# Begin Source File



SOURCE=.\UvlcReader.h

# End Source File

# End Group

# End Target

# End Project

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