📄 lcd.lst
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610 1 display(0,16*i,lingsheng,i+2);
611 1 for(i=0;i<2;i++)
612 1 {
613 2 display(6,16*i,enter,i);
C51 COMPILER V7.50 LCD 04/25/2007 10:47:47 PAGE 11
614 2 display(6,96+16*i,enter,i+2);
615 2 }
616 1 displaye(6,80,num,5);
617 1 temp=key();
618 1 if(temp==1) //right
619 1 {
620 2 state=0; //State Change
621 2 cls();
622 2 }
623 1 else if(temp==2) //UP
624 1 {
625 2 state--;
626 2 cls();
627 2 }
628 1 else if(temp==3) //down
629 1 {
630 2 state=6;
631 2 cls();
632 2 }
633 1
634 1 }
635
636 void screen6() //state=6
637 {
638 1 uchar i,temp;
639 1 for(i=0;i<4;i++)
640 1 display(0,16*i,guanli,i);
641 1 for(i=0;i<2;i++)
642 1 {
643 2 display(6,16*i,enter,i);
644 2 display(6,96+16*i,enter,i+2);
645 2 }
646 1 displaye(6,80,num,6);
647 1 temp=key();
648 1 if(temp==1) //right
649 1 {
650 2 state=0; //State Change
651 2 cls();
652 2 }
653 1 else if(temp==2) //UP
654 1 {
655 2 state--;
656 2 cls();
657 2 }
658 1 else if(temp==3) //down
659 1 {
660 2 state=7;
661 2 cls();
662 2 }
663 1
664 1 }
665
666
667 void screen7() //state=7
668 {
669 1 uchar i,temp;
670 1 for(i=0;i<2;i++)
671 1 display(0,16*i,game,i);
672 1 for(i=0;i<2;i++)
673 1 {
674 2 display(6,16*i,enter,i);
675 2 display(6,96+16*i,enter,i+2);
C51 COMPILER V7.50 LCD 04/25/2007 10:47:47 PAGE 12
676 2 }
677 1 displaye(6,80,num,7);
678 1 temp=key();
679 1 if (temp==0) //left
680 1 {
681 2 state=71;
682 2 cls();
683 2 }
684 1 else if(temp==1) //right
685 1 {
686 2 state=0; //State Change
687 2 cls();
688 2 }
689 1 else if(temp==2) //UP
690 1 {
691 2 state--;
692 2 cls();
693 2 }
694 1 else if(temp==3) //down
695 1 {
696 2 state=1;
697 2 cls();
698 2 }
699 1
700 1 }
701
702
703
704 void screen71() //state=71
705 {
706 1 uchar i,temp;
707 1
708 1 EA=1;
709 1 ET0=1;
710 1 TH0=0x4c;TL0=0;
711 1 TR0=1;
712 1 //rectangle(12,20);
713 1 for(i=0;i<3;i++)
714 1 display(0,16*(i+2),tanchi,i);
715 1
716 1 for(i=0;i<2;i++)
717 1 {
718 2 display(6,16*i,enter,i);
719 2 display(6,96+16*i,enter,i+2);
720 2 }
721 1
722 1 switch(key())
723 1 { case 0: d=0;break;
724 2 case 2: d=1;break;
725 2 case 3: d=2;break;
726 2 default:break;
727 2 }
728 1 if(move==1)
729 1 { rectangleb(m,n);//除去先前的点
730 2 if(d==0)
731 2 {
732 3 m=m+4;
733 3 if(m>123)m=0;
734 3 }
735 2 else if(d==1)
736 2 {
737 3 n=n-4;
C51 COMPILER V7.50 LCD 04/25/2007 10:47:47 PAGE 13
738 3 if(n<4)n=63;
739 3 }
740 2 else if(d==2)
741 2 {
742 3 n=n+4;
743 3 if(n>60)n=0;
744 3 }
745 2 rectangle(m,n);
746 2 move=0;
747 2 }
748 1
749 1 temp=key();
750 1 if(temp==0) //right
751 1 {
752 2 state=72; //State Change
753 2 cls();
754 2 }
755 1 else if(temp==1)
756 1 {
757 2 state=7;
758 2 cls();
759 2 }
760 1 }
761
762 void screen72() //state=72
763 {
764 1 uchar i,temp;
765 1
766 1
767 1 for(i=0;i<2;i++)
768 1 {
769 2 display(6,16*i,enter,i);
770 2 display(6,96+16*i,enter,i+2);
771 2 }
772 1 displaye(0,0,num,1);
773 1 //rectangle(64,32);
774 1
775 1 for(i=0;i<2;i++)
776 1 display(0,16*(i+2),game,i+2);
777 1 for(i=0;i<2;i++)
778 1 display(0,16*(i+4),game,i);
779 1 displaye(2,0,num,2);
780 1 for(i=0;i<2;i++)
781 1 display(2,16*(i+2),game,i+4);
782 1 if(ii==0) //在按键的外面判断状态
783 1 //不然的话可能不好处理
784 1 {
785 2 display(0,16,sp,0);
786 2 display(0,106,sp,1);
787 2 display(2,16,sp,2);
788 2 display(2,106,sp,2);
789 2 }
790 1 else if(ii==1)
791 1 {
792 2 display(0,16,sp,2);
793 2 display(0,106,sp,2);
794 2 display(2,16,sp,0);
795 2 display(2,106,sp,1);
796 2 }
797 1
798 1 temp=key();
799 1 if ((temp==0)&&(ii==1))
C51 COMPILER V7.50 LCD 04/25/2007 10:47:47 PAGE 14
800 1 {
801 2 state=73;
802 2 cls();
803 2 }
804 1 else if(temp==0&&ii==0)
805 1 {
806 2 state=74;
807 2 cls();
808 2 }
809 1
810 1 else if(temp==1) //right
811 1 {
812 2 state=71; //State Change
813 2 cls();
814 2 }
815 1 else if(temp==2) //UP
816 1 {
817 2 //ii=1;
818 2 if(ii==0) ii=1;
819 2 else ii=0;
820 2 //cls();
821 2
822 2 }
823 1
824 1 }
825
826 void screen73() //state=6
827 {
828 1 uchar i,temp;
829 1
830 1 for(i=0;i<2;i++)
831 1 {
832 2 //display(6,16*i,enter,i);
833 2 display(6,96+16*i,enter,i+2);
834 2 }
835 1 // rectangle(64,32);
836 1 // for(i=0;i<128;i++)
837 1 // point(i,0);
838 1
839 1 // for(i=0;i<4;i++)
840 1 // {
841 1 // for(j=0;j<16;j++) {point((32*i+8+j),45);point((32*i+8+j),44);}
842 1 // }
843 1 temp=key();
844 1 if(temp==1) //right
845 1 {
846 2 state=72; //State Change
847 2 cls();
848 2 }
849 1
850 1 }
851
852
853 void screen74() //state=6
854 {
855 1 uchar i;
856 1 for(i=0;i<128;i++)
857 1 {
858 2 point(i,0);
859 2 point(i,63);
860 2 }
861 1
C51 COMPILER V7.50 LCD 04/25/2007 10:47:47 PAGE 15
862 1
863 1
864 1
865 1 }
866 void rectangle(x,y)
867 {
868 1 uchar i,j;
869 1 for(i=0;i<4;i++)
870 1 for(j=0;j<4;j++)
871 1 point(x+i,y+j);
872 1
873 1 }
874
875 void rectangleb(x,y)
876 {
877 1 uchar i,j;
878 1 for(i=0;i<4;i++)
879 1 for(j=0;j<4;j++)
880 1 pointb(x+i,y+j);
881 1
882 1 }
883
884 time0() interrupt 1 using 0
885 {
886 1 TH0=0x4c;TL0=0x00;
887 1 cnt0++;
888 1 if(cnt0==20)
889 1 {
890 2
891 2 cnt0=0;
892 2 move=1;
893 2
894 2 }
895 1 }
896
897
898
899
900
901
MODULE INFORMATION: STATIC OVERLAYABLE
CODE SIZE = 2763 ----
CONSTANT SIZE = 2096 ----
XDATA SIZE = ---- ----
PDATA SIZE = ---- ----
DATA SIZE = 7 43
IDATA SIZE = ---- ----
BIT SIZE = ---- ----
END OF MODULE INFORMATION.
C51 COMPILATION COMPLETE. 0 WARNING(S), 0 ERROR(S)
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