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📄 dspvector.hh

📁 各种工程计算的库函数
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            clDSPVector & Convert (const float *fpSrc, long lSrcCount)                {                    SetSize(lSrcCount);                    DSP.Convert(Ptr(), fpSrc, lSrcCount);                    return (*this);                }            clDSPVector & Convert (const double *dpSrc, long lSrcCount)                {                    SetSize(lSrcCount);                    DSP.Convert(Ptr(), dpSrc, lSrcCount);                    return (*this);                }            void Convert (unsigned char *ucpDest)                {                    DSP.Convert(ucpDest, Ptr(), Size());                }            void Convert (signed short *ipDest, bool b12bit = false)                {                    DSP.Convert(ipDest, Ptr(), Size(), b12bit);                }            void Convert (signed int *ipDest, bool b24bit = false)                {                    DSP.Convert(ipDest, Ptr(), Size(), b24bit);                }            void Convert (float *fpDest)                {                    DSP.Convert(fpDest, Ptr(), Size());                }            void Convert (double *dpDest)                {                    DSP.Convert(dpDest, Ptr(), Size());                }            clDSPVector & CartToPolar ()                {                    DSP.CartToPolar(Ptr(), Size());                    return (*this);                }            clDSPVector & CartToPolar (clDSPVector &Cart)                {                    SetSize(Cart.Size());                    DSP.CartToPolar(Ptr(), Cart.Ptr(), Size());                    return (*this);                }            void CartToPolar (clDSPVector<float> &Magn,                 clDSPVector<float> &Phase)                {                    Magn.SetSize(Size());                    Phase.SetSize(Size());                    DSP.CartToPolar(Magn.Ptr(), Phase.Ptr(), Ptr(), Size());                }            void CartToPolar (clDSPVector<double> &Magn,                 clDSPVector<double> &Phase)                {                    Magn.SetSize(Size());                    Phase.SetSize(Size());                    DSP.CartToPolar(Magn.Ptr(), Phase.Ptr(), Ptr(), Size());                }            clDSPVector & PolarToCart ()                {                    DSP.PolarToCart(Ptr(), Size());                    return (*this);                }            clDSPVector & PolarToCart (clDSPVector &Polar)                {                    SetSize(Polar.Size());                    DSP.PolarToCart(Ptr(), Polar.Ptr(), Size());                    return (*this);                }            void PolarToCart (clDSPVector<float> &Real,                 clDSPVector<float> &Imag)                {                    Real.SetSize(Size());                    Imag.SetSize(Size());                    DSP.PolarToCart(Real.Ptr(), Imag.Ptr(), Ptr(), Size());                }            void PolarToCart (clDSPVector<double> &Real,                 clDSPVector<double> &Imag)                {                    Real.SetSize(Size());                    Imag.SetSize(Size());                    DSP.PolarToCart(Real.Ptr(), Imag.Ptr(), Ptr(), Size());                }            clDSPVector & Magnitude (clDSPVector<stSCplx> &Src)                {                    SetSize(Src.Size());                    DSP.Magnitude(Ptr(), Src.Ptr(), DSPV_SHORTER(Src));                    return (*this);                }            clDSPVector & Magnitude (clDSPVector<stDCplx> &Src)                {                    SetSize(Src.Size());                    DSP.Magnitude(Ptr(), Src.Ptr(), DSPV_SHORTER(Src));                    return (*this);                }            clDSPVector & Power (clDSPVector<stSCplx> &Src)                {                    SetSize(Src.Size());                    DSP.Power(Ptr(), Src.Ptr(), DSPV_SHORTER(Src));                    return (*this);                }            clDSPVector & Power (clDSPVector<stDCplx> &Src)                {                    SetSize(Src.Size());                    DSP.Power(Ptr(), Src.Ptr(), DSPV_SHORTER(Src));                    return (*this);                }            clDSPVector & Phase (clDSPVector<stSCplx> &Src)                {                    SetSize(Src.Size());                    DSP.Phase(Ptr(), Src.Ptr(), DSPV_SHORTER(Src));                    return (*this);                }            clDSPVector & Phase (clDSPVector<stDCplx> &Src)                {                    SetSize(Src.Size());                    DSP.Phase(Ptr(), Src.Ptr(), DSPV_SHORTER(Src));                    return (*this);                }            void PowerPhase (clDSPVector<float> &Power,                 clDSPVector<float> &Phase)                {                    Power.SetSize(Size());                    Phase.SetSize(Size());                    DSP.PowerPhase(Power.Ptr(), Phase.Ptr(), Ptr(), Size());                }            void PowerPhase (clDSPVector<double> &Power,                 clDSPVector<double> &Phase)                {                    Power.SetSize(Size());                    Phase.SetSize(Size());                    DSP.PowerPhase(Power.Ptr(), Phase.Ptr(), Ptr(), Size());                }            clDSPVector & Decimate (long lFactor)                {                    DSP.Decimate(Ptr(), Ptr(), lFactor, Size());                    return (*this);                }            clDSPVector & Decimate (clDSPVector &Src, long lFactor)                {                    SetSize(Src.Size() / lFactor);                    DSP.Decimate(Ptr(), Src.Ptr(), lFactor, Src.Size());                    return (*this);                }            clDSPVector & DecimateAvg (clDSPVector &Src, long lFactor)                {                    SetSize(Src.Size() / lFactor);                    DSP.DecimateAvg(Ptr(), Src.Ptr(), lFactor, Src.Size());                    return (*this);                }            clDSPVector & Interpolate (clDSPVector &Src, long lFactor)                {                    SetSize(Src.Size() * lFactor);                    DSP.Interpolate(Ptr(), Src.Ptr(), lFactor, Src.Size());                    return (*this);                }            clDSPVector & InterpolateAvg (clDSPVector &Src, long lFactor)                {                    SetSize(Src.Size() * lFactor);                    DSP.InterpolateAvg(Ptr(), Src.Ptr(), lFactor, Src.Size());                    return (*this);                }            clDSPVector & Resample (clDSPVector &Src)                {                    DSP.Resample(Ptr(), Size(), Src.Ptr(), Src.Size());                    return (*this);                }            clDSPVector & ResampleAvg (clDSPVector &Src)                {                    DSP.ResampleAvg(Ptr(), Size(), Src.Ptr(), Src.Size());                    return (*this);                }            clDSPVector & WinBartlett (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinBartlett(Ptr(), Size());                    return (*this);                }            clDSPVector & WinBlackman (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinBlackman(Ptr(), Size());                    return (*this);                }            clDSPVector & WinBlackman (long lWinSize, TDSPVector_t fAlpha)                {                    SetSize(lWinSize);                    DSP.WinBlackman(Ptr(), Size(), fAlpha);                    return (*this);                }            clDSPVector & WinBlackmanHarris (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinBlackmanHarris(Ptr(), Size());                    return (*this);                }            clDSPVector & WinCosTapered (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinCosTapered(Ptr(), Size());                    return (*this);                }            clDSPVector & WinExactBlackman (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinExactBlackman(Ptr(), Size());                    return (*this);                }            clDSPVector & WinExp (TDSPVector_t fZ, long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinExp(Ptr(), fZ, Size());                    return (*this);                }            clDSPVector & WinFlatTop (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinFlatTop(Ptr(), Size());                    return (*this);                }            clDSPVector & WinGenericCos (clDSPVector &Coeffs, long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinGenericCos(Ptr(), Size(),                         Coeffs.Ptr(), Coeffs.Size());                    return (*this);                }            clDSPVector & WinHamming (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinHamming(Ptr(), Size());                    return (*this);                }            clDSPVector & WinHanning (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinHanning(Ptr(), Size());                    return (*this);                }            clDSPVector & WinKaiser (TDSPVector_t fBeta, long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinKaiser(Ptr(), fBeta, Size());                    return (*this);                }            clDSPVector & WinKaiserBessel (TDSPVector_t fAlpha, long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinKaiserBessel(Ptr(), fAlpha, Size());                    return (*this);                }            clDSPVector & WinTukey (long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinTukey(Ptr(), Size());                    return (*this);                }            clDSPVector & WinDolphChebyshev (TDSPVector_t fGamma, long lWinSize)                {                    SetSize(lWinSize);                    DSP.WinDolphChebyshev(Ptr(), fGamma, Size());                    return (*this);                }            clDSPVector & Mix (clDSPVector &Src, long lChCount)                {                    SetSize(Src.Size() / lChCount);                    DSP.Mix(Ptr(), Src.Ptr(), lChCount, Size());                    return (*this);                }            clDSPVector & Extract (clDSPVector &Src, long lCh, long lChCount)                {                    SetSize(Src.Size() / lChCount);                    DSP.Extract(Ptr(), Src.Ptr(), lCh, lChCount, Src.Size());                    return (*this);                }            clDSPVector & Pack (clDSPVector &Src, long lCh, long lChCount)                {                    Resize(Src.Size() * lChCount);                    DSP.Pack(Ptr(), Src.Ptr(), lCh, lChCount, Src.Size());                    return (*this);                }            /// \note Vector must be sized before calling this!            clDSPVector & FFTWConvert (clDSPVector &Src)                {                    DSP.FFTWConvert(Ptr(), Src.Ptr(), Src.Size());                    return (*this);                }            void FIRAllocate (clDSPVector &Src)                {                    DSP.FIRAllocate(Src.Ptr(), Src.Size());                }            clDSPVector & FIRFilter ()                {                    DSP.FIRFilter(Ptr(), Size());                    return (*this);                }            clDSPVector & FIRFilter (clDSPVector &Src)                {                    SetSize(Src.Size());                    DSP.FIRFilter(Ptr(), Src.Ptr(), DSPV_SHORTER(Src));                    return (*this);                }            void FIRFree ()                {                    DSP.FIRFree();                }            void FFTInitialize (long lWinSize, bool bReal)                {                    lFFTSize = lWinSize;                    DSP.FFTInitialize(lFFTSize, bReal);                }            clDSPVector & FFT (clDSPVector<float> &Src)                {                    SetSize(lFFTSize / 2 + 1);                    DSP.FFTo(Ptr(), Src.Ptr());                    return (*this);                }            clDSPVector & FFT (clDSPVector<double> &Src)                {                    SetSize(lFFTSize / 2 + 1);                    DSP.FFTo(Ptr(), Src.Ptr());                    return (*this);                }            clDSPVector & FFT (clDSPVector<stSCplx> &Src)                {                    SetSize(lFFTSize);                    DSP.FFTo(Ptr(), Src.Ptr());                    return (*this);                }            clDSPVector & FFT (clDSPVector<stDCplx> &Src)                {                    SetSize(lFFTSize);                    DSP.FFTo(Ptr(), Src.Ptr());                    return (*this);                }            clDSPVector & IFFT (clDSPVector<stSCplx> &Src)                {                    SetSize(lFFTSize);                    DSP.IFFTo(Ptr(), Src.Ptr());                    return (*this);                }            clDSPVector & IFFT (clDSPVector<stDCplx> &Src)                {                    SetSize(lFFTSize);                    DSP.IFFTo(Ptr(), Src.Ptr());                    return (*this);                }            void FFTUninitialize ()                {                    DSP.FFTUninitialize();                }                            void DCTInitialize (long lWinSize)                {                    lFFTSize = lWinSize;                    DSP.DCTInitialize(lWinSize);                }            void DCTUninitialize ()                {                    DSP.DCTUninitialize();                }            clDSPVector & DCT ()                {                    DSP.DCTi(Ptr());                    return (*this);                }            clDSPVector & DCT (clDSPVector<float> &Src)                {                    SetSize(lFFTSize);                    DSP.DCTo(Ptr(), Src.Ptr());                    return (*this);                }            clDSPVector & DCT (clDSPVector<double> &Src)                {                    SetSize(lFFTSize);                    DSP.DCTo(Ptr(), Src.Ptr());                    return (*this);                }            clDSPVector & IDCT ()                {                    DSP.IDCTi(Ptr());                    return (*this);                }            clDSPVector & IDCT (clDSPVector<float> &Src)                {                    SetSize(lFFTSize);                    DSP.IDCTo(Ptr(), Src.Ptr());                    return (*this);                }            clDSPVector & IDCT (clDSPVector<double> &Src)                {                    SetSize(lFFTSize);                    DSP.IDCTo(Ptr(), Src.Ptr());                    return (*this);                }    };#endif

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