📄 threadfunc.h
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#if !defined(AFX_THREADFUNC_H__2DA67037_BF37_46F9_AAE6_5CBBAEE1FC04__INCLUDED_)
#define AFX_THREADFUNC_H__2DA67037_BF37_46F9_AAE6_5CBBAEE1FC04__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ThreadFunc.h : header file
//
#ifndef _THREADFUNC_H_
#define _THREADFUNC_H_
#include "MySocket.h"
//一次读取数据大小
#define ReadSize 1024
//数据发送事件
extern HANDLE hMessageSend[NumOfThread];
//数据发送完成事件
extern HANDLE hEvent[NumOfThread];
//侦听套接字和发送数据套接字
extern CMySocket listenSocket,sendSockets[NumOfThread];
//发送文件名
extern char fn[40];
//发送数据线程
DWORD WINAPI SendThreadFunction(LPVOID lpParameter);
//监听线程
DWORD WINAPI MonitorFunc(LPVOID lpParameter);
//发送数据函数
void SendThread(int idx);
//获得一个线程要写入文件的开始位置和文件块大小
void GetBeginPos(int TotalThreads,int ThreadIndex,long file_length,long &BgPos,long &BlkSize);
#endif
////////////////////////////////////////////////////////////
// ThreadFunc command target
class ThreadFunc : public CAsyncSocket
{
// Attributes
public:
// Operations
public:
ThreadFunc();
virtual ~ThreadFunc();
// Overrides
public:
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ThreadFunc)
//}}AFX_VIRTUAL
// Generated message map functions
//{{AFX_MSG(ThreadFunc)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
// Implementation
protected:
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_THREADFUNC_H__2DA67037_BF37_46F9_AAE6_5CBBAEE1FC04__INCLUDED_)
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