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📄 launchershortcuts.java

📁 Android Source Code. An gallary program.
💻 JAVA
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/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * *      http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */package com.example.android.apis.app;import android.app.Activity;import android.content.Intent;import android.os.Bundle;import android.os.Parcelable;import android.widget.TextView;import com.example.android.apis.R;/** * This Activity actually handles two stages of a launcher shortcut's life cycle. *  * 1. Your application offers to provide shortcuts to the launcher.  When *    the user installs a shortcut, an activity within your application *    generates the actual shortcut and returns it to the launcher, where it *    is shown to the user as an icon. * * 2. Any time the user clicks on an installed shortcut, an intent is sent. *    Typically this would then be handled as necessary by an activity within *    your application. *     * We handle stage 1 (creating a shortcut) by simply sending back the information (in the form * of an {@link android.content.Intent} that the launcher will use to create the shortcut. *  * You can also implement this in an interactive way, by having your activity actually present * UI for the user to select the specific nature of the shortcut, such as a contact, picture, URL, * media item, or action. *  * We handle stage 2 (responding to a shortcut) in this sample by simply displaying the contents * of the incoming {@link android.content.Intent}. *  * In a real application, you would probably use the shortcut intent to display specific content * or start a particular operation. */public class LauncherShortcuts extends Activity {    private static final String EXTRA_KEY = "com.example.android.apis.app.LauncherShortcuts";    @Override    public void onCreate(Bundle icicle) {        super.onCreate(icicle);        // Resolve the intent        final Intent intent = getIntent();        final String action = intent.getAction();        // If the intent is a request to create a shortcut, we'll do that and exit        if (Intent.ACTION_CREATE_SHORTCUT.equals(action)) {            setupShortcut();            finish();            return;        }        // If we weren't launched with a CREATE_SHORTCUT intent, simply put up an informative        // display.        // Inflate our UI from its XML layout description.        setContentView(R.layout.launcher_shortcuts);        // Provide a lightweight view of the Intent that launched us        TextView intentInfo = (TextView) findViewById(R.id.txt_shortcut_intent);        String info = intent.toString();        String extra = intent.getStringExtra(EXTRA_KEY);        if (extra != null) {            info = info + " " + extra;        }        intentInfo.setText(info);    }    /**     * This function creates a shortcut and returns it to the caller.  There are actually two      * intents that you will send back.     *      * The first intent serves as a container for the shortcut and is returned to the launcher by      * setResult().  This intent must contain three fields:     *      * <ul>     * <li>{@link android.content.Intent#EXTRA_SHORTCUT_INTENT} The shortcut intent.</li>     * <li>{@link android.content.Intent#EXTRA_SHORTCUT_NAME} The text that will be displayed with     * the shortcut.</li>     * <li>{@link android.content.Intent#EXTRA_SHORTCUT_ICON} The shortcut's icon, if provided as a     * bitmap, <i>or</i> {@link android.content.Intent#EXTRA_SHORTCUT_ICON_RESOURCE} if provided as     * a drawable resource.</li>     * </ul>     *      * If you use a simple drawable resource, note that you must wrapper it using     * {@link android.content.Intent.ShortcutIconResource}, as shown below.  This is required so     * that the launcher can access resources that are stored in your application's .apk file.  If      * you return a bitmap, such as a thumbnail, you can simply put the bitmap into the extras      * bundle using {@link android.content.Intent#EXTRA_SHORTCUT_ICON}.     *      * The shortcut intent can be any intent that you wish the launcher to send, when the user      * clicks on the shortcut.  Typically this will be {@link android.content.Intent#ACTION_VIEW}      * with an appropriate Uri for your content, but any Intent will work here as long as it      * triggers the desired action within your Activity.     */    private void setupShortcut() {        // First, set up the shortcut intent.  For this example, we simply create an intent that        // will bring us directly back to this activity.  A more typical implementation would use a         // data Uri in order to display a more specific result, or a custom action in order to         // launch a specific operation.        Intent shortcutIntent = new Intent(Intent.ACTION_MAIN);        shortcutIntent.setClassName(this, this.getClass().getName());        shortcutIntent.putExtra(EXTRA_KEY, "ApiDemos Provided This Shortcut");        // Then, set up the container intent (the response to the caller)        Intent intent = new Intent();        intent.putExtra(Intent.EXTRA_SHORTCUT_INTENT, shortcutIntent);        intent.putExtra(Intent.EXTRA_SHORTCUT_NAME, getString(R.string.shortcut_name));        Parcelable iconResource = Intent.ShortcutIconResource.fromContext(                this,  R.drawable.app_sample_code);        intent.putExtra(Intent.EXTRA_SHORTCUT_ICON_RESOURCE, iconResource);        // Now, return the result to the launcher        setResult(RESULT_OK, intent);    }}

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