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📄 simple.h

📁 常用字符串hash算法
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// simple.h - written and placed in the public domain by Wei Dai/*! \file 	Simple non-interface classes derived from classes in cryptlib.h.*/#ifndef CRYPTOPP_SIMPLE_H#define CRYPTOPP_SIMPLE_H#include "cryptlib.h"#include "misc.h"NAMESPACE_BEGIN(CryptoPP)template <class BASE, class ALGORITHM_INFO = BASE>class AlgorithmImpl : public BASE{public:	std::string AlgorithmName() const {return ALGORITHM_INFO::StaticAlgorithmName();}};//! .class InvalidKeyLength : public InvalidArgument{public:	explicit InvalidKeyLength(const std::string &algorithm, unsigned int length) : InvalidArgument(algorithm + ": " + IntToString(length) + " is not a valid key length") {}};//! .class InvalidRounds : public InvalidArgument{public:	explicit InvalidRounds(const std::string &algorithm, unsigned int rounds) : InvalidArgument(algorithm + ": " + IntToString(rounds) + " is not a valid number of rounds") {}};class HashTransformationWithDefaultTruncation : public HashTransformation{public:	virtual void Final(byte *digest) =0;	void TruncatedFinal(byte *digest, unsigned int digestSize);};//! .// TODO: look into this virtual inheritanceclass ASN1CryptoMaterial : virtual public ASN1Object, virtual public CryptoMaterial{public:	void Save(BufferedTransformation &bt) const		{BEREncode(bt);}	void Load(BufferedTransformation &bt)		{BERDecode(bt);}};// *****************************template <class T>class Bufferless : public T{public:	Bufferless() {}	Bufferless(BufferedTransformation *q) : T(q) {}	bool IsolatedFlush(bool hardFlush, bool blocking) {return false;}};template <class T>class Unflushable : public T{public:	Unflushable() {}	Unflushable(BufferedTransformation *q) : T(q) {}	bool Flush(bool completeFlush, int propagation=-1, bool blocking=true)		{return ChannelFlush(NULL_CHANNEL, completeFlush, propagation);}	bool IsolatedFlush(bool hardFlush, bool blocking)		{assert(false); return false;}	bool ChannelFlush(const std::string &channel, bool hardFlush, int propagation=-1, bool blocking=true)	{		if (hardFlush && !InputBufferIsEmpty())			throw CannotFlush("Unflushable<T>: this object has buffered input that cannot be flushed");		else 		{			BufferedTransformation *attached = AttachedTransformation();			return attached && propagation ? attached->ChannelFlush(channel, hardFlush, propagation-1, blocking) : false;		}	}protected:	virtual bool InputBufferIsEmpty() const {return false;}};template <class T>class InputRejecting : public T{public:	InputRejecting() {}	InputRejecting(BufferedTransformation *q) : T(q) {}protected:	struct InputRejected : public NotImplemented		{InputRejected() : NotImplemented("BufferedTransformation: this object doesn't allow input") {}};	// shouldn't be calling these functions on this class	unsigned int Put2(const byte *begin, unsigned int length, int messageEnd, bool blocking)		{throw InputRejected();}	bool IsolatedFlush(bool, bool) {return false;}	bool IsolatedMessageSeriesEnd(bool) {throw InputRejected();}	unsigned int ChannelPut2(const std::string &channel, const byte *begin, unsigned int length, int messageEnd, bool blocking)		{throw InputRejected();}	bool ChannelMessageSeriesEnd(const std::string &, int, bool) {throw InputRejected();}};template <class T>class CustomSignalPropagation : public T{public:	CustomSignalPropagation() {}	CustomSignalPropagation(BufferedTransformation *q) : T(q) {}	virtual void Initialize(const NameValuePairs &parameters=g_nullNameValuePairs, int propagation=-1) =0;	virtual bool Flush(bool hardFlush, int propagation=-1, bool blocking=true) =0;private:	void IsolatedInitialize(const NameValuePairs &parameters) {assert(false);}	bool IsolatedFlush(bool hardFlush, bool blocking) {assert(false); return false;}};template <class T>class Multichannel : public CustomSignalPropagation<T>{public:	Multichannel() {}	Multichannel(BufferedTransformation *q) : CustomSignalPropagation<T>(q) {}	void Initialize(const NameValuePairs &parameters, int propagation)		{ChannelInitialize(NULL_CHANNEL, parameters, propagation);}	bool Flush(bool hardFlush, int propagation=-1, bool blocking=true)		{return ChannelFlush(NULL_CHANNEL, hardFlush, propagation, blocking);}	bool MessageSeriesEnd(int propagation=-1, bool blocking=true)		{return ChannelMessageSeriesEnd(NULL_CHANNEL, propagation, blocking);}	byte * CreatePutSpace(unsigned int &size)		{return ChannelCreatePutSpace(NULL_CHANNEL, size);}	unsigned int Put2(const byte *begin, unsigned int length, int messageEnd, bool blocking)		{return ChannelPut2(NULL_CHANNEL, begin, length, messageEnd, blocking);}	unsigned int PutModifiable2(byte *inString, unsigned int length, int messageEnd, bool blocking)		{return ChannelPutModifiable2(NULL_CHANNEL, inString, length, messageEnd, blocking);}//	void ChannelMessageSeriesEnd(const std::string &channel, int propagation=-1)//		{PropagateMessageSeriesEnd(propagation, channel);}	byte * ChannelCreatePutSpace(const std::string &channel, unsigned int &size)		{size = 0; return NULL;}	bool ChannelPutModifiable(const std::string &channel, byte *inString, unsigned int length)		{ChannelPut(channel, inString, length); return false;}	virtual unsigned int ChannelPut2(const std::string &channel, const byte *begin, unsigned int length, int messageEnd, bool blocking) =0;	unsigned int ChannelPutModifiable2(const std::string &channel, byte *begin, unsigned int length, int messageEnd, bool blocking)		{return ChannelPut2(channel, begin, length, messageEnd, blocking);}	virtual void ChannelInitialize(const std::string &channel, const NameValuePairs &parameters=g_nullNameValuePairs, int propagation=-1) =0;	virtual bool ChannelFlush(const std::string &channel, bool hardFlush, int propagation=-1, bool blocking=true) =0;};template <class T>class AutoSignaling : public T{public:	AutoSignaling(int propagation=-1) : m_autoSignalPropagation(propagation) {}	AutoSignaling(BufferedTransformation *q, int propagation=-1) : T(q), m_autoSignalPropagation(propagation) {}	void SetAutoSignalPropagation(int propagation)		{m_autoSignalPropagation = propagation;}	int GetAutoSignalPropagation() const		{return m_autoSignalPropagation;}private:	int m_autoSignalPropagation;};//! A BufferedTransformation that only contains pre-existing data as "output"class Store : public AutoSignaling<InputRejecting<BufferedTransformation> >{public:	Store() : m_messageEnd(false) {}	void IsolatedInitialize(const NameValuePairs &parameters)	{		m_messageEnd = false;		StoreInitialize(parameters);	}	unsigned int NumberOfMessages() const {return m_messageEnd ? 0 : 1;}	bool GetNextMessage();	unsigned int CopyMessagesTo(BufferedTransformation &target, unsigned int count=UINT_MAX, const std::string &channel=NULL_CHANNEL) const;protected:	virtual void StoreInitialize(const NameValuePairs &parameters) =0;	bool m_messageEnd;};//! A BufferedTransformation that doesn't produce any retrievable outputclass Sink : public BufferedTransformation{protected:	// make these functions protected to help prevent unintentional calls to them	BufferedTransformation::Get;	BufferedTransformation::Peek;	BufferedTransformation::TransferTo;	BufferedTransformation::CopyTo;	BufferedTransformation::CopyRangeTo;	BufferedTransformation::TransferMessagesTo;	BufferedTransformation::CopyMessagesTo;	BufferedTransformation::TransferAllTo;	BufferedTransformation::CopyAllTo;	unsigned int TransferTo2(BufferedTransformation &target, unsigned long &transferBytes, const std::string &channel=NULL_CHANNEL, bool blocking=true)		{transferBytes = 0; return 0;}	unsigned int CopyRangeTo2(BufferedTransformation &target, unsigned long &begin, unsigned long end=ULONG_MAX, const std::string &channel=NULL_CHANNEL, bool blocking=true) const		{return 0;}};class BitBucket : public Bufferless<Sink>{public:	std::string AlgorithmName() const {return "BitBucket";}	void IsolatedInitialize(const NameValuePairs &parameters) {}	unsigned int Put2(const byte *begin, unsigned int length, int messageEnd, bool blocking)		{return 0;}};NAMESPACE_END#endif

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