📄 logo.cpp
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// Logo.cpp : implementation file
//
#include "stdafx.h"
#include "ppgnew.h"
#include "Logo.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// Logo dialog
Logo::Logo(CWnd* pParent /*=NULL*/)
: CDialog(Logo::IDD, pParent)
{
//{{AFX_DATA_INIT(Logo)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void Logo::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(Logo)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(Logo, CDialog)
//{{AFX_MSG_MAP(Logo)
ON_WM_TIMER()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Logo message handlers
BOOL Logo::OnInitDialog()
{
CDialog::OnInitDialog();
SetTimer(1, 1500, NULL);
// TODO: Add extra initialization here
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void Logo::OnTimer(UINT nIDEvent)
{
// TODO: Add your message handler code here and/or call default
Logo::OnOK();
CDialog::OnTimer(nIDEvent);
}
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