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📄 waitdlg.h

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#if !defined(AFX_WAITDLG_H__CB0A4F3A_11C3_48F2_B308_8778861C7122__INCLUDED_)
#define AFX_WAITDLG_H__CB0A4F3A_11C3_48F2_B308_8778861C7122__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WaitDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CWaitDlg dialog

class CWaitDlg : public CDialog
{
// Construction
public:
	CWaitDlg(CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CWaitDlg)
	enum { IDD = IDD_DIALOG_WAIT };
	CAnimateCtrl	m_Animate;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CWaitDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CWaitDlg)
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_WAITDLG_H__CB0A4F3A_11C3_48F2_B308_8778861C7122__INCLUDED_)

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