📄 waitdlg.h
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#if !defined(AFX_WAITDLG_H__CB0A4F3A_11C3_48F2_B308_8778861C7122__INCLUDED_)
#define AFX_WAITDLG_H__CB0A4F3A_11C3_48F2_B308_8778861C7122__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// WaitDlg.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CWaitDlg dialog
class CWaitDlg : public CDialog
{
// Construction
public:
CWaitDlg(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CWaitDlg)
enum { IDD = IDD_DIALOG_WAIT };
CAnimateCtrl m_Animate;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CWaitDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CWaitDlg)
virtual BOOL OnInitDialog();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_WAITDLG_H__CB0A4F3A_11C3_48F2_B308_8778861C7122__INCLUDED_)
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