📄 colorscheme.java
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package ai.decision.gui;
import java.awt.*;
/**
* The ColorScheme class contains a single static method
* that returns an instance of <code>java.awt.Color</code>,
* mapped to a specific numerical ratio (between 0 and 1).
*
* <p>
* The mapping is defined internally within the class.
*
* <p>
* <b>Change History:</b>
*
* <p><pre>
* Name: Date: Change:
* =============================================================
* J. Kelly Nov-14-2000 Created.
* </pre>
*
* Copyright 2000 University of Alberta.
*
* <!--
* This file is part of the Decision Tree Applet.
*
* The Decision Tree Applet is free software; you can redistribute it
* and/or modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* Foobar is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with the Decision Tree Applet; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
* -->
*/
public class ColorScheme
{
// Class data members
/**
* The default color for a node that no examples reach.
*/
private static final Color DEFAULT_COLOR = Color.white;
private static final float SATURATION = 0.7f;
private static final float BRIGHTNESS = 1.0f;
private static final float START_HUE = 0.0f; // Pure red
private static final float END_HUE = 2.0f/3.0f; // Pure blue
// Public methods
/**
* Return a color based on the ratio value. The
* HSB color space between red (0 degrees) and blue
* (240 degrees) is mapped linearly to the ratio interval [0,1].
*
* <p>
* If a ratio less than zero is supplied, the method returns
* a default color (white).
*/
public static Color getColor( double ratio )
{
// If the ratio is negative, return the default color.
if( ratio < 0.0 )
return DEFAULT_COLOR;
float s = 0.7f;
float b = 1.0f;
float h =
END_HUE - END_HUE * (float)ratio + START_HUE * (float)ratio;
return Color.getHSBColor( h, s, b );
}
}
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