📄 queue.h
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// specification file for an unlimited queue for storing bytes#ifndef CRYPTOPP_QUEUE_H#define CRYPTOPP_QUEUE_H#include "simple.h"//#include <algorithm>NAMESPACE_BEGIN(CryptoPP)/** The queue is implemented as a linked list of byte arrays, but you don't need to know about that. So just ignore this next line. :) */class ByteQueueNode;//! Byte Queueclass CRYPTOPP_DLL ByteQueue : public Bufferless<BufferedTransformation>{public: ByteQueue(size_t nodeSize=0); ByteQueue(const ByteQueue ©); ~ByteQueue(); lword MaxRetrievable() const {return CurrentSize();} bool AnyRetrievable() const {return !IsEmpty();} void IsolatedInitialize(const NameValuePairs ¶meters); byte * CreatePutSpace(size_t &size); size_t Put2(const byte *inString, size_t length, int messageEnd, bool blocking); size_t Get(byte &outByte); size_t Get(byte *outString, size_t getMax); size_t Peek(byte &outByte) const; size_t Peek(byte *outString, size_t peekMax) const; size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; // these member functions are not inherited void SetNodeSize(size_t nodeSize); lword CurrentSize() const; bool IsEmpty() const; void Clear(); void Unget(byte inByte); void Unget(const byte *inString, size_t length); const byte * Spy(size_t &contiguousSize) const; void LazyPut(const byte *inString, size_t size); void LazyPutModifiable(byte *inString, size_t size); void UndoLazyPut(size_t size); void FinalizeLazyPut(); ByteQueue & operator=(const ByteQueue &rhs); bool operator==(const ByteQueue &rhs) const; byte operator[](lword i) const; void swap(ByteQueue &rhs); class Walker : public InputRejecting<BufferedTransformation> { public: Walker(const ByteQueue &queue) : m_queue(queue) {Initialize();} lword GetCurrentPosition() {return m_position;} lword MaxRetrievable() const {return m_queue.CurrentSize() - m_position;} void IsolatedInitialize(const NameValuePairs ¶meters); size_t Get(byte &outByte); size_t Get(byte *outString, size_t getMax); size_t Peek(byte &outByte) const; size_t Peek(byte *outString, size_t peekMax) const; size_t TransferTo2(BufferedTransformation &target, lword &transferBytes, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true); size_t CopyRangeTo2(BufferedTransformation &target, lword &begin, lword end=LWORD_MAX, const std::string &channel=DEFAULT_CHANNEL, bool blocking=true) const; private: const ByteQueue &m_queue; const ByteQueueNode *m_node; lword m_position; size_t m_offset; const byte *m_lazyString; size_t m_lazyLength; }; friend class Walker;private: void CleanupUsedNodes(); void CopyFrom(const ByteQueue ©); void Destroy(); bool m_autoNodeSize; size_t m_nodeSize; ByteQueueNode *m_head, *m_tail; byte *m_lazyString; size_t m_lazyLength; bool m_lazyStringModifiable;};//! use this to make sure LazyPut is finalized in event of exceptionclass CRYPTOPP_DLL LazyPutter{public: LazyPutter(ByteQueue &bq, const byte *inString, size_t size) : m_bq(bq) {bq.LazyPut(inString, size);} ~LazyPutter() {try {m_bq.FinalizeLazyPut();} catch(...) {}}protected: LazyPutter(ByteQueue &bq) : m_bq(bq) {}private: ByteQueue &m_bq;};//! like LazyPutter, but does a LazyPutModifiable insteadclass LazyPutterModifiable : public LazyPutter{public: LazyPutterModifiable(ByteQueue &bq, byte *inString, size_t size) : LazyPutter(bq) {bq.LazyPutModifiable(inString, size);}};NAMESPACE_END#ifndef __BORLANDC__NAMESPACE_BEGIN(std)template<> inline void swap(CryptoPP::ByteQueue &a, CryptoPP::ByteQueue &b){ a.swap(b);}NAMESPACE_END#endif#endif
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