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📄 dswload.c

📁 acpi tools for linux include acpiexec and acpixtract
💻 C
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/****************************************************************************** * * Module Name: dswload - Dispatcher namespace load callbacks *              $Revision: 1.119 $ * *****************************************************************************//****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999 - 2008, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights.  You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code.  No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision.  In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change.  Licensee must include in that file the * documentation of any changes made by any predecessor Licensee.  Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution.  In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government.  In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/#define __DSWLOAD_C__#include "acpi.h"#include "acparser.h"#include "amlcode.h"#include "acdispat.h"#include "acinterp.h"#include "acnamesp.h"#include "acevents.h"#ifdef ACPI_ASL_COMPILER#include "acdisasm.h"#endif#define _COMPONENT          ACPI_DISPATCHER        ACPI_MODULE_NAME    ("dswload")/******************************************************************************* * * FUNCTION:    AcpiDsInitCallbacks * * PARAMETERS:  WalkState       - Current state of the parse tree walk *              PassNumber      - 1, 2, or 3 * * RETURN:      Status * * DESCRIPTION: Init walk state callbacks * ******************************************************************************/ACPI_STATUSAcpiDsInitCallbacks (    ACPI_WALK_STATE         *WalkState,    UINT32                  PassNumber){    switch (PassNumber)    {    case 1:        WalkState->ParseFlags         = ACPI_PARSE_LOAD_PASS1 |                                        ACPI_PARSE_DELETE_TREE;        WalkState->DescendingCallback = AcpiDsLoad1BeginOp;        WalkState->AscendingCallback  = AcpiDsLoad1EndOp;        break;    case 2:        WalkState->ParseFlags         = ACPI_PARSE_LOAD_PASS1 |                                        ACPI_PARSE_DELETE_TREE;        WalkState->DescendingCallback = AcpiDsLoad2BeginOp;        WalkState->AscendingCallback  = AcpiDsLoad2EndOp;        break;    case 3:#ifndef ACPI_NO_METHOD_EXECUTION        WalkState->ParseFlags        |= ACPI_PARSE_EXECUTE  |                                        ACPI_PARSE_DELETE_TREE;        WalkState->DescendingCallback = AcpiDsExecBeginOp;        WalkState->AscendingCallback  = AcpiDsExecEndOp;#endif        break;    default:        return (AE_BAD_PARAMETER);    }    return (AE_OK);}/******************************************************************************* * * FUNCTION:    AcpiDsLoad1BeginOp * * PARAMETERS:  WalkState       - Current state of the parse tree walk *              OutOp           - Where to return op if a new one is created * * RETURN:      Status * * DESCRIPTION: Descending callback used during the loading of ACPI tables. * ******************************************************************************/ACPI_STATUSAcpiDsLoad1BeginOp (    ACPI_WALK_STATE         *WalkState,    ACPI_PARSE_OBJECT       **OutOp){    ACPI_PARSE_OBJECT       *Op;    ACPI_NAMESPACE_NODE     *Node;    ACPI_STATUS             Status;    ACPI_OBJECT_TYPE        ObjectType;    char                    *Path;    UINT32                  Flags;    ACPI_FUNCTION_TRACE (DsLoad1BeginOp);    Op = WalkState->Op;    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Op=%p State=%p\n", Op, WalkState));    /* We are only interested in opcodes that have an associated name */    if (Op)    {        if (!(WalkState->OpInfo->Flags & AML_NAMED))        {            *OutOp = Op;            return_ACPI_STATUS (AE_OK);        }        /* Check if this object has already been installed in the namespace */        if (Op->Common.Node)        {            *OutOp = Op;            return_ACPI_STATUS (AE_OK);        }    }    Path = AcpiPsGetNextNamestring (&WalkState->ParserState);    /* Map the raw opcode into an internal object type */    ObjectType = WalkState->OpInfo->ObjectType;    ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,        "State=%p Op=%p [%s]\n", WalkState, Op, AcpiUtGetTypeName (ObjectType)));    switch (WalkState->Opcode)    {    case AML_SCOPE_OP:        /*         * The target name of the Scope() operator must exist at this point so         * that we can actually open the scope to enter new names underneath it.         * Allow search-to-root for single namesegs.         */        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,                        ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &(Node));#ifdef ACPI_ASL_COMPILER        if (Status == AE_NOT_FOUND)        {            /*             * Table disassembly:             * Target of Scope() not found. Generate an External for it, and             * insert the name into the namespace.             */            AcpiDmAddToExternalList (Path, ACPI_TYPE_DEVICE, 0);            Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,                       ACPI_IMODE_LOAD_PASS1, ACPI_NS_SEARCH_PARENT,                       WalkState, &Node);        }#endif        if (ACPI_FAILURE (Status))        {            ACPI_ERROR_NAMESPACE (Path, Status);            return_ACPI_STATUS (Status);        }        /*         * Check to make sure that the target is         * one of the opcodes that actually opens a scope         */        switch (Node->Type)        {        case ACPI_TYPE_ANY:        case ACPI_TYPE_LOCAL_SCOPE:         /* Scope  */        case ACPI_TYPE_DEVICE:        case ACPI_TYPE_POWER:        case ACPI_TYPE_PROCESSOR:        case ACPI_TYPE_THERMAL:            /* These are acceptable types */            break;        case ACPI_TYPE_INTEGER:        case ACPI_TYPE_STRING:        case ACPI_TYPE_BUFFER:            /*             * These types we will allow, but we will change the type. This             * enables some existing code of the form:             *             *  Name (DEB, 0)             *  Scope (DEB) { ... }             *             * Note: silently change the type here. On the second pass, we will report             * a warning             */            ACPI_DEBUG_PRINT ((ACPI_DB_INFO,                "Type override - [%4.4s] had invalid type (%s) for Scope operator, changed to (Scope)\n",                Path, AcpiUtGetTypeName (Node->Type)));            Node->Type = ACPI_TYPE_ANY;            WalkState->ScopeInfo->Common.Value = ACPI_TYPE_ANY;            break;        default:            /* All other types are an error */            ACPI_ERROR ((AE_INFO,                "Invalid type (%s) for target of Scope operator [%4.4s] (Cannot override)",                AcpiUtGetTypeName (Node->Type), Path));            return_ACPI_STATUS (AE_AML_OPERAND_TYPE);        }        break;    default:        /*         * For all other named opcodes, we will enter the name into         * the namespace.         *         * Setup the search flags.         * Since we are entering a name into the namespace, we do not want to         * enable the search-to-root upsearch.         *         * There are only two conditions where it is acceptable that the name         * already exists:         *    1) the Scope() operator can reopen a scoping object that was         *       previously defined (Scope, Method, Device, etc.)         *    2) Whenever we are parsing a deferred opcode (OpRegion, Buffer,         *       BufferField, or Package), the name of the object is already         *       in the namespace.         */        if (WalkState->DeferredNode)        {            /* This name is already in the namespace, get the node */            Node = WalkState->DeferredNode;            Status = AE_OK;            break;        }        /*         * If we are executing a method, do not create any namespace objects         * during the load phase, only during execution.         */        if (WalkState->MethodNode)        {            Node = NULL;            Status = AE_OK;            break;        }        Flags = ACPI_NS_NO_UPSEARCH;        if ((WalkState->Opcode != AML_SCOPE_OP) &&            (!(WalkState->ParseFlags & ACPI_PARSE_DEFERRED_OP)))        {            Flags |= ACPI_NS_ERROR_IF_FOUND;            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "[%s] Cannot already exist\n",                    AcpiUtGetTypeName (ObjectType)));        }        else        {            ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH,                "[%s] Both Find or Create allowed\n",                    AcpiUtGetTypeName (ObjectType)));        }        /*         * Enter the named type into the internal namespace. We enter the name         * as we go downward in the parse tree. Any necessary subobjects that         * involve arguments to the opcode must be created as we go back up the         * parse tree later.         */        Status = AcpiNsLookup (WalkState->ScopeInfo, Path, ObjectType,                        ACPI_IMODE_LOAD_PASS1, Flags, WalkState, &Node);        if (ACPI_FAILURE (Status))        {            if (Status == AE_ALREADY_EXISTS)            {                /* The name already exists in this scope */                if (Node->Flags & ANOBJ_IS_EXTERNAL)                {                    /*                     * Allow one create on an object or segment that was                     * previously declared External                     */                    Node->Flags &= ~ANOBJ_IS_EXTERNAL;                    Node->Type = (UINT8) ObjectType;                    /* Just retyped a node, probably will need to open a scope */                    if (AcpiNsOpensScope (ObjectType))                    {                        Status = AcpiDsScopeStackPush (Node, ObjectType, WalkState);                        if (ACPI_FAILURE (Status))                        {                            return_ACPI_STATUS (Status);                        }                    }                    Status = AE_OK;                }            }            if (ACPI_FAILURE (Status))            {                ACPI_ERROR_NAMESPACE (Path, Status);                return_ACPI_STATUS (Status);            }        }        break;    }    /* Common exit */    if (!Op)    {        /* Create a new op */        Op = AcpiPsAllocOp (WalkState->Opcode);        if (!Op)        {            return_ACPI_STATUS (AE_NO_MEMORY);

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