📄 dsutils.c
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*/ ObjDesc = ACPI_CAST_PTR ( ACPI_OPERAND_OBJECT, AcpiGbl_RootNode); Status = AE_OK; } else { /* * We just plain didn't find it -- which is a * very serious error at this point */ Status = AE_AML_NAME_NOT_FOUND; } } if (ACPI_FAILURE (Status)) { ACPI_ERROR_NAMESPACE (NameString, Status); } } /* Free the namestring created above */ ACPI_FREE (NameString); /* Check status from the lookup */ if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } /* Put the resulting object onto the current object stack */ Status = AcpiDsObjStackPush (ObjDesc, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (ObjDesc, WalkState)); } else { /* Check for null name case */ if ((Arg->Common.AmlOpcode == AML_INT_NAMEPATH_OP) && !(Arg->Common.Flags & ACPI_PARSEOP_IN_STACK)) { /* * If the name is null, this means that this is an * optional result parameter that was not specified * in the original ASL. Create a Zero Constant for a * placeholder. (Store to a constant is a Noop.) */ Opcode = AML_ZERO_OP; /* Has no arguments! */ ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Null namepath: Arg=%p\n", Arg)); } else { Opcode = Arg->Common.AmlOpcode; } /* Get the object type of the argument */ OpInfo = AcpiPsGetOpcodeInfo (Opcode); if (OpInfo->ObjectType == ACPI_TYPE_INVALID) { return_ACPI_STATUS (AE_NOT_IMPLEMENTED); } if ((OpInfo->Flags & AML_HAS_RETVAL) || (Arg->Common.Flags & ACPI_PARSEOP_IN_STACK)) { ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Argument previously created, already stacked\n")); ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject ( WalkState->Operands [WalkState->NumOperands - 1], WalkState)); /* * Use value that was already previously returned * by the evaluation of this argument */ Status = AcpiDsResultPop (&ObjDesc, WalkState); if (ACPI_FAILURE (Status)) { /* * Only error is underflow, and this indicates * a missing or null operand! */ ACPI_EXCEPTION ((AE_INFO, Status, "Missing or null operand")); return_ACPI_STATUS (Status); } } else { /* Create an ACPI_INTERNAL_OBJECT for the argument */ ObjDesc = AcpiUtCreateInternalObject (OpInfo->ObjectType); if (!ObjDesc) { return_ACPI_STATUS (AE_NO_MEMORY); } /* Initialize the new object */ Status = AcpiDsInitObjectFromOp ( WalkState, Arg, Opcode, &ObjDesc); if (ACPI_FAILURE (Status)) { AcpiUtDeleteObjectDesc (ObjDesc); return_ACPI_STATUS (Status); } } /* Put the operand object on the object stack */ Status = AcpiDsObjStackPush (ObjDesc, WalkState); if (ACPI_FAILURE (Status)) { return_ACPI_STATUS (Status); } ACPI_DEBUGGER_EXEC (AcpiDbDisplayArgumentObject (ObjDesc, WalkState)); } return_ACPI_STATUS (AE_OK);}/******************************************************************************* * * FUNCTION: AcpiDsCreateOperands * * PARAMETERS: WalkState - Current state * FirstArg - First argument of a parser argument tree * * RETURN: Status * * DESCRIPTION: Convert an operator's arguments from a parse tree format to * namespace objects and place those argument object on the object * stack in preparation for evaluation by the interpreter. * ******************************************************************************/ACPI_STATUSAcpiDsCreateOperands ( ACPI_WALK_STATE *WalkState, ACPI_PARSE_OBJECT *FirstArg){ ACPI_STATUS Status = AE_OK; ACPI_PARSE_OBJECT *Arg; ACPI_PARSE_OBJECT *Arguments[ACPI_OBJ_NUM_OPERANDS]; UINT32 ArgCount = 0; UINT32 Index = WalkState->NumOperands; UINT32 i; ACPI_FUNCTION_TRACE_PTR (DsCreateOperands, FirstArg); /* Get all arguments in the list */ Arg = FirstArg; while (Arg) { if (Index >= ACPI_OBJ_NUM_OPERANDS) { return_ACPI_STATUS (AE_BAD_DATA); } Arguments[Index] = Arg; WalkState->Operands [Index] = NULL; /* Move on to next argument, if any */ Arg = Arg->Common.Next; ArgCount++; Index++; } Index--; /* It is the appropriate order to get objects from the Result stack */ for (i = 0; i < ArgCount; i++) { Arg = Arguments[Index]; /* Force the filling of the operand stack in inverse order */ WalkState->OperandIndex = (UINT8) Index; Status = AcpiDsCreateOperand (WalkState, Arg, Index); if (ACPI_FAILURE (Status)) { goto Cleanup; } Index--; ACPI_DEBUG_PRINT ((ACPI_DB_DISPATCH, "Arg #%d (%p) done, Arg1=%p\n", Index, Arg, FirstArg)); } return_ACPI_STATUS (Status);Cleanup: /* * We must undo everything done above; meaning that we must * pop everything off of the operand stack and delete those * objects */ AcpiDsObjStackPopAndDelete (ArgCount, WalkState); ACPI_EXCEPTION ((AE_INFO, Status, "While creating Arg %d", Index)); return_ACPI_STATUS (Status);}/***************************************************************************** * * FUNCTION: AcpiDsEvaluateNamePath * * PARAMETERS: WalkState - Current state of the parse tree walk, * the opcode of current operation should be * AML_INT_NAMEPATH_OP * * RETURN: Status * * DESCRIPTION: Translate the -NamePath- parse tree object to the equivalent * interpreter object, convert it to value, if needed, duplicate * it, if needed, and push it onto the current result stack. * ****************************************************************************/ACPI_STATUSAcpiDsEvaluateNamePath ( ACPI_WALK_STATE *WalkState){ ACPI_STATUS Status = AE_OK; ACPI_PARSE_OBJECT *Op = WalkState->Op; ACPI_OPERAND_OBJECT **Operand = &WalkState->Operands[0]; ACPI_OPERAND_OBJECT *NewObjDesc; UINT8 Type; ACPI_FUNCTION_TRACE_PTR (DsEvaluateNamePath, WalkState); if (!Op->Common.Parent) { /* This happens after certain exception processing */ goto Exit; } if ((Op->Common.Parent->Common.AmlOpcode == AML_PACKAGE_OP) || (Op->Common.Parent->Common.AmlOpcode == AML_VAR_PACKAGE_OP) || (Op->Common.Parent->Common.AmlOpcode == AML_REF_OF_OP)) { /* TBD: Should we specify this feature as a bit of OpInfo->Flags of these opcodes? */ goto Exit; } Status = AcpiDsCreateOperand (WalkState, Op, 0); if (ACPI_FAILURE (Status)) { goto Exit; } if (Op->Common.Flags & ACPI_PARSEOP_TARGET) { NewObjDesc = *Operand; goto PushResult; } Type = ACPI_GET_OBJECT_TYPE (*Operand); Status = AcpiExResolveToValue (Operand, WalkState); if (ACPI_FAILURE (Status)) { goto Exit; } if (Type == ACPI_TYPE_INTEGER) { /* It was incremented by AcpiExResolveToValue */ AcpiUtRemoveReference (*Operand); Status = AcpiUtCopyIobjectToIobject (*Operand, &NewObjDesc, WalkState); if (ACPI_FAILURE (Status)) { goto Exit; } } else { /* * The object either was anew created or is * a Namespace node - don't decrement it. */ NewObjDesc = *Operand; } /* Cleanup for name-path operand */ Status = AcpiDsObjStackPop (1, WalkState); if (ACPI_FAILURE (Status)) { WalkState->ResultObj = NewObjDesc; goto Exit; }PushResult: WalkState->ResultObj = NewObjDesc; Status = AcpiDsResultPush (WalkState->ResultObj, WalkState); if (ACPI_SUCCESS (Status)) { /* Force to take it from stack */ Op->Common.Flags |= ACPI_PARSEOP_IN_STACK; }Exit: return_ACPI_STATUS (Status);}
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