📄 dmrestag.c
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{( 5 * 8) + 4, ACPI_RESTAG_TYPE}, {( 5 * 8) + 5, ACPI_RESTAG_TRANSTYPE}, {0, NULL}};/* Dispatch table used to obtain the correct tag table for a descriptor */static ACPI_RESOURCE_TAG *AcpiGbl_ResourceTags [] ={ /* Small descriptors */ NULL, /* 0x00, Reserved */ NULL, /* 0x01, Reserved */ NULL, /* 0x02, Reserved */ NULL, /* 0x03, Reserved */ AcpiDmIrqTags, /* 0x04, ACPI_RESOURCE_NAME_IRQ_FORMAT */ AcpiDmDmaTags, /* 0x05, ACPI_RESOURCE_NAME_DMA_FORMAT */ NULL, /* 0x06, ACPI_RESOURCE_NAME_START_DEPENDENT */ NULL, /* 0x07, ACPI_RESOURCE_NAME_END_DEPENDENT */ AcpiDmIoTags, /* 0x08, ACPI_RESOURCE_NAME_IO_PORT */ AcpiDmFixedIoTags, /* 0x09, ACPI_RESOURCE_NAME_FIXED_IO_PORT */ NULL, /* 0x0A, Reserved */ NULL, /* 0x0B, Reserved */ NULL, /* 0x0C, Reserved */ NULL, /* 0x0D, Reserved */ NULL, /* 0x0E, ACPI_RESOURCE_NAME_SMALL_VENDOR */ NULL, /* 0x0F, ACPI_RESOURCE_NAME_END_TAG (not used) */ /* Large descriptors */ NULL, /* 0x00, Reserved */ AcpiDmMemory24Tags, /* 0x01, ACPI_RESOURCE_NAME_MEMORY_24 */ AcpiDmRegisterTags, /* 0x02, ACPI_RESOURCE_NAME_GENERIC_REGISTER */ NULL, /* 0x03, Reserved */ NULL, /* 0x04, ACPI_RESOURCE_NAME_LARGE_VENDOR */ AcpiDmMemory32Tags, /* 0x05, ACPI_RESOURCE_NAME_MEMORY_32 */ AcpiDmFixedMemory32Tags, /* 0x06, ACPI_RESOURCE_NAME_FIXED_MEMORY_32 */ AcpiDmAddress32Tags, /* 0x07, ACPI_RESOURCE_NAME_DWORD_ADDRESS_SPACE */ AcpiDmAddress16Tags, /* 0x08, ACPI_RESOURCE_NAME_WORD_ADDRESS_SPACE */ AcpiDmInterruptTags, /* 0x09, ACPI_RESOURCE_NAME_EXTENDED_XRUPT */ AcpiDmAddress64Tags, /* 0x0A, ACPI_RESOURCE_NAME_QWORD_ADDRESS_SPACE */ AcpiDmExtendedAddressTags /* 0x0B, ACPI_RESOURCE_NAME_EXTENDED_ADDRESS_SPACE */};/* * Globals used to generate unique resource descriptor names. We use names that * start with underscore and a prefix letter that is not used by other ACPI * reserved names. To this, we append hex 0x00 through 0xFF. These 5 prefixes * allow for 5*256 = 1280 unique names, probably sufficient for any single ASL * file. If this becomes too small, we can use alpha+numerals for a total * of 5*36*36 = 6480. */#define ACPI_NUM_RES_PREFIX 5static UINT32 AcpiGbl_NextResourceId = 0;static UINT8 AcpiGbl_NextPrefix = 0;static UINT8 AcpiGbl_Prefix[ACPI_NUM_RES_PREFIX] = {'Y','Z','J','K','X'};/******************************************************************************* * * FUNCTION: AcpiDmCheckResourceReference * * PARAMETERS: Op - Parse Op for the AML opcode * WalkState - Current walk state (with valid scope) * * RETURN: None * * DESCRIPTION: Convert a reference to a resource descriptor to a symbolic * reference if possible * * NOTE: Bit index is used to transparently handle both resource bit * fields and byte fields. * ******************************************************************************/voidAcpiDmCheckResourceReference ( ACPI_PARSE_OBJECT *Op, ACPI_WALK_STATE *WalkState){ ACPI_STATUS Status; ACPI_PARSE_OBJECT *BufferNameOp; ACPI_PARSE_OBJECT *IndexOp; ACPI_NAMESPACE_NODE *BufferNode; ACPI_NAMESPACE_NODE *ResourceNode; const ACPI_OPCODE_INFO *OpInfo; char *Pathname; UINT32 BitIndex; /* We are only interested in the CreateXxxxField opcodes */ OpInfo = AcpiPsGetOpcodeInfo (Op->Common.AmlOpcode); if (OpInfo->Type != AML_TYPE_CREATE_FIELD) { return; } /* Get the buffer term operand */ BufferNameOp = AcpiPsGetDepthNext (NULL, Op); /* Must be a named buffer, not an arg or local or method call */ if (BufferNameOp->Common.AmlOpcode != AML_INT_NAMEPATH_OP) { return; } /* Get the Index term, must be an integer constant to convert */ IndexOp = BufferNameOp->Common.Next; OpInfo = AcpiPsGetOpcodeInfo (IndexOp->Common.AmlOpcode); if (OpInfo->ObjectType != ACPI_TYPE_INTEGER) { return; } /* Get the bit offset of the descriptor within the buffer */ if ((Op->Common.AmlOpcode == AML_CREATE_BIT_FIELD_OP) || (Op->Common.AmlOpcode == AML_CREATE_FIELD_OP)) { /* Index operand is a bit offset */ BitIndex = (UINT32) IndexOp->Common.Value.Integer; } else { /* Index operand is a byte offset, convert to bits */ BitIndex = (UINT32) ACPI_MUL_8 (IndexOp->Common.Value.Integer); } /* Lookup the buffer in the namespace */ Status = AcpiNsLookup (WalkState->ScopeInfo, BufferNameOp->Common.Value.String, ACPI_TYPE_BUFFER, ACPI_IMODE_EXECUTE, ACPI_NS_SEARCH_PARENT, WalkState, &BufferNode); if (ACPI_FAILURE (Status)) { return; } /* Validate object type, we must have a buffer */ if (BufferNode->Type != ACPI_TYPE_BUFFER) { return; } /* Find the resource descriptor node corresponding to the index */ ResourceNode = AcpiDmGetResourceNode (BufferNode, BitIndex); if (!ResourceNode) { return; } /* Translate the Index to a resource tag pathname */ Pathname = AcpiGetTagPathname (BufferNode, ResourceNode, BitIndex); if (Pathname) { /* Complete the conversion of the Index to a symbol */ IndexOp->Common.AmlOpcode = AML_INT_NAMEPATH_OP; IndexOp->Common.Value.String = Pathname; }}/******************************************************************************* * * FUNCTION: AcpiDmGetResourceNode * * PARAMETERS: BufferNode - Node for the parent buffer * BitIndex - Index into the resource descriptor * * RETURN: Namespace node for the resource descriptor. NULL if not found * * DESCRIPTION: Find a resource descriptor that corresponds to the bit index * ******************************************************************************/static ACPI_NAMESPACE_NODE *AcpiDmGetResourceNode ( ACPI_NAMESPACE_NODE *BufferNode, UINT32 BitIndex){ ACPI_NAMESPACE_NODE *Node; UINT32 ByteIndex = ACPI_DIV_8 (BitIndex); /* * Child list contains an entry for each resource descriptor. Find * the descriptor that corresponds to the Index. * * If there are no children, this is not a resource template */ Node = BufferNode->Child; while (Node) { /* * Check if the Index falls within this resource. * * Value contains the resource offset, Object contains the resource * length (both in bytes) */ if ((ByteIndex >= Node->Value) && (ByteIndex < (Node->Value + Node->Length))) { return (Node); } /* List is circular, this flag marks the end */ if (Node->Flags & ANOBJ_END_OF_PEER_LIST) { return (NULL); } Node = Node->Peer; } return (NULL);}/******************************************************************************* * * FUNCTION: AcpiGetTagPathname * * PARAMETERS: BufferNode - Node for the parent buffer * ResourceNode - Node for a resource descriptor * BitIndex - Index into the resource descriptor * * RETURN: Full pathname for a resource tag. NULL if no match. * Path is returned in AML (packed) format. * * DESCRIPTION: Convert a BitIndex into a symbolic resource tag (full pathname) * ******************************************************************************/static char *AcpiGetTagPathname ( ACPI_NAMESPACE_NODE *BufferNode, ACPI_NAMESPACE_NODE *ResourceNode, UINT32 BitIndex){ ACPI_STATUS Status; UINT32 ResourceBitIndex; UINT8 ResourceTableIndex; ACPI_SIZE RequiredSize; char *Pathname; AML_RESOURCE *Aml; ACPI_PARSE_OBJECT *Op; char *InternalPath; char *Tag; /* Get the Op that contains the actual buffer data */ Op = BufferNode->Op->Common.Value.Arg; Op = Op->Common.Next; if (!Op) { return (NULL); } /* Get the individual resource descriptor and validate it */ Aml = ACPI_CAST_PTR (AML_RESOURCE, &Op->Named.Data[ResourceNode->Value]); Status = AcpiUtValidateResource (Aml, &ResourceTableIndex); if (ACPI_FAILURE (Status)) { return (NULL); } /* Get offset into this descriptor (from offset into entire buffer) */ ResourceBitIndex = BitIndex - ACPI_MUL_8 (ResourceNode->Value); /* Get the tag associated with this resource descriptor and offset */ Tag = AcpiDmGetResourceTag (ResourceBitIndex, Aml, ResourceTableIndex); if (!Tag) { return (NULL); } /* * Now that we know that we have a reference that can be converted to a * symbol, change the name of the resource to a unique name. */ AcpiDmUpdateResourceName (ResourceNode); /* Get the full pathname to the parent buffer */ RequiredSize = AcpiNsGetPathnameLength (BufferNode); Pathname = ACPI_ALLOCATE_ZEROED (RequiredSize + ACPI_PATH_SEGMENT_LENGTH); if (!Pathname) { return (NULL); } AcpiNsBuildExternalPath (BufferNode, RequiredSize, Pathname); /* * Create the full path to the resource and tag by: remove the buffer name, * append the resource descriptor name, append a dot, append the tag name. * * TBD: Always using the full path is a bit brute force, the path can be * often be optimized with carats (if the original buffer namepath is a * single nameseg). This doesn't really matter, because these paths do not * end up in the final compiled AML, it's just an appearance issue for the * disassembled code. */ Pathname[ACPI_STRLEN (Pathname) - ACPI_NAME_SIZE] = 0; ACPI_STRNCAT (Pathname, ResourceNode->Name.Ascii, ACPI_NAME_SIZE); ACPI_STRCAT (Pathname, "."); ACPI_STRNCAT (Pathname, Tag, ACPI_NAME_SIZE); /* Internalize the namepath to AML format */
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