nswalk.c

来自「acpi tools for linux include acpiexec a」· C语言 代码 · 共 389 行

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/****************************************************************************** * * Module Name: nswalk - Functions for walking the ACPI namespace *              $Revision: 1.47 $ * *****************************************************************************//****************************************************************************** * * 1. Copyright Notice * * Some or all of this work - Copyright (c) 1999 - 2008, Intel Corp. * All rights reserved. * * 2. License * * 2.1. This is your license from Intel Corp. under its intellectual property * rights.  You may have additional license terms from the party that provided * you this software, covering your right to use that party's intellectual * property rights. * * 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a * copy of the source code appearing in this file ("Covered Code") an * irrevocable, perpetual, worldwide license under Intel's copyrights in the * base code distributed originally by Intel ("Original Intel Code") to copy, * make derivatives, distribute, use and display any portion of the Covered * Code in any form, with the right to sublicense such rights; and * * 2.3. Intel grants Licensee a non-exclusive and non-transferable patent * license (with the right to sublicense), under only those claims of Intel * patents that are infringed by the Original Intel Code, to make, use, sell, * offer to sell, and import the Covered Code and derivative works thereof * solely to the minimum extent necessary to exercise the above copyright * license, and in no event shall the patent license extend to any additions * to or modifications of the Original Intel Code.  No other license or right * is granted directly or by implication, estoppel or otherwise; * * The above copyright and patent license is granted only if the following * conditions are met: * * 3. Conditions * * 3.1. Redistribution of Source with Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification with rights to further distribute source must include * the above Copyright Notice, the above License, this list of Conditions, * and the following Disclaimer and Export Compliance provision.  In addition, * Licensee must cause all Covered Code to which Licensee contributes to * contain a file documenting the changes Licensee made to create that Covered * Code and the date of any change.  Licensee must include in that file the * documentation of any changes made by any predecessor Licensee.  Licensee * must include a prominent statement that the modification is derived, * directly or indirectly, from Original Intel Code. * * 3.2. Redistribution of Source with no Rights to Further Distribute Source. * Redistribution of source code of any substantial portion of the Covered * Code or modification without rights to further distribute source must * include the following Disclaimer and Export Compliance provision in the * documentation and/or other materials provided with distribution.  In * addition, Licensee may not authorize further sublicense of source of any * portion of the Covered Code, and must include terms to the effect that the * license from Licensee to its licensee is limited to the intellectual * property embodied in the software Licensee provides to its licensee, and * not to intellectual property embodied in modifications its licensee may * make. * * 3.3. Redistribution of Executable. Redistribution in executable form of any * substantial portion of the Covered Code or modification must reproduce the * above Copyright Notice, and the following Disclaimer and Export Compliance * provision in the documentation and/or other materials provided with the * distribution. * * 3.4. Intel retains all right, title, and interest in and to the Original * Intel Code. * * 3.5. Neither the name Intel nor any other trademark owned or controlled by * Intel shall be used in advertising or otherwise to promote the sale, use or * other dealings in products derived from or relating to the Covered Code * without prior written authorization from Intel. * * 4. Disclaimer and Export Compliance * * 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED * HERE.  ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE * IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT,  ASSISTANCE, * INSTALLATION, TRAINING OR OTHER SERVICES.  INTEL WILL NOT PROVIDE ANY * UPDATES, ENHANCEMENTS OR EXTENSIONS.  INTEL SPECIFICALLY DISCLAIMS ANY * IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A * PARTICULAR PURPOSE. * * 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES * OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR * COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT, * SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY * CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL * HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES.  THESE LIMITATIONS * SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY * LIMITED REMEDY. * * 4.3. Licensee shall not export, either directly or indirectly, any of this * software or system incorporating such software without first obtaining any * required license or other approval from the U. S. Department of Commerce or * any other agency or department of the United States Government.  In the * event Licensee exports any such software from the United States or * re-exports any such software from a foreign destination, Licensee shall * ensure that the distribution and export/re-export of the software is in * compliance with all laws, regulations, orders, or other restrictions of the * U.S. Export Administration Regulations. Licensee agrees that neither it nor * any of its subsidiaries will export/re-export any technical data, process, * software, or service, directly or indirectly, to any country for which the * United States government or any agency thereof requires an export license, * other governmental approval, or letter of assurance, without first obtaining * such license, approval or letter. * *****************************************************************************/#define __NSWALK_C__#include "acpi.h"#include "acnamesp.h"#define _COMPONENT          ACPI_NAMESPACE        ACPI_MODULE_NAME    ("nswalk")/******************************************************************************* * * FUNCTION:    AcpiNsGetNextNode * * PARAMETERS:  Type                - Type of node to be searched for *              ParentNode          - Parent node whose children we are *                                    getting *              ChildNode           - Previous child that was found. *                                    The NEXT child will be returned * * RETURN:      ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if *                                    none is found. * * DESCRIPTION: Return the next peer node within the namespace.  If Handle *              is valid, Scope is ignored.  Otherwise, the first node *              within Scope is returned. * ******************************************************************************/ACPI_NAMESPACE_NODE *AcpiNsGetNextNode (    ACPI_OBJECT_TYPE        Type,    ACPI_NAMESPACE_NODE     *ParentNode,    ACPI_NAMESPACE_NODE     *ChildNode){    ACPI_NAMESPACE_NODE     *NextNode = NULL;    ACPI_FUNCTION_ENTRY ();    if (!ChildNode)    {        /* It's really the parent's _scope_ that we want */        NextNode = ParentNode->Child;    }    else    {        /* Start search at the NEXT node */        NextNode = AcpiNsGetNextValidNode (ChildNode);    }    /* If any type is OK, we are done */    if (Type == ACPI_TYPE_ANY)    {        /* NextNode is NULL if we are at the end-of-list */        return (NextNode);    }    /* Must search for the node -- but within this scope only */    while (NextNode)    {        /* If type matches, we are done */        if (NextNode->Type == Type)        {            return (NextNode);        }        /* Otherwise, move on to the next node */        NextNode = AcpiNsGetNextValidNode (NextNode);    }    /* Not found */    return (NULL);}/******************************************************************************* * * FUNCTION:    AcpiNsWalkNamespace * * PARAMETERS:  Type                - ACPI_OBJECT_TYPE to search for *              StartNode           - Handle in namespace where search begins *              MaxDepth            - Depth to which search is to reach *              Flags               - Whether to unlock the NS before invoking *                                    the callback routine *              UserFunction        - Called when an object of "Type" is found *              Context             - Passed to user function *              ReturnValue         - from the UserFunction if terminated early. *                                    Otherwise, returns NULL. * RETURNS:     Status * * DESCRIPTION: Performs a modified depth-first walk of the namespace tree, *              starting (and ending) at the node specified by StartHandle. *              The UserFunction is called whenever a node that matches *              the type parameter is found.  If the user function returns *              a non-zero value, the search is terminated immediately and this *              value is returned to the caller. * *              The point of this procedure is to provide a generic namespace *              walk routine that can be called from multiple places to *              provide multiple services;  the User Function can be tailored *              to each task, whether it is a print function, a compare *              function, etc. * ******************************************************************************/ACPI_STATUSAcpiNsWalkNamespace (    ACPI_OBJECT_TYPE        Type,    ACPI_HANDLE             StartNode,    UINT32                  MaxDepth,    UINT32                  Flags,    ACPI_WALK_CALLBACK      UserFunction,    void                    *Context,    void                    **ReturnValue){    ACPI_STATUS             Status;    ACPI_STATUS             MutexStatus;    ACPI_NAMESPACE_NODE     *ChildNode;    ACPI_NAMESPACE_NODE     *ParentNode;    ACPI_OBJECT_TYPE        ChildType;    UINT32                  Level;    ACPI_FUNCTION_TRACE (NsWalkNamespace);    /* Special case for the namespace Root Node */    if (StartNode == ACPI_ROOT_OBJECT)    {        StartNode = AcpiGbl_RootNode;    }    /* Null child means "get first node" */    ParentNode  = StartNode;    ChildNode   = NULL;    ChildType   = ACPI_TYPE_ANY;    Level       = 1;    /*     * Traverse the tree of nodes until we bubble back up to where we     * started. When Level is zero, the loop is done because we have     * bubbled up to (and passed) the original parent handle (StartEntry)     */    while (Level > 0)    {        /* Get the next node in this scope.  Null if not found */        Status = AE_OK;        ChildNode = AcpiNsGetNextNode (ACPI_TYPE_ANY, ParentNode, ChildNode);        if (ChildNode)        {            /* Found next child, get the type if we are not searching for ANY */            if (Type != ACPI_TYPE_ANY)            {                ChildType = ChildNode->Type;            }            /*             * Ignore all temporary namespace nodes (created during control             * method execution) unless told otherwise. These temporary nodes             * can cause a race condition because they can be deleted during the             * execution of the user function (if the namespace is unlocked before             * invocation of the user function.) Only the debugger namespace dump             * will examine the temporary nodes.             */            if ((ChildNode->Flags & ANOBJ_TEMPORARY) &&                !(Flags & ACPI_NS_WALK_TEMP_NODES))            {                Status = AE_CTRL_DEPTH;            }            /* Type must match requested type */            else if (ChildType == Type)            {                /*                 * Found a matching node, invoke the user callback function.                 * Unlock the namespace if flag is set.                 */                if (Flags & ACPI_NS_WALK_UNLOCK)                {                    MutexStatus = AcpiUtReleaseMutex (ACPI_MTX_NAMESPACE);                    if (ACPI_FAILURE (MutexStatus))                    {                        return_ACPI_STATUS (MutexStatus);                    }                }                Status = UserFunction (ChildNode, Level, Context, ReturnValue);                if (Flags & ACPI_NS_WALK_UNLOCK)                {                    MutexStatus = AcpiUtAcquireMutex (ACPI_MTX_NAMESPACE);                    if (ACPI_FAILURE (MutexStatus))                    {                        return_ACPI_STATUS (MutexStatus);                    }                }                switch (Status)                {                case AE_OK:                case AE_CTRL_DEPTH:                    /* Just keep going */                    break;                case AE_CTRL_TERMINATE:                    /* Exit now, with OK status */                    return_ACPI_STATUS (AE_OK);                default:                    /* All others are valid exceptions */                    return_ACPI_STATUS (Status);                }            }            /*             * Depth first search: Attempt to go down another level in the             * namespace if we are allowed to.  Don't go any further if we have             * reached the caller specified maximum depth or if the user             * function has specified that the maximum depth has been reached.             */            if ((Level < MaxDepth) && (Status != AE_CTRL_DEPTH))            {                if (AcpiNsGetNextNode (ACPI_TYPE_ANY, ChildNode, NULL))                {                    /* There is at least one child of this node, visit it */                    Level++;                    ParentNode = ChildNode;                    ChildNode = NULL;                }            }        }        else        {            /*             * No more children of this node (AcpiNsGetNextNode failed), go             * back upwards in the namespace tree to the node's parent.             */            Level--;            ChildNode = ParentNode;            ParentNode = AcpiNsGetParentNode (ParentNode);        }    }    /* Complete walk, not terminated by user function */    return_ACPI_STATUS (AE_OK);}

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