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📄 reoapi.c

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/**CFile****************************************************************  FileName    [reoApi.c]  PackageName [REO: A specialized DD reordering engine.]  Synopsis    [Implementation of API functions.]  Author      [Alan Mishchenko]    Affiliation [UC Berkeley]  Date        [Ver. 1.0. Started - October 15, 2002.]  Revision    [$Id: reoApi.c,v 1.2 2003/05/26 15:46:32 alanmi Exp $]***********************************************************************/#include "reo.h"///////////////////////////////////////////////////////////////////////////                        DECLARATIONS                              //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////                    FUNCTION DEFINITIONS                          ////////////////////////////////////////////////////////////////////////////**Function*************************************************************  Synopsis    [Initializes the reordering engine.]  Description [The first argument is the max number of variables in the  CUDD DD manager which will be used with the reordering engine   (this number of should be the maximum of BDD and ZDD parts).   The second argument is the maximum number of BDD nodes in the BDDs   to be reordered. These limits are soft. Setting lower limits will later   cause the reordering manager to resize internal data structures.   However, setting the exact values will make reordering more efficient   because resizing will be not necessary.]  SideEffects []  SeeAlso     []***********************************************************************/reo_man * Extra_ReorderInit( int nDdVarsMax, int nNodesMax ){	reo_man * p;	// allocate and clean the data structure	p = ALLOC( reo_man, 1 );	memset( p, 0, sizeof(reo_man) );	// resize the manager to meet user's needs		reoResizeStructures( p, nDdVarsMax, nNodesMax, 100 );	// set the defaults	p->fMinApl   = 0;	p->fMinWidth = 0;	p->fRemapUp  = 0;	p->fVerbose  = 0;	p->fVerify   = 0;	p->nIters    = 1;	return p;}/**Function*************************************************************  Synopsis    [Disposes of the reordering engine.]  Description [Removes all memory associated with the reordering engine.]  SideEffects []  SeeAlso     []***********************************************************************/void Extra_ReorderQuit( reo_man * p ){	free( p->pTops );	free( p->pSupp );	free( p->pOrderInt );	free( p->pWidthCofs );	free( p->pMapToPlanes );	free( p->pMapToDdVarsOrig );	free( p->pMapToDdVarsFinal );	free( p->pPlanes );	free( p->pVarCosts );	free( p->pLevelOrder );	free( p->HTable );	free( p->pRefNodes );	reoUnitsStopDispenser( p );	free( p->pMemChunks );	free( p );}/**Function*************************************************************  Synopsis    [Sets the type of DD minimizationl that will be performed.]  Description [Currently, three different types of minimization are supported.  It is possible to minimize the number of BDD nodes. This is a classical type  of minimization, which is attempting to reduce the total number of nodes in  the (shared) BDD of the given Boolean functions. It is also possible to   minimize the BDD width, defined as the sum total of the number of cofactors   on each level in the (shared) BDD (note that the number of cofactors on the   given level may be larger than the number of nodes appearing on the given level).  It is also possible to minimize the average path length in the (shared) BDD   defined as the sum of products, for all BDD paths from the top node to any   terminal node, of the number of minterms on the path by the number of nodes   on the path. The default reordering type is minimization for the number of   BDD nodes. Calling this function with REO_MINIMIZE_WIDTH or REO_MINIMIZE_APL  as the second argument, changes the default minimization option for all the   reorder calls performed afterwards.]  SideEffects []  SeeAlso     []***********************************************************************/void Extra_ReorderSetMinimizationType( reo_man * p, reo_min_type fMinType ){	if ( fMinType == REO_MINIMIZE_NODES ) 	{		p->fMinWidth = 0;		p->fMinApl   = 0;	}	else if ( fMinType == REO_MINIMIZE_WIDTH )	{		p->fMinWidth = 1;		p->fMinApl   = 0;	}	else if ( fMinType == REO_MINIMIZE_APL )	{		p->fMinWidth = 0;		p->fMinApl   = 1;	}	else 	{		assert( 0 );	}}/**Function*************************************************************  Synopsis    [Sets the type of remapping performed by the engine.]  Description [The remapping refers to the way the resulting BDD  is expressed using the elementary variables of the CUDD BDD manager.  Currently, two types possibilities are supported: remapping and no  remapping. Remapping means that the function(s) after reordering  depend on the topmost variables in the manager. No remapping means   that the function(s) after reordering depend on the same variables   as before. Consider the following example. Suppose the initial four  variable function depends on variables 2,4,5, and 9 on the CUDD BDD  manager, which may be found anywhere in the current variable order.  If remapping is set, the function after ordering depends on the   topmost variables in the manager, which may or may not be the same  as the variables 2,4,5, and 9. If no remapping is set, then the   reordered function depend on the same variables 2,4,5, and 9, but  the meaning of each variale has changed according to the new ordering.  The resulting ordering is returned in the array "pOrder" filled out  by the reordering engine in the call to Extra_Reorder(). The default  is no remapping.]  SideEffects []  SeeAlso     []***********************************************************************/void Extra_ReorderSetRemapping( reo_man * p, int fRemapUp ){	p->fRemapUp = fRemapUp;}/**Function*************************************************************  Synopsis    [Sets the number of iterations of sifting performed.]  Description [The default is one iteration. But a higher minimization  quality is desired, it is possible to set the number of iterations   to any number larger than 1. Convergence is often reached after  several iterations, so typically it make no sense to set the number  of iterations higher than 3.]  SideEffects []  SeeAlso     []***********************************************************************/void Extra_ReorderSetIterations( reo_man * p, int nIters ){	p->nIters = nIters;}/**Function*************************************************************  Synopsis    [Sets the verification mode.]  Description [Setting the level to 1 results in verifying the results  of variable reordering. Verification is performed by remapping the  resulting functions into the original variable order and comparing  them with the original functions given by the user. Enabling verification  typically leads to 20-30% increase in the total runtime of REO.]  SideEffects []  SeeAlso     []***********************************************************************/void Extra_ReorderSetVerification( reo_man * p, int fVerify ){	p->fVerify = fVerify;}/**Function*************************************************************  Synopsis    [Sets the verbosity level.]  Description [Setting the level to 1 results in printing statistics  before and after the reordering.]  SideEffects []  SeeAlso     []***********************************************************************/void Extra_ReorderSetVerbosity( reo_man * p, int fVerbose ){	p->fVerbose = fVerbose;}/**Function*************************************************************  Synopsis    [Performs reordering of the function.]  Description [Returns the DD minimized by variable reordering in the REO   engine. Takes the CUDD decision diagram manager (dd) and the function (Func)   represented as a BDD or ADD (MTBDD). If the variable array (pOrder) is not NULL,   returns the resulting  variable order. The order is such that if the resulting   function is permuted by Cudd_(add,bdd)Permute() using pOrder as the permutation   array, the initial function (Func) results.  Several flag set by other interface functions specify reordering options:   - Remappig can be set by Extra_ReorderSetRemapping(). Then the resulting DD after   reordering is remapped into the topmost levels of the DD manager. Otherwise,   the resulting DD after reordering is mapped using the same variables, on which it   originally depended, only (possibly) permuted as a result of reordering.  - Minimization type can be set by Extra_ReorderSetMinimizationType(). Note  that when the BDD is minimized for the total width of the total APL, the number  BDD nodes can increase. The total width is defines as sum total of widths on each   level. The width on one level is defined as the number of distinct BDD nodes   pointed by the nodes situated above the given level.  - The number of iterations of sifting can be set by Extra_ReorderSetIterations().  The decision diagram returned by this procedure is not referenced.]  SideEffects []  SeeAlso     []***********************************************************************/DdNode * Extra_Reorder( reo_man * p, DdManager * dd, DdNode * Func, int * pOrder ){	DdNode * FuncRes;	Extra_ReorderArray( p, dd, &Func, &FuncRes, 1, pOrder );	Cudd_Deref( FuncRes );	return FuncRes;}/**Function*************************************************************  Synopsis    [Performs reordering of the array of functions.]  Description [The options are similar to the procedure Extra_Reorder(), except that  the user should also provide storage for the resulting DDs, which are returned   referenced.]  SideEffects []  SeeAlso     []***********************************************************************/void Extra_ReorderArray( reo_man * p, DdManager * dd, DdNode * Funcs[], DdNode * FuncsRes[], int nFuncs, int * pOrder ){	reoReorderArray( p, dd, Funcs, FuncsRes, nFuncs, pOrder );}///////////////////////////////////////////////////////////////////////////                         END OF FILE                              ///////////////////////////////////////////////////////////////////////////

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