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📄 talloc.c

📁 openswan
💻 C
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/*    Samba Unix SMB/CIFS implementation.   Samba trivial allocation library - new interface   NOTE: Please read talloc_guide.txt for full documentation   Copyright (C) Andrew Tridgell 2004      This program is free software; you can redistribute it and/or modify   it under the terms of the GNU General Public License as published by   the Free Software Foundation; either version 2 of the License, or   (at your option) any later version.      This program is distributed in the hope that it will be useful,   but WITHOUT ANY WARRANTY; without even the implied warranty of   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the   GNU General Public License for more details.      You should have received a copy of the GNU General Public License   along with this program; if not, write to the Free Software   Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.*//*  inspired by http://swapped.cc/halloc/*/#ifdef _SAMBA_BUILD_#include "includes.h"#else#include <stdio.h>#include <stdlib.h>#include <string.h>#include <stdarg.h>#include <stdint.h>#include "talloc.h"#endif/* use this to force every realloc to change the pointer, to stress test   code that might not cope */#define ALWAYS_REALLOC 0#define MAX_TALLOC_SIZE 0x10000000#define TALLOC_MAGIC 0xe814ec4f#define TALLOC_MAGIC_FREE 0x7faebef3#define TALLOC_MAGIC_REFERENCE ((const char *)1)/* by default we abort when given a bad pointer (such as when talloc_free() is called    on a pointer that came from malloc() */#ifndef TALLOC_ABORT#define TALLOC_ABORT(reason) abort()#endif#ifndef discard_const_p#if defined(__intptr_t_defined) || defined(HAVE_INTPTR_T)# define discard_const_p(type, ptr) ((type *)((intptr_t)(ptr)))#else# define discard_const_p(type, ptr) ((type *)(ptr))#endif#endif/* this null_context is only used if talloc_enable_leak_report() or   talloc_enable_leak_report_full() is called, otherwise it remains   NULL*/static const void *null_context;static void *cleanup_context;struct talloc_reference_handle {	struct talloc_reference_handle *next, *prev;	void *ptr;};typedef int (*talloc_destructor_t)(void *);struct talloc_chunk {	struct talloc_chunk *next, *prev;	struct talloc_chunk *parent, *child;	struct talloc_reference_handle *refs;	size_t size;	unsigned magic;	talloc_destructor_t destructor;	const char *name;};/* panic if we get a bad magic value */static struct talloc_chunk *talloc_chunk_from_ptr(const void *ptr){	struct talloc_chunk *tc = discard_const_p(struct talloc_chunk, ptr)-1;	if (tc->magic != TALLOC_MAGIC) { 		if (tc->magic == TALLOC_MAGIC_FREE) {			TALLOC_ABORT("Bad talloc magic value - double free"); 		} else {			TALLOC_ABORT("Bad talloc magic value - unknown value"); 		}	}	return tc;}/* hook into the front of the list */#define _TLIST_ADD(list, p) \do { \        if (!(list)) { \		(list) = (p); \		(p)->next = (p)->prev = NULL; \	} else { \		(list)->prev = (p); \		(p)->next = (list); \		(p)->prev = NULL; \		(list) = (p); \	}\} while (0)/* remove an element from a list - element doesn't have to be in list. */#define _TLIST_REMOVE(list, p) \do { \	if ((p) == (list)) { \		(list) = (p)->next; \		if (list) (list)->prev = NULL; \	} else { \		if ((p)->prev) (p)->prev->next = (p)->next; \		if ((p)->next) (p)->next->prev = (p)->prev; \	} \	if ((p) && ((p) != (list))) (p)->next = (p)->prev = NULL; \} while (0)/*  return the parent chunk of a pointer*/static struct talloc_chunk *talloc_parent_chunk(const void *ptr){	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);	while (tc->prev) tc=tc->prev;	return tc->parent;}/*    Allocate a bit of memory as a child of an existing pointer*/void *_talloc(const void *context, size_t size){	struct talloc_chunk *tc;	if (context == NULL) {		context = null_context;	}	if (size >= MAX_TALLOC_SIZE) {		return NULL;	}	tc = malloc(sizeof(*tc)+size);	if (tc == NULL) return NULL;	tc->size = size;	tc->magic = TALLOC_MAGIC;	tc->destructor = NULL;	tc->child = NULL;	tc->name = NULL;	tc->refs = NULL;	if (context) {		struct talloc_chunk *parent = talloc_chunk_from_ptr(context);		tc->parent = parent;		if (parent->child) {			parent->child->parent = NULL;		}		_TLIST_ADD(parent->child, tc);	} else {		tc->next = tc->prev = tc->parent = NULL;	}	return (void *)(tc+1);}/*  setup a destructor to be called on free of a pointer  the destructor should return 0 on success, or -1 on failure.  if the destructor fails then the free is failed, and the memory can  be continued to be used*/void talloc_set_destructor(const void *ptr, int (*destructor)(void *)){	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);	tc->destructor = destructor;}/*  increase the reference count on a piece of memory. */void talloc_increase_ref_count(const void *ptr){	talloc_reference(null_context, ptr);}/*  helper for talloc_reference()*/static int talloc_reference_destructor(void *ptr){	struct talloc_reference_handle *handle = ptr;	struct talloc_chunk *tc1 = talloc_chunk_from_ptr(ptr);	struct talloc_chunk *tc2 = talloc_chunk_from_ptr(handle->ptr);	if (tc1->destructor != (talloc_destructor_t)-1) {		tc1->destructor = NULL;	}	_TLIST_REMOVE(tc2->refs, handle);	talloc_free(handle);	return 0;}/*  make a secondary reference to a pointer, hanging off the given context.  the pointer remains valid until both the original caller and this given  context are freed.    the major use for this is when two different structures need to reference the   same underlying data, and you want to be able to free the two instances separately,  and in either order*/void *talloc_reference(const void *context, const void *ptr){	struct talloc_chunk *tc;	struct talloc_reference_handle *handle;	if (ptr == NULL) return NULL;	tc = talloc_chunk_from_ptr(ptr);	handle = talloc_named_const(context, sizeof(*handle), TALLOC_MAGIC_REFERENCE);	if (handle == NULL) return NULL;	/* note that we hang the destructor off the handle, not the	   main context as that allows the caller to still setup their	   own destructor on the context if they want to */	talloc_set_destructor(handle, talloc_reference_destructor);	handle->ptr = discard_const_p(void, ptr);	_TLIST_ADD(tc->refs, handle);	return handle->ptr;}/*  remove a secondary reference to a pointer. This undo's what  talloc_reference() has done. The context and pointer arguments  must match those given to a talloc_reference()*/static int talloc_unreference(const void *context, const void *ptr){	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);	struct talloc_reference_handle *h;	if (context == NULL) {		context = null_context;	}	for (h=tc->refs;h;h=h->next) {		struct talloc_chunk *p = talloc_parent_chunk(h);		if ((p==NULL && context==NULL) || p+1 == context) break;	}	if (h == NULL) {		return -1;	}	talloc_set_destructor(h, NULL);	_TLIST_REMOVE(tc->refs, h);	talloc_free(h);	return 0;}/*  remove a specific parent context from a pointer. This is a more  controlled varient of talloc_free()*/int talloc_unlink(const void *context, void *ptr){	struct talloc_chunk *tc_p, *new_p;	void *new_parent;	if (ptr == NULL) {		return -1;	}	if (context == NULL) {		context = null_context;	}	if (talloc_unreference(context, ptr) == 0) {		return 0;	}	if (context == NULL) {		if (talloc_parent_chunk(ptr) != NULL) {			return -1;		}	} else {		if (talloc_chunk_from_ptr(context) != talloc_parent_chunk(ptr)) {			return -1;		}	}		tc_p = talloc_chunk_from_ptr(ptr);	if (tc_p->refs == NULL) {		return talloc_free(ptr);	}	new_p = talloc_parent_chunk(tc_p->refs);	if (new_p) {		new_parent = new_p+1;	} else {		new_parent = NULL;	}	if (talloc_unreference(new_parent, ptr) != 0) {		return -1;	}	talloc_steal(new_parent, ptr);	return 0;}/*  add a name to an existing pointer - va_list version*/static void talloc_set_name_v(const void *ptr, const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);static void talloc_set_name_v(const void *ptr, const char *fmt, va_list ap){	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);	tc->name = talloc_vasprintf(ptr, fmt, ap);	if (tc->name) {		talloc_set_name_const(tc->name, ".name");	}}/*  add a name to an existing pointer*/void talloc_set_name(const void *ptr, const char *fmt, ...){	va_list ap;	va_start(ap, fmt);	talloc_set_name_v(ptr, fmt, ap);	va_end(ap);}/*   more efficient way to add a name to a pointer - the name must point to a    true string constant*/void talloc_set_name_const(const void *ptr, const char *name){	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);	tc->name = name;}/*  create a named talloc pointer. Any talloc pointer can be named, and  talloc_named() operates just like talloc() except that it allows you  to name the pointer.*/void *talloc_named(const void *context, size_t size, const char *fmt, ...){	va_list ap;	void *ptr;	ptr = _talloc(context, size);	if (ptr == NULL) return NULL;	va_start(ap, fmt);	talloc_set_name_v(ptr, fmt, ap);	va_end(ap);	return ptr;}/*  create a named talloc pointer. Any talloc pointer can be named, and  talloc_named() operates just like talloc() except that it allows you  to name the pointer.*/void *talloc_named_const(const void *context, size_t size, const char *name){	void *ptr;	ptr = _talloc(context, size);	if (ptr == NULL) {		return NULL;	}	talloc_set_name_const(ptr, name);	return ptr;}/*  return the name of a talloc ptr, or "UNNAMED"*/const char *talloc_get_name(const void *ptr){	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);	if (tc->name == TALLOC_MAGIC_REFERENCE) {		return ".reference";	}	if (tc->name) {		return tc->name;	}	return "UNNAMED";}/*  this is for compatibility with older versions of talloc*/void *talloc_init(const char *fmt, ...){	va_list ap;	void *ptr;	ptr = _talloc(NULL, 0);	if (ptr == NULL) return NULL;	va_start(ap, fmt);	talloc_set_name_v(ptr, fmt, ap);	va_end(ap);	return ptr;}/*    free a talloc pointer. This also frees all child pointers of this    pointer recursively   return 0 if the memory is actually freed, otherwise -1. The memory   will not be freed if the ref_count is > 1 or the destructor (if   any) returns non-zero*/int talloc_free(void *ptr){	struct talloc_chunk *tc;	if (ptr == NULL) {		return -1;	}	tc = talloc_chunk_from_ptr(ptr);	if (tc->refs) {		talloc_reference_destructor(tc->refs);		return -1;	}	if (tc->destructor) {		talloc_destructor_t d = tc->destructor;		if (d == (talloc_destructor_t)-1) {			return -1;		}		tc->destructor = (talloc_destructor_t)-1;		if (d(ptr) == -1) {			tc->destructor = d;			return -1;		}		tc->destructor = NULL;	}	while (tc->child) {		/* we need to work out who will own an abandoned child		   if it cannot be freed. In priority order, the first		   choice is owner of any remaining reference to this		   pointer, the second choice is our parent, and the		   final choice is the null context. */		void *child = tc->child+1;		const void *new_parent = null_context;		if (tc->child->refs) {			struct talloc_chunk *p = talloc_parent_chunk(tc->child->refs);			if (p) new_parent = p+1;		}		if (talloc_free(child) == -1) {			if (new_parent == null_context) {				struct talloc_chunk *p = talloc_parent_chunk(ptr);				if (p) new_parent = p+1;			}			talloc_steal(new_parent, child);		}	}	if (tc->parent) {		_TLIST_REMOVE(tc->parent->child, tc);		if (tc->parent->child) {			tc->parent->child->parent = tc->parent;		}	} else {		if (tc->prev) tc->prev->next = tc->next;		if (tc->next) tc->next->prev = tc->prev;	}	tc->magic = TALLOC_MAGIC_FREE;	free(tc);	return 0;

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