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📄 worker.c

📁 linux网络服务器工具
💻 C
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        if (threads[i]) { /* if we ever created this thread */#ifdef HAVE_PTHREAD_KILL            apr_os_thread_t *worker_os_thread;            apr_os_thread_get(&worker_os_thread, threads[i]);            pthread_kill(*worker_os_thread, WORKER_SIGNAL);#endif            rv = apr_thread_join(&thread_rv, threads[i]);            if (rv != APR_SUCCESS) {                ap_log_error(APLOG_MARK, APLOG_CRIT, rv, ap_server_conf,                             "apr_thread_join: unable to join worker "                             "thread %d",                             i);            }        }    }}static void join_start_thread(apr_thread_t *start_thread_id){    apr_status_t rv, thread_rv;    start_thread_may_exit = 1; /* tell it to give up in case it is still                                * trying to take over slots from a                                * previous generation                                */    rv = apr_thread_join(&thread_rv, start_thread_id);    if (rv != APR_SUCCESS) {        ap_log_error(APLOG_MARK, APLOG_CRIT, rv, ap_server_conf,                     "apr_thread_join: unable to join the start "                     "thread");    }}static void child_main(int child_num_arg){    apr_thread_t **threads;    apr_status_t rv;    thread_starter *ts;    apr_threadattr_t *thread_attr;    apr_thread_t *start_thread_id;    mpm_state = AP_MPMQ_STARTING; /* for benefit of any hooks that run as this                                   * child initializes                                   */    ap_my_pid = getpid();    ap_fatal_signal_child_setup(ap_server_conf);    apr_pool_create(&pchild, pconf);    /*stuff to do before we switch id's, so we have permissions.*/    ap_reopen_scoreboard(pchild, NULL, 0);    rv = SAFE_ACCEPT(apr_proc_mutex_child_init(&accept_mutex, ap_lock_fname,                                               pchild));    if (rv != APR_SUCCESS) {        ap_log_error(APLOG_MARK, APLOG_EMERG, rv, ap_server_conf,                     "Couldn't initialize cross-process lock in child");        clean_child_exit(APEXIT_CHILDFATAL);    }    if (unixd_setup_child()) {        clean_child_exit(APEXIT_CHILDFATAL);    }    ap_run_child_init(pchild, ap_server_conf);    /* done with init critical section */    /* Just use the standard apr_setup_signal_thread to block all signals     * from being received.  The child processes no longer use signals for     * any communication with the parent process.     */    rv = apr_setup_signal_thread();    if (rv != APR_SUCCESS) {        ap_log_error(APLOG_MARK, APLOG_EMERG, rv, ap_server_conf,                     "Couldn't initialize signal thread");        clean_child_exit(APEXIT_CHILDFATAL);    }    if (ap_max_requests_per_child) {        requests_this_child = ap_max_requests_per_child;    }    else {        /* coding a value of zero means infinity */        requests_this_child = INT_MAX;    }    /* Setup worker threads */    /* clear the storage; we may not create all our threads immediately,     * and we want a 0 entry to indicate a thread which was not created     */    threads = (apr_thread_t **)calloc(1,                                sizeof(apr_thread_t *) * ap_threads_per_child);    if (threads == NULL) {        ap_log_error(APLOG_MARK, APLOG_ALERT, errno, ap_server_conf,                     "malloc: out of memory");        clean_child_exit(APEXIT_CHILDFATAL);    }    ts = (thread_starter *)apr_palloc(pchild, sizeof(*ts));    apr_threadattr_create(&thread_attr, pchild);    /* 0 means PTHREAD_CREATE_JOINABLE */    apr_threadattr_detach_set(thread_attr, 0);    if (ap_thread_stacksize != 0) {        apr_threadattr_stacksize_set(thread_attr, ap_thread_stacksize);    }    ts->threads = threads;    ts->listener = NULL;    ts->child_num_arg = child_num_arg;    ts->threadattr = thread_attr;    rv = apr_thread_create(&start_thread_id, thread_attr, start_threads,                           ts, pchild);    if (rv != APR_SUCCESS) {        ap_log_error(APLOG_MARK, APLOG_ALERT, rv, ap_server_conf,                     "apr_thread_create: unable to create worker thread");        /* let the parent decide how bad this really is */        clean_child_exit(APEXIT_CHILDSICK);    }    mpm_state = AP_MPMQ_RUNNING;    /* If we are only running in one_process mode, we will want to     * still handle signals. */    if (one_process) {        /* Block until we get a terminating signal. */        apr_signal_thread(check_signal);        /* make sure the start thread has finished; signal_threads()         * and join_workers() depend on that         */        /* XXX join_start_thread() won't be awakened if one of our         *     threads encounters a critical error and attempts to         *     shutdown this child         */        join_start_thread(start_thread_id);        signal_threads(ST_UNGRACEFUL); /* helps us terminate a little more                           * quickly than the dispatch of the signal thread                           * beats the Pipe of Death and the browsers                           */        /* A terminating signal was received. Now join each of the         * workers to clean them up.         *   If the worker already exited, then the join frees         *   their resources and returns.         *   If the worker hasn't exited, then this blocks until         *   they have (then cleans up).         */        join_workers(ts->listener, threads);    }    else { /* !one_process */        /* remove SIGTERM from the set of blocked signals...  if one of         * the other threads in the process needs to take us down         * (e.g., for MaxRequestsPerChild) it will send us SIGTERM         */        unblock_signal(SIGTERM);        apr_signal(SIGTERM, dummy_signal_handler);        /* Watch for any messages from the parent over the POD */        while (1) {            rv = ap_mpm_pod_check(pod);            if (rv == AP_NORESTART) {                /* see if termination was triggered while we slept */                switch(terminate_mode) {                case ST_GRACEFUL:                    rv = AP_GRACEFUL;                    break;                case ST_UNGRACEFUL:                    rv = AP_RESTART;                    break;                }            }            if (rv == AP_GRACEFUL || rv == AP_RESTART) {                /* make sure the start thread has finished;                 * signal_threads() and join_workers depend on that                 */                join_start_thread(start_thread_id);                signal_threads(rv == AP_GRACEFUL ? ST_GRACEFUL : ST_UNGRACEFUL);                break;            }        }        /* A terminating signal was received. Now join each of the         * workers to clean them up.         *   If the worker already exited, then the join frees         *   their resources and returns.         *   If the worker hasn't exited, then this blocks until         *   they have (then cleans up).         */        join_workers(ts->listener, threads);    }    free(threads);    clean_child_exit(resource_shortage ? APEXIT_CHILDSICK : 0);}static int make_child(server_rec *s, int slot){    int pid;    if (slot + 1 > ap_max_daemons_limit) {        ap_max_daemons_limit = slot + 1;    }    if (one_process) {        set_signals();        ap_scoreboard_image->parent[slot].pid = getpid();        child_main(slot);    }    if ((pid = fork()) == -1) {        ap_log_error(APLOG_MARK, APLOG_ERR, errno, s,                     "fork: Unable to fork new process");        /* fork didn't succeed. Fix the scoreboard or else         * it will say SERVER_STARTING forever and ever         */        ap_update_child_status_from_indexes(slot, 0, SERVER_DEAD, NULL);        /* In case system resources are maxxed out, we don't want           Apache running away with the CPU trying to fork over and           over and over again. */        apr_sleep(apr_time_from_sec(10));        return -1;    }    if (!pid) {#ifdef HAVE_BINDPROCESSOR        /* By default, AIX binds to a single processor.  This bit unbinds         * children which will then bind to another CPU.         */        int status = bindprocessor(BINDPROCESS, (int)getpid(),                               PROCESSOR_CLASS_ANY);        if (status != OK)            ap_log_error(APLOG_MARK, APLOG_WARNING, errno,                         ap_server_conf,                         "processor unbind failed %d", status);#endif        RAISE_SIGSTOP(MAKE_CHILD);        apr_signal(SIGTERM, just_die);        child_main(slot);        clean_child_exit(0);    }    /* else */    if (ap_scoreboard_image->parent[slot].pid != 0) {        /* This new child process is squatting on the scoreboard         * entry owned by an exiting child process, which cannot         * exit until all active requests complete.         * Don't forget about this exiting child process, or we         * won't be able to kill it if it doesn't exit by the         * time the server is shut down.         */        ap_log_error(APLOG_MARK, APLOG_DEBUG, 0, ap_server_conf,                     "taking over scoreboard slot from %" APR_PID_T_FMT "%s",                     ap_scoreboard_image->parent[slot].pid,                     ap_scoreboard_image->parent[slot].quiescing ?                         " (quiescing)" : "");        ap_register_extra_mpm_process(ap_scoreboard_image->parent[slot].pid);    }    ap_scoreboard_image->parent[slot].quiescing = 0;    ap_scoreboard_image->parent[slot].pid = pid;    return 0;}/* start up a bunch of children */static void startup_children(int number_to_start){    int i;    for (i = 0; number_to_start && i < ap_daemons_limit; ++i) {        if (ap_scoreboard_image->parent[i].pid != 0) {            continue;        }        if (make_child(ap_server_conf, i) < 0) {            break;        }        --number_to_start;    }}/* * idle_spawn_rate is the number of children that will be spawned on the * next maintenance cycle if there aren't enough idle servers.  It is * doubled up to MAX_SPAWN_RATE, and reset only when a cycle goes by * without the need to spawn. */static int idle_spawn_rate = 1;#ifndef MAX_SPAWN_RATE#define MAX_SPAWN_RATE        (32)#endifstatic int hold_off_on_exponential_spawning;static void perform_idle_server_maintenance(void){    int i, j;    int idle_thread_count;    worker_score *ws;    process_score *ps;    int free_length;    int totally_free_length = 0;    int free_slots[MAX_SPAWN_RATE];    int last_non_dead;    int total_non_dead;    int active_thread_count = 0;    /* initialize the free_list */    free_length = 0;    idle_thread_count = 0;    last_non_dead = -1;    total_non_dead = 0;    for (i = 0; i < ap_daemons_limit; ++i) {        /* Initialization to satisfy the compiler. It doesn't know         * that ap_threads_per_child is always > 0 */        int status = SERVER_DEAD;        int any_dying_threads = 0;        int any_dead_threads = 0;        int all_dead_threads = 1;        if (i >= ap_max_daemons_limit && totally_free_length == idle_spawn_rate)            break;        ps = &ap_scoreboard_image->parent[i];        for (j = 0; j < ap_threads_per_child; j++) {            ws = &ap_scoreboard_image->servers[i][j];            status = ws->status;            /* XXX any_dying_threads is probably no longer needed    GLA */            any_dying_threads = any_dying_threads ||                                (status == SERVER_GRACEFUL);            any_dead_threads = any_dead_threads || (status == SERVER_DEAD);            all_dead_threads = all_dead_threads &&                                   (status == SERVER_DEAD ||                                    status == SERVER_GRACEFUL);            /* We consider a starting server as idle because we started it             * at least a cycle ago, and if it still hasn't finished starting             * then we're just going to swamp things worse by forking more.             * So we hopefully won't need to fork more if we count it.             * This depends on the ordering of SERVER_READY and SERVER_STARTING.             */            if (ps->pid != 0) { /* XXX just set all_dead_threads in outer for                                   loop if no pid?  not much else matters */                if (status <= SERVER_READY &&                         !ps->quiescing &&                        ps->generation == ap_my_generation) {                    ++idle_thread_count;                }                if (status >= SERVER_READY && status < SERVER_GRACEFUL) {                    ++active_thread_count;                }            }        }        if (any_dead_threads && totally_free_length < idle_spawn_rate                && free_length < MAX_SPAWN_RATE                && (!ps->pid               /* no process in the slot */                    || ps->quiescing)) {   /* or at least one is going away */            if (all_dead_threads) {

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