📄 octopus.frm
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Private Sub Alarm_MouseUp(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)
DoMouseUp Button, Shift, X, Y
End Sub
Private Sub Arm_DblClick()
mBack_Click
End Sub
Private Sub Arm_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 1 Then
DoMouseDown Button, Shift, X, Y
Else
Form1.PopupMenu mPopupMenu
End If
End Sub
Private Sub Arm_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 1 Then
DoMouseMove Button, Shift, X, Y
End If
End Sub
Private Sub Arm_MouseUp(Button As Integer, Shift As Integer, X As Single, Y As Single)
DoMouseUp Button, Shift, X, Y
End Sub
Private Sub BabyOctopus_DblClick()
mBack_Click
End Sub
Private Sub BabyOctopus_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 1 Then
DoMouseDown Button, Shift, X, Y
Else
Form1.PopupMenu mPopupMenu
End If
End Sub
Private Sub BabyOctopus_MouseMove(Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 1 Then
DoMouseMove Button, Shift, X, Y
End If
End Sub
Private Sub BabyOctopus_MouseUp(Button As Integer, Shift As Integer, X As Single, Y As Single)
DoMouseUp Button, Shift, X, Y
End Sub
Private Sub Diver_DblClick(Index As Integer)
mBack_Click
End Sub
Private Sub Diver_MouseDown(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 1 Then
DoMouseDown Button, Shift, X, Y
Else
Form1.PopupMenu mPopupMenu
End If
End Sub
Private Sub Diver_MouseMove(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 1 Then
DoMouseMove Button, Shift, X, Y
End If
End Sub
Private Sub Diver_MouseUp(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)
DoMouseUp Button, Shift, X, Y
End Sub
Private Sub DiverStep_DblClick(Index As Integer)
mBack_Click
End Sub
Private Sub DiverStep_MouseDown(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 1 Then
DoMouseDown Button, Shift, X, Y
Else
Form1.PopupMenu mPopupMenu
End If
End Sub
Private Sub DiverStep_MouseMove(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)
If Button = 1 Then
DoMouseMove Button, Shift, X, Y
End If
End Sub
Private Sub DiverStep_MouseUp(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)
DoMouseUp Button, Shift, X, Y
End Sub
Private Sub Form_Load()
Dim i As Byte
Randomize Second(Time)
SetWindowRgn hWnd, CreateRectRgn(3, 22, 336, 220), True
ButtonNo = -1
GameNo = 0
ButtonPressed = False
Bag = 0
ClearMissCount = 0
TempCount = 0
SetAlarm = 0
SetTime = 0
ButtonPressedTime = 0
BackCase.Left = FrontCase.Left
BackCase.Top = FrontCase.Top
StopAlarm = False
Alarming = False
For i = 0 To 4
EndOfTentacle(i) = 0
TentacleDirection(i) = 0
TentacleCount(i) = 0
Next
MaxTentacleCount(0) = 3
MaxTentacleCount(1) = 4
MaxTentacleCount(2) = 5
MaxTentacleCount(3) = 4
MaxTentacleCount(4) = 3
TentacleNo = 0
DiverPosition = 0
OnTheBoatCount = 10
Caught = 0
Score = 0
Miss = 0
Playing = False
SecondCount = 0
ScoreShown = False
If GetSetting("Game & Watch Simulator", "Octopus", "Sound", "NotFound") = "NotFound" Then
mSound.Checked = True
SaveSetting "Game & Watch Simulator", "Octopus", "Sound", mSound.Checked
Else
mSound.Checked = GetSetting("Game & Watch Simulator", "Octopus", "Sound")
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Left", "NotFound") = "NotFound" Then
Left = -44
SaveSetting "Game & Watch Simulator", "Octopus", "Left", Left
Else
Left = GetSetting("Game & Watch Simulator", "Octopus", "Left")
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Top", "NotFound") = "NotFound" Then
Top = -336
SaveSetting "Game & Watch Simulator", "Octopus", "Top", Top
Else
Top = GetSetting("Game & Watch Simulator", "Octopus", "Top")
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Seconds", "NotFound") <> "NotFound" Then
DeleteSetting "Game & Watch Simulator", "Octopus", "Seconds"
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Diver Speed", "NotFound") = "NotFound" Then
SaveSetting "Game & Watch Simulator", "Octopus", "Diver Speed", 300
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Game A Speed", "NotFound") = "NotFound" Then
SaveSetting "Game & Watch Simulator", "Octopus", "Game A Speed", 220
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Game B Speed", "NotFound") = "NotFound" Then
SaveSetting "Game & Watch Simulator", "Octopus", "Game B Speed", 170
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Game A High Score", "NotFound") = "NotFound" Then
SaveSetting "Game & Watch Simulator", "Octopus", "Game A High Score", 0
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Game B High Score", "NotFound") = "NotFound" Then
SaveSetting "Game & Watch Simulator", "Octopus", "Game B High Score", 0
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Alarm Time", "NotFound") = "NotFound" Then
SaveSetting "Game & Watch Simulator", "Octopus", "Alarm Time", "120000 PM"
SaveSetting "Game & Watch Simulator", "Octopus", "Alarm On", False
End If
'Always on top
If GetSetting("Game & Watch Simulator", "Octopus", "Always on Top", "NotFound") = "NotFound" Then
mAlwaysOnTop.Checked = False
SaveSetting "Game & Watch Simulator", "Octopus", "Always on Top", mAlwaysOnTop.Checked
Else
mAlwaysOnTop.Checked = GetSetting("Game & Watch Simulator", "Octopus", "Always on Top")
End If
If mAlwaysOnTop.Checked Then
SetWindowPos hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOSIZE Or SWP_NOMOVE
Else
SetWindowPos hWnd, HWND_NOTOPMOST, 0, 0, 0, 0, SWP_NOSIZE Or SWP_NOMOVE
End If
If GetSetting("Game & Watch Simulator", "Octopus", "Auto Show", "NotFound") = "NotFound" Then
mAutoShow.Checked = True
SaveSetting "Game & Watch Simulator", "Octopus", "Auto Show", mAutoShow.Checked
mInstructions_Click
SetWindowPos Form4.hWnd, HWND_TOPMOST, 0, 0, 0, 0, SWP_NOSIZE Or SWP_NOMOVE
Else
mAutoShow.Checked = GetSetting("Game & Watch Simulator", "Octopus", "Auto Show")
End If
GameAButton.Picture = Button0(0).Picture
GameBButton.Picture = Button0(0).Picture
TimeButton.Picture = Button0(0).Picture
LeftButton.Picture = Button1(0).Picture
RightButton.Picture = Button1(0).Picture
AlarmButton.Picture = Button2(0).Picture
ACLButton.Picture = Button2(0).Picture
Logo.Picture = GWLogo(0).Picture
'set system tray
SystemTray.cbSize = Len(SystemTray) 'size of system tray notification
SystemTray.hWnd = Me.hWnd 'form handle
SystemTray.uId = vbNull
SystemTray.uFlags = NIF_ICON Or NIF_TIP Or NIF_MESSAGE 'show icon and tip in system tray and return messages
SystemTray.ucallbackMessage = WM_MOUSEMOVE 'return messages in mousemove event when user do something with that icon
SystemTray.hIcon = Icon 'specify an icon to show in system tray
SystemTray.szTip = "Octopus" & vbNullChar 'specify tip text
Call Shell_NotifyIcon(NIM_ADD, SystemTray) 'add an icon into system tray
End Sub
Private Sub Form_KeyDown(KeyCode As Integer, Shift As Integer)
If ButtonNo = -1 And Not ButtonPressed And (Add3Score = 0 Or Not Playing) Then
If KeyCode = vbKeyLeft Or KeyCode = vbKeyUp Then 'Left
If LeftButton.Picture <> Button1(1).Picture Then
LeftButton.Picture = Button1(1).Picture
ButtonPressed = True
ButtonPressedTime = 0
If Playing And Caught = 0 Then
DoPressLeftButton
ElseIf SetAlarm > 0 Or SetTime = 1 Then
DoSetTime True
End If
End If
ElseIf KeyCode = vbKeyRight Or KeyCode = vbKeyDown Then 'Right
If RightButton.Picture <> Button1(1).Picture Then
RightButton.Picture = Button1(1).Picture
ButtonPressed = True
ButtonPressedTime = 0
If Playing And Caught = 0 And ((ClearMissCount > 0 And DiverPosition > 0 And DiverPosition <= 5) Or (ClearMissCount = 0 And DiverPosition <= 5)) Then
DoPressRightButton
ElseIf SetAlarm > 0 Or SetTime = 1 Then
DoSetTime False
End If
End If
ElseIf KeyCode = vbKey1 Then 'Game A
If GameAButton.Picture <> Button0(1).Picture Then
GameAButton.Picture = Button0(1).Picture
ButtonPressed = True
If (Not Playing Or Miss = 4) And SetAlarm = 0 And SetTime = 0 Then
DoShowScore (GetSetting("Game & Watch Simulator", "Octopus", "Game A High Score"))
DoShowGameType (1)
End If
End If
ElseIf KeyCode = vbKey2 Then 'Game B
If GameBButton.Picture <> Button0(1).Picture Then
GameBButton.Picture = Button0(1).Picture
ButtonPressed = True
If (Not Playing Or Miss = 4) And SetAlarm = 0 And SetTime = 0 Then
DoShowScore (GetSetting("Game & Watch Simulator", "Octopus", "Game B High Score"))
DoShowGameType (2)
End If
End If
ElseIf KeyCode = vbKeyT Then 'Time
If TimeButton.Picture <> Button0(1).Picture Then
TimeButton.Picture = Button0(1).Picture
ButtonPressed = True
If Not Playing Or Miss = 4 Then
If SetAlarm = 0 Then
DoShowTime GetSetting("Game & Watch Simulator", "Octopus", "Alarm Time")
BabyOctopus.Visible = True
ElseIf SetTime = 0 Then
DoShowTime Format(Time, "hhmmss AMPM")
BabyOctopus.Visible = False
End If
End If
End If
ElseIf KeyCode = vbKeyA Then 'Alarm
If AlarmButton.Picture <> Button2(1).Picture Then
AlarmButton.Picture = Button2(1).Picture
ButtonPressed = True
If (Not Playing Or Miss = 4) And SetTime = 0 Then
If SetAlarm = 0 Then
DoClearScreen
SetAlarm = 1
DoShowTime GetSetting("Game & Watch Simulator", "Octopus", "Alarm Time")
BabyOctopus.Visible = True
AlarmOn = GetSetting("Game & Watch Simulator", "Octopus", "Alarm On")
Else
AlarmOn = Not AlarmOn
End If
Note.Visible = AlarmOn
End If
End If
ElseIf KeyCode = vbKeyR Then 'ACL
If ACLButton.Picture <> Button2(1).Picture Then
ACLButton.Picture = Button2(1).Picture
ResetScreen.Visible = True
ButtonPressed = True
End If
ElseIf KeyCode = vbKeyS Then 'Sound On/Off
If Not ButtonPressed Then
ButtonPressed = True
End If
End If
End If
End Sub
Private Sub Form_KeyUp(KeyCode As Integer, Shift As Integer)
If KeyCode = vbKeyF1 Then
mInstructions_Click
ElseIf KeyCode = vbKeyB Then
mBack_Click
ElseIf KeyCode = vbKeyI Then
mInstructions_Click
ElseIf KeyCode = vbKeyO Then
mOptions_Click
ElseIf KeyCode = vbKeyReturn Then
Form1.PopupMenu mPopupMenu
ElseIf ButtonNo = -1 And ButtonPressed Then
DoStopAlarm
If LeftButton.Picture = Button1(1).Picture Then 'Left
LeftButton.Picture = Button1(0).Picture
ButtonPressedTime = 0
ElseIf RightButton.Picture = Button1(1).Picture Then 'Right
RightButton.Picture = Button1(0).Picture
ButtonPressedTime = 0
ElseIf GameAButton.Picture = Button0(1).Picture Then 'Game A
GameAButton.Picture = Button0(0).Picture
If (Not Playing Or Miss = 4) And SetAlarm = 0 And SetTime = 0 Then
If Miss = 4 Then
DoClearCurrentGame
End If
GameNo = 1
DoGameStart
End If
ElseIf GameBButton.Picture = Button0(1).Picture Then 'Game B
GameBButton.Picture = Button0(0).Picture
If (Not Playing Or Miss = 4) And SetAlarm = 0 And SetTime = 0 Then
If Miss = 4 Then
DoClearCurrentGame
End If
GameNo = 2
DoGameStart
End If
ElseIf TimeButton.Picture = Button0(1).Picture Then 'Time
TimeButton.Picture = Button0(0).Picture
SetAlarm = 0
SetTime = 0
If Not Playing Then
BabyOctopus.Visible = False
Timer1.Interval = 50
End If
If SetAlarm > 0 Then
SaveSetting "Game & Watch Simulator", "Octopus", "Alarm Time", AlarmTime
SetAlarm = 0
DoClearScreen
StopAlarm = False
ElseIf SetTime > 0 Then
Time = Mid(AlarmTime, 1, 2) + ":" + Mid(AlarmTime, 3, 2) + ":" + Mid(AlarmTime, 5, 5)
SetTime = 0
DoClearScreen
StopAlarm = False
End If
If Miss = 4 Then
DoClearCurrentGame
DoStartAgain
End If
ElseIf AlarmButton.Picture = Button2(1).Picture Then 'Alarm
AlarmButton.Picture = Button2(0).Picture
If (Not Playing Or Miss = 4) And SetTime = 0 Then
Timer1.Interval = 200
If SetAlarm = 1 Then
AlarmTime = GetSetting("Game & Watch Simulator", "Octopus", "Alarm Time")
SetAlarm = 2
ElseIf SetAlarm = 2 Then
SaveSetting "Game & Watch Simulator", "Octopus", "Alarm On", AlarmOn
End If
End If
ElseIf ACLButton.Picture = Button2(1).Picture Then 'ACL
ACLButton.Picture = Button2(0).Picture
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