📄 playererror.as
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/*
* Copyright 2008 Anssi Piirainen
*
* This file is part of FlowPlayer.
*
* FlowPlayer is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* FlowPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with FlowPlayer. If not, see <http://www.gnu.org/licenses/>.
*/
package org.flowplayer.model {
import org.flowplayer.model.ErrorCode; /**
* @author api
*/
public class PlayerError extends ErrorCode {
public static const INIT_FAILED:PlayerError = new PlayerError(PlayerEventType.ERROR, 300, "Player initialization failed");
public static const PLUGIN_LOAD_FAILED:PlayerError = new PlayerError(PlayerEventType.ERROR, 301, "Unable to load plugin");
public static const PLUGIN_INVOKE_FAILED:PlayerError = new PlayerError(PlayerEventType.ERROR, 302, "Error when invoking plugin external method");
public static const RESOURCE_LOAD_FAILED:PlayerError = new PlayerError(PlayerEventType.ERROR, 303, "Failed to load a resource");
public function PlayerError(eventType:EventType, code:int, message:String) {
super(eventType, code, message);
} }
}
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