📄 playbuttonoverlay.as
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/* * Copyright (c) 2008, 2009 Flowplayer Oy * * This file is part of Flowplayer. * * Flowplayer is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * Flowplayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Flowplayer. If not, see <http://www.gnu.org/licenses/>. */package org.flowplayer.model { import org.flowplayer.model.DisplayPropertiesImpl; /** * @author api */ public class PlayButtonOverlay extends DisplayPluginModelImpl {
private var _fadeSpeed:int; private var _rotateSpeed:int; private var _url:String;
private var _label:String; private var _replayLabel:String; private var _buffering:Boolean;
public function PlayButtonOverlay() { super(null, "play", false); // these are used initially before screen is arranged // once screen is availabe, these will be overridden top = "45%"; left = "50%"; width = "22%"; height = "22%"; display = "block"; _buffering = true; _rotateSpeed = 50; _fadeSpeed = 500; _replayLabel = "Play again"; } public function get url():String { return _url; } public function set url(url:String):void { _url = url; }
public function get fadeSpeed():int { return _fadeSpeed;
}
public function set fadeSpeed(fadeSpeed:int):void { _fadeSpeed = fadeSpeed;
} public function get rotateSpeed():int { if (_rotateSpeed > 100) return 100; return _rotateSpeed; } public function set rotateSpeed(rotateSpeed:int):void { _rotateSpeed = rotateSpeed; } public function get label():String { return _label; } public function set label(label:String):void { _label = label; } public function get replayLabel():String { return _replayLabel; } public function set replayLabel(replayLabel:String):void { _replayLabel = replayLabel; }
public function get buffering():Boolean { return _buffering;
}
public function set buffering(buffering:Boolean):void { _buffering = buffering;
} }}
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