📄 onconditiontrue.as
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/** * Copyright (c) 2007 Moses Gunesch * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */package org.goasap.utils.customadvance { import org.goasap.GoEngine; import org.goasap.interfaces.IUpdatable; import org.goasap.items.GoItem; /** * A custom advance type that triggers when a callback returns true. * * @author Moses Gunesch */ public class OnConditionTrue extends SequenceAdvance implements IUpdatable { // -== Public Properties ==- /** * The pulse on which to call the callback function. Defaults to * GoItem.defaultPulseInterval if not specified. */ public function get pulseInterval() : int { if (isNaN(_pulse)) _pulse = GoItem.defaultPulseInterval; return _pulse; } // -== Protected Properties ==- /** * @private */ protected var _function : Function; /** * @private */ protected var _pulse : Number; // -== Public Methods ==- /** * @param callbackThatReturnsBoolean Any function that returns a Boolean value * @param pulseInterval The pulse on which to call the callback function, which defaults to * GoItem.defaultPulseInterval if not specified. */ public function OnConditionTrue(callbackThatReturnsBoolean: Function, pulseInterval:Number=NaN) : void { super(); _function = callbackThatReturnsBoolean; _pulse = pulseInterval; } override public function start() : Boolean { GoEngine.addItem(this); _state = PLAYING; return true; } override public function stop() : Boolean { GoEngine.removeItem(this); _state = STOPPED; return true; } override public function pause() : Boolean { if (_state==STOPPED || _state==PAUSED) return false; _state = PAUSED; GoEngine.removeItem(this); return true; } override public function resume() : Boolean { if (_state != PAUSED) return false; GoEngine.addItem(this); return true; } public function update(currentTime : Number) : void { if (_function()===true) super.dispatchAdvance(); } }}
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