📄 af_inet.c
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/* * INET An implementation of the TCP/IP protocol suite for the LINUX * operating system. INET is implemented using the BSD Socket * interface as the means of communication with the user level. * * PF_INET protocol family socket handler. * * Version: $Id: af_inet.c,v 1.136 2001/11/06 22:21:08 davem Exp $ * * Authors: Ross Biro, <bir7@leland.Stanford.Edu> * Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> * Florian La Roche, <flla@stud.uni-sb.de> * Alan Cox, <A.Cox@swansea.ac.uk> * * Changes (see also sock.c) * * piggy, * Karl Knutson : Socket protocol table * A.N.Kuznetsov : Socket death error in accept(). * John Richardson : Fix non blocking error in connect() * so sockets that fail to connect * don't return -EINPROGRESS. * Alan Cox : Asynchronous I/O support * Alan Cox : Keep correct socket pointer on sock structures * when accept() ed * Alan Cox : Semantics of SO_LINGER aren't state moved * to close when you look carefully. With * this fixed and the accept bug fixed * some RPC stuff seems happier. * Niibe Yutaka : 4.4BSD style write async I/O * Alan Cox, * Tony Gale : Fixed reuse semantics. * Alan Cox : bind() shouldn't abort existing but dead * sockets. Stops FTP netin:.. I hope. * Alan Cox : bind() works correctly for RAW sockets. Note * that FreeBSD at least was broken in this respect * so be careful with compatibility tests... * Alan Cox : routing cache support * Alan Cox : memzero the socket structure for compactness. * Matt Day : nonblock connect error handler * Alan Cox : Allow large numbers of pending sockets * (eg for big web sites), but only if * specifically application requested. * Alan Cox : New buffering throughout IP. Used dumbly. * Alan Cox : New buffering now used smartly. * Alan Cox : BSD rather than common sense interpretation of * listen. * Germano Caronni : Assorted small races. * Alan Cox : sendmsg/recvmsg basic support. * Alan Cox : Only sendmsg/recvmsg now supported. * Alan Cox : Locked down bind (see security list). * Alan Cox : Loosened bind a little. * Mike McLagan : ADD/DEL DLCI Ioctls * Willy Konynenberg : Transparent proxying support. * David S. Miller : New socket lookup architecture. * Some other random speedups. * Cyrus Durgin : Cleaned up file for kmod hacks. * Andi Kleen : Fix inet_stream_connect TCP race. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version * 2 of the License, or (at your option) any later version. */#include <linux/config.h>#include <linux/errno.h>#include <linux/types.h>#include <linux/socket.h>#include <linux/in.h>#include <linux/kernel.h>#include <linux/major.h>#include <linux/sched.h>#include <linux/timer.h>#include <linux/string.h>#include <linux/sockios.h>#include <linux/net.h>#include <linux/fcntl.h>#include <linux/mm.h>#include <linux/interrupt.h>#include <linux/proc_fs.h>#include <linux/stat.h>#include <linux/init.h>#include <linux/poll.h>#include <linux/netfilter_ipv4.h>#include <asm/uaccess.h>#include <asm/system.h>#include <linux/smp_lock.h>#include <linux/inet.h>#include <linux/netdevice.h>#include <linux/brlock.h>#include <net/ip.h>#include <net/protocol.h>#include <net/arp.h>#include <net/route.h>#include <net/tcp.h>#include <net/udp.h>#include <linux/skbuff.h>#include <net/sock.h>#include <net/raw.h>#include <net/icmp.h>#include <net/ipip.h>#include <net/inet_common.h>#ifdef CONFIG_IP_MROUTE#include <linux/mroute.h>#endif#include <linux/if_bridge.h>#ifdef CONFIG_KMOD#include <linux/kmod.h>#endif#ifdef CONFIG_NET_DIVERT#include <linux/divert.h>#endif /* CONFIG_NET_DIVERT */#if defined(CONFIG_NET_RADIO) || defined(CONFIG_NET_PCMCIA_RADIO)#include <linux/wireless.h> /* Note : will define WIRELESS_EXT */#endif /* CONFIG_NET_RADIO || CONFIG_NET_PCMCIA_RADIO */struct linux_mib net_statistics[NR_CPUS*2];#ifdef INET_REFCNT_DEBUGatomic_t inet_sock_nr;#endifextern int raw_get_info(char *, char **, off_t, int);extern int snmp_get_info(char *, char **, off_t, int);extern int netstat_get_info(char *, char **, off_t, int);extern int afinet_get_info(char *, char **, off_t, int);extern int tcp_get_info(char *, char **, off_t, int);extern int udp_get_info(char *, char **, off_t, int);extern void ip_mc_drop_socket(struct sock *sk);#ifdef CONFIG_DLCIextern int dlci_ioctl(unsigned int, void*);#endif#ifdef CONFIG_DLCI_MODULEint (*dlci_ioctl_hook)(unsigned int, void *);#endif#if defined(CONFIG_BRIDGE) || defined(CONFIG_BRIDGE_MODULE)int (*br_ioctl_hook)(unsigned long);#endif#if defined(CONFIG_VLAN_8021Q) || defined(CONFIG_VLAN_8021Q_MODULE)int (*vlan_ioctl_hook)(unsigned long arg);#endif/* The inetsw table contains everything that inet_create needs to * build a new socket. */struct list_head inetsw[SOCK_MAX];/* New destruction routine */void inet_sock_destruct(struct sock *sk){ __skb_queue_purge(&sk->receive_queue); __skb_queue_purge(&sk->error_queue); if (sk->type == SOCK_STREAM && sk->state != TCP_CLOSE) { printk("Attempt to release TCP socket in state %d %p\n", sk->state, sk); return; } if (!sk->dead) { printk("Attempt to release alive inet socket %p\n", sk); return; } BUG_TRAP(atomic_read(&sk->rmem_alloc) == 0); BUG_TRAP(atomic_read(&sk->wmem_alloc) == 0); BUG_TRAP(sk->wmem_queued == 0); BUG_TRAP(sk->forward_alloc == 0); if (sk->protinfo.af_inet.opt) kfree(sk->protinfo.af_inet.opt); dst_release(sk->dst_cache);#ifdef INET_REFCNT_DEBUG atomic_dec(&inet_sock_nr); printk(KERN_DEBUG "INET socket %p released, %d are still alive\n", sk, atomic_read(&inet_sock_nr));#endif}void inet_sock_release(struct sock *sk){ if (sk->prot->destroy) sk->prot->destroy(sk); /* Observation: when inet_sock_release is called, processes have * no access to socket. But net still has. * Step one, detach it from networking: * * A. Remove from hash tables. */ sk->prot->unhash(sk); /* In this point socket cannot receive new packets, * but it is possible that some packets are in flight * because some CPU runs receiver and did hash table lookup * before we unhashed socket. They will achieve receive queue * and will be purged by socket destructor. * * Also we still have packets pending on receive * queue and probably, our own packets waiting in device queues. * sock_destroy will drain receive queue, but transmitted * packets will delay socket destruction until the last reference * will be released. */ sock_orphan(sk);#ifdef INET_REFCNT_DEBUG if (atomic_read(&sk->refcnt) != 1) { printk(KERN_DEBUG "Destruction inet %p delayed, c=%d\n", sk, atomic_read(&sk->refcnt)); }#endif sock_put(sk);}/* * The routines beyond this point handle the behaviour of an AF_INET * socket object. Mostly it punts to the subprotocols of IP to do * the work. */ /* * Set socket options on an inet socket. */ int inet_setsockopt(struct socket *sock, int level, int optname, char *optval, int optlen){ struct sock *sk=sock->sk; return sk->prot->setsockopt(sk,level,optname,optval,optlen);}/* * Get a socket option on an AF_INET socket. * * FIX: POSIX 1003.1g is very ambiguous here. It states that * asynchronous errors should be reported by getsockopt. We assume * this means if you specify SO_ERROR (otherwise whats the point of it). */int inet_getsockopt(struct socket *sock, int level, int optname, char *optval, int *optlen){ struct sock *sk=sock->sk; return sk->prot->getsockopt(sk,level,optname,optval,optlen);}/* * Automatically bind an unbound socket. */static int inet_autobind(struct sock *sk){ /* We may need to bind the socket. */ lock_sock(sk); if (sk->num == 0) { if (sk->prot->get_port(sk, 0) != 0) { release_sock(sk); return -EAGAIN; } sk->sport = htons(sk->num); } release_sock(sk); return 0;}/* * Move a socket into listening state. */ int inet_listen(struct socket *sock, int backlog){ struct sock *sk = sock->sk; unsigned char old_state; int err; lock_sock(sk); err = -EINVAL; if (sock->state != SS_UNCONNECTED || sock->type != SOCK_STREAM) goto out; old_state = sk->state; if (!((1<<old_state)&(TCPF_CLOSE|TCPF_LISTEN))) goto out; /* Really, if the socket is already in listen state * we can only allow the backlog to be adjusted. */ if (old_state != TCP_LISTEN) { err = tcp_listen_start(sk); if (err) goto out; } sk->max_ack_backlog = backlog; err = 0;out: release_sock(sk); return err;}/* * Create an inet socket. */static int inet_create(struct socket *sock, int protocol){ struct sock *sk; struct list_head *p; struct inet_protosw *answer; sock->state = SS_UNCONNECTED; sk = sk_alloc(PF_INET, GFP_KERNEL, 1); if (sk == NULL) goto do_oom; /* Look for the requested type/protocol pair. */ answer = NULL; br_read_lock_bh(BR_NETPROTO_LOCK); list_for_each(p, &inetsw[sock->type]) { answer = list_entry(p, struct inet_protosw, list); /* Check the non-wild match. */ if (protocol == answer->protocol) { if (protocol != IPPROTO_IP) break; } else { /* Check for the two wild cases. */ if (IPPROTO_IP == protocol) { protocol = answer->protocol; break; } if (IPPROTO_IP == answer->protocol) break; } answer = NULL; } br_read_unlock_bh(BR_NETPROTO_LOCK); if (!answer) goto free_and_badtype; if (answer->capability > 0 && !capable(answer->capability)) goto free_and_badperm; if (!protocol) goto free_and_noproto; sock->ops = answer->ops; sk->prot = answer->prot; sk->no_check = answer->no_check; if (INET_PROTOSW_REUSE & answer->flags) sk->reuse = 1; if (SOCK_RAW == sock->type) { sk->num = protocol; if (IPPROTO_RAW == protocol) sk->protinfo.af_inet.hdrincl = 1; } if (ipv4_config.no_pmtu_disc) sk->protinfo.af_inet.pmtudisc = IP_PMTUDISC_DONT; else sk->protinfo.af_inet.pmtudisc = IP_PMTUDISC_WANT; sk->protinfo.af_inet.id = 0; sock_init_data(sock,sk); sk->destruct = inet_sock_destruct; sk->zapped = 0; sk->family = PF_INET; sk->protocol = protocol; sk->backlog_rcv = sk->prot->backlog_rcv; sk->protinfo.af_inet.ttl = sysctl_ip_default_ttl; sk->protinfo.af_inet.mc_loop = 1; sk->protinfo.af_inet.mc_ttl = 1; sk->protinfo.af_inet.mc_index = 0; sk->protinfo.af_inet.mc_list = NULL;#ifdef INET_REFCNT_DEBUG atomic_inc(&inet_sock_nr);#endif if (sk->num) { /* It assumes that any protocol which allows * the user to assign a number at socket * creation time automatically * shares. */ sk->sport = htons(sk->num); /* Add to protocol hash chains. */ sk->prot->hash(sk); } if (sk->prot->init) { int err = sk->prot->init(sk); if (err != 0) { inet_sock_release(sk); return err; } } return 0;free_and_badtype: sk_free(sk); return -ESOCKTNOSUPPORT;free_and_badperm: sk_free(sk); return -EPERM;free_and_noproto: sk_free(sk); return -EPROTONOSUPPORT;do_oom: return -ENOBUFS;}/* * The peer socket should always be NULL (or else). When we call this * function we are destroying the object and from then on nobody * should refer to it. */ int inet_release(struct socket *sock){ struct sock *sk = sock->sk; if (sk) { long timeout; /* Applications forget to leave groups before exiting */ ip_mc_drop_socket(sk); /* If linger is set, we don't return until the close * is complete. Otherwise we return immediately. The * actually closing is done the same either way. * * If the close is due to the process exiting, we never * linger.. */ timeout = 0; if (sk->linger && !(current->flags & PF_EXITING)) timeout = sk->lingertime; sock->sk = NULL; sk->prot->close(sk, timeout); } return(0);}/* It is off by default, see below. */int sysctl_ip_nonlocal_bind;static int inet_bind(struct socket *sock, struct sockaddr *uaddr, int addr_len){ struct sockaddr_in *addr=(struct sockaddr_in *)uaddr; struct sock *sk=sock->sk; unsigned short snum; int chk_addr_ret; int err; /* If the socket has its own bind function then use it. (RAW) */ if(sk->prot->bind) return sk->prot->bind(sk, uaddr, addr_len); if (addr_len < sizeof(struct sockaddr_in)) return -EINVAL; chk_addr_ret = inet_addr_type(addr->sin_addr.s_addr); /* Not specified by any standard per-se, however it breaks too * many applications when removed. It is unfortunate since * allowing applications to make a non-local bind solves * several problems with systems using dynamic addressing. * (ie. your servers still start up even if your ISDN link * is temporarily down) */ if (sysctl_ip_nonlocal_bind == 0 && sk->protinfo.af_inet.freebind == 0 && addr->sin_addr.s_addr != INADDR_ANY && chk_addr_ret != RTN_LOCAL && chk_addr_ret != RTN_MULTICAST && chk_addr_ret != RTN_BROADCAST) return -EADDRNOTAVAIL; snum = ntohs(addr->sin_port); if (snum && snum < PROT_SOCK && !capable(CAP_NET_BIND_SERVICE)) return -EACCES; /* We keep a pair of addresses. rcv_saddr is the one * used by hash lookups, and saddr is used for transmit. * * In the BSD API these are the same except where it * would be illegal to use them (multicast/broadcast) in * which case the sending device address is used. */ lock_sock(sk); /* Check these errors (active socket, double bind). */ err = -EINVAL; if ((sk->state != TCP_CLOSE) || (sk->num != 0)) goto out; sk->rcv_saddr = sk->saddr = addr->sin_addr.s_addr; if (chk_addr_ret == RTN_MULTICAST || chk_addr_ret == RTN_BROADCAST) sk->saddr = 0; /* Use device */ /* Make sure we are allowed to bind here. */ if (sk->prot->get_port(sk, snum) != 0) { sk->saddr = sk->rcv_saddr = 0; err = -EADDRINUSE; goto out; } if (sk->rcv_saddr) sk->userlocks |= SOCK_BINDADDR_LOCK; if (snum) sk->userlocks |= SOCK_BINDPORT_LOCK; sk->sport = htons(sk->num); sk->daddr = 0; sk->dport = 0; sk_dst_reset(sk); err = 0;out: release_sock(sk); return err;}int inet_dgram_connect(struct socket *sock, struct sockaddr * uaddr, int addr_len, int flags){ struct sock *sk=sock->sk; if (uaddr->sa_family == AF_UNSPEC) return sk->prot->disconnect(sk, flags); if (sk->num==0 && inet_autobind(sk) != 0) return -EAGAIN; return sk->prot->connect(sk, (struct sockaddr *)uaddr, addr_len);}static long inet_wait_for_connect(struct sock *sk, long timeo){ DECLARE_WAITQUEUE(wait, current); __set_current_state(TASK_INTERRUPTIBLE); add_wait_queue(sk->sleep, &wait); /* Basic assumption: if someone sets sk->err, he _must_ * change state of the socket from TCP_SYN_*. * Connect() does not allow to get error notifications * without closing the socket. */ while ((1<<sk->state)&(TCPF_SYN_SENT|TCPF_SYN_RECV)) { release_sock(sk); timeo = schedule_timeout(timeo); lock_sock(sk); if (signal_pending(current) || !timeo) break; set_current_state(TASK_INTERRUPTIBLE); } __set_current_state(TASK_RUNNING); remove_wait_queue(sk->sleep, &wait); return timeo;}/* * Connect to a remote host. There is regrettably still a little * TCP 'magic' in here. */ int inet_stream_connect(struct socket *sock, struct sockaddr * uaddr, int addr_len, int flags){ struct sock *sk=sock->sk; int err; long timeo; lock_sock(sk); if (uaddr->sa_family == AF_UNSPEC) { err = sk->prot->disconnect(sk, flags);
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