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📄 af_inet.c

📁 《嵌入式系统设计与实例开发实验教材二源码》Linux内核移植与编译实验
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/* * INET		An implementation of the TCP/IP protocol suite for the LINUX *		operating system.  INET is implemented using the  BSD Socket *		interface as the means of communication with the user level. * *		PF_INET protocol family socket handler. * * Version:	$Id: af_inet.c,v 1.136 2001/11/06 22:21:08 davem Exp $ * * Authors:	Ross Biro, <bir7@leland.Stanford.Edu> *		Fred N. van Kempen, <waltje@uWalt.NL.Mugnet.ORG> *		Florian La Roche, <flla@stud.uni-sb.de> *		Alan Cox, <A.Cox@swansea.ac.uk> * * Changes (see also sock.c) * *		piggy, *		Karl Knutson	:	Socket protocol table *		A.N.Kuznetsov	:	Socket death error in accept(). *		John Richardson :	Fix non blocking error in connect() *					so sockets that fail to connect *					don't return -EINPROGRESS. *		Alan Cox	:	Asynchronous I/O support *		Alan Cox	:	Keep correct socket pointer on sock structures *					when accept() ed *		Alan Cox	:	Semantics of SO_LINGER aren't state moved *					to close when you look carefully. With *					this fixed and the accept bug fixed  *					some RPC stuff seems happier. *		Niibe Yutaka	:	4.4BSD style write async I/O *		Alan Cox,  *		Tony Gale 	:	Fixed reuse semantics. *		Alan Cox	:	bind() shouldn't abort existing but dead *					sockets. Stops FTP netin:.. I hope. *		Alan Cox	:	bind() works correctly for RAW sockets. Note *					that FreeBSD at least was broken in this respect *					so be careful with compatibility tests... *		Alan Cox	:	routing cache support *		Alan Cox	:	memzero the socket structure for compactness. *		Matt Day	:	nonblock connect error handler *		Alan Cox	:	Allow large numbers of pending sockets *					(eg for big web sites), but only if *					specifically application requested. *		Alan Cox	:	New buffering throughout IP. Used dumbly. *		Alan Cox	:	New buffering now used smartly. *		Alan Cox	:	BSD rather than common sense interpretation of *					listen. *		Germano Caronni	:	Assorted small races. *		Alan Cox	:	sendmsg/recvmsg basic support. *		Alan Cox	:	Only sendmsg/recvmsg now supported. *		Alan Cox	:	Locked down bind (see security list). *		Alan Cox	:	Loosened bind a little. *		Mike McLagan	:	ADD/DEL DLCI Ioctls *	Willy Konynenberg	:	Transparent proxying support. *		David S. Miller	:	New socket lookup architecture. *					Some other random speedups. *		Cyrus Durgin	:	Cleaned up file for kmod hacks. *		Andi Kleen	:	Fix inet_stream_connect TCP race. * *		This program is free software; you can redistribute it and/or *		modify it under the terms of the GNU General Public License *		as published by the Free Software Foundation; either version *		2 of the License, or (at your option) any later version. */#include <linux/config.h>#include <linux/errno.h>#include <linux/types.h>#include <linux/socket.h>#include <linux/in.h>#include <linux/kernel.h>#include <linux/major.h>#include <linux/sched.h>#include <linux/timer.h>#include <linux/string.h>#include <linux/sockios.h>#include <linux/net.h>#include <linux/fcntl.h>#include <linux/mm.h>#include <linux/interrupt.h>#include <linux/proc_fs.h>#include <linux/stat.h>#include <linux/init.h>#include <linux/poll.h>#include <linux/netfilter_ipv4.h>#include <asm/uaccess.h>#include <asm/system.h>#include <linux/smp_lock.h>#include <linux/inet.h>#include <linux/netdevice.h>#include <linux/brlock.h>#include <net/ip.h>#include <net/protocol.h>#include <net/arp.h>#include <net/route.h>#include <net/tcp.h>#include <net/udp.h>#include <linux/skbuff.h>#include <net/sock.h>#include <net/raw.h>#include <net/icmp.h>#include <net/ipip.h>#include <net/inet_common.h>#ifdef CONFIG_IP_MROUTE#include <linux/mroute.h>#endif#include <linux/if_bridge.h>#ifdef CONFIG_KMOD#include <linux/kmod.h>#endif#ifdef CONFIG_NET_DIVERT#include <linux/divert.h>#endif /* CONFIG_NET_DIVERT */#if defined(CONFIG_NET_RADIO) || defined(CONFIG_NET_PCMCIA_RADIO)#include <linux/wireless.h>		/* Note : will define WIRELESS_EXT */#endif	/* CONFIG_NET_RADIO || CONFIG_NET_PCMCIA_RADIO */struct linux_mib net_statistics[NR_CPUS*2];#ifdef INET_REFCNT_DEBUGatomic_t inet_sock_nr;#endifextern int raw_get_info(char *, char **, off_t, int);extern int snmp_get_info(char *, char **, off_t, int);extern int netstat_get_info(char *, char **, off_t, int);extern int afinet_get_info(char *, char **, off_t, int);extern int tcp_get_info(char *, char **, off_t, int);extern int udp_get_info(char *, char **, off_t, int);extern void ip_mc_drop_socket(struct sock *sk);#ifdef CONFIG_DLCIextern int dlci_ioctl(unsigned int, void*);#endif#ifdef CONFIG_DLCI_MODULEint (*dlci_ioctl_hook)(unsigned int, void *);#endif#if defined(CONFIG_BRIDGE) || defined(CONFIG_BRIDGE_MODULE)int (*br_ioctl_hook)(unsigned long);#endif#if defined(CONFIG_VLAN_8021Q) || defined(CONFIG_VLAN_8021Q_MODULE)int (*vlan_ioctl_hook)(unsigned long arg);#endif/* The inetsw table contains everything that inet_create needs to * build a new socket. */struct list_head inetsw[SOCK_MAX];/* New destruction routine */void inet_sock_destruct(struct sock *sk){	__skb_queue_purge(&sk->receive_queue);	__skb_queue_purge(&sk->error_queue);	if (sk->type == SOCK_STREAM && sk->state != TCP_CLOSE) {		printk("Attempt to release TCP socket in state %d %p\n",		       sk->state,		       sk);		return;	}	if (!sk->dead) {		printk("Attempt to release alive inet socket %p\n", sk);		return;	}	BUG_TRAP(atomic_read(&sk->rmem_alloc) == 0);	BUG_TRAP(atomic_read(&sk->wmem_alloc) == 0);	BUG_TRAP(sk->wmem_queued == 0);	BUG_TRAP(sk->forward_alloc == 0);	if (sk->protinfo.af_inet.opt)		kfree(sk->protinfo.af_inet.opt);	dst_release(sk->dst_cache);#ifdef INET_REFCNT_DEBUG	atomic_dec(&inet_sock_nr);	printk(KERN_DEBUG "INET socket %p released, %d are still alive\n", sk, atomic_read(&inet_sock_nr));#endif}void inet_sock_release(struct sock *sk){	if (sk->prot->destroy)		sk->prot->destroy(sk);	/* Observation: when inet_sock_release is called, processes have	 * no access to socket. But net still has.	 * Step one, detach it from networking:	 *	 * A. Remove from hash tables.	 */	sk->prot->unhash(sk);	/* In this point socket cannot receive new packets,	 * but it is possible that some packets are in flight	 * because some CPU runs receiver and did hash table lookup	 * before we unhashed socket. They will achieve receive queue	 * and will be purged by socket destructor.	 *	 * Also we still have packets pending on receive	 * queue and probably, our own packets waiting in device queues.	 * sock_destroy will drain receive queue, but transmitted	 * packets will delay socket destruction until the last reference	 * will be released.	 */	sock_orphan(sk);#ifdef INET_REFCNT_DEBUG	if (atomic_read(&sk->refcnt) != 1) {		printk(KERN_DEBUG "Destruction inet %p delayed, c=%d\n", sk, atomic_read(&sk->refcnt));	}#endif	sock_put(sk);}/* *	The routines beyond this point handle the behaviour of an AF_INET *	socket object. Mostly it punts to the subprotocols of IP to do *	the work. */ /* *	Set socket options on an inet socket. */ int inet_setsockopt(struct socket *sock, int level, int optname,		    char *optval, int optlen){	struct sock *sk=sock->sk;	return sk->prot->setsockopt(sk,level,optname,optval,optlen);}/* *	Get a socket option on an AF_INET socket. * *	FIX: POSIX 1003.1g is very ambiguous here. It states that *	asynchronous errors should be reported by getsockopt. We assume *	this means if you specify SO_ERROR (otherwise whats the point of it). */int inet_getsockopt(struct socket *sock, int level, int optname,		    char *optval, int *optlen){	struct sock *sk=sock->sk;	return sk->prot->getsockopt(sk,level,optname,optval,optlen);}/* *	Automatically bind an unbound socket. */static int inet_autobind(struct sock *sk){	/* We may need to bind the socket. */	lock_sock(sk);	if (sk->num == 0) {		if (sk->prot->get_port(sk, 0) != 0) {			release_sock(sk);			return -EAGAIN;		}		sk->sport = htons(sk->num);	}	release_sock(sk);	return 0;}/* *	Move a socket into listening state. */ int inet_listen(struct socket *sock, int backlog){	struct sock *sk = sock->sk;	unsigned char old_state;	int err;	lock_sock(sk);	err = -EINVAL;	if (sock->state != SS_UNCONNECTED || sock->type != SOCK_STREAM)		goto out;	old_state = sk->state;	if (!((1<<old_state)&(TCPF_CLOSE|TCPF_LISTEN)))		goto out;	/* Really, if the socket is already in listen state	 * we can only allow the backlog to be adjusted.	 */	if (old_state != TCP_LISTEN) {		err = tcp_listen_start(sk);		if (err)			goto out;	}	sk->max_ack_backlog = backlog;	err = 0;out:	release_sock(sk);	return err;}/* *	Create an inet socket. */static int inet_create(struct socket *sock, int protocol){	struct sock *sk;        struct list_head *p;        struct inet_protosw *answer;	sock->state = SS_UNCONNECTED;	sk = sk_alloc(PF_INET, GFP_KERNEL, 1);	if (sk == NULL) 		goto do_oom;  	/* Look for the requested type/protocol pair. */	answer = NULL;	br_read_lock_bh(BR_NETPROTO_LOCK);	list_for_each(p, &inetsw[sock->type]) {		answer = list_entry(p, struct inet_protosw, list);		/* Check the non-wild match. */		if (protocol == answer->protocol) {			if (protocol != IPPROTO_IP)				break;		} else {			/* Check for the two wild cases. */			if (IPPROTO_IP == protocol) {				protocol = answer->protocol;				break;			}			if (IPPROTO_IP == answer->protocol)				break;		}		answer = NULL;	}	br_read_unlock_bh(BR_NETPROTO_LOCK);	if (!answer)		goto free_and_badtype;	if (answer->capability > 0 && !capable(answer->capability))		goto free_and_badperm;	if (!protocol)		goto free_and_noproto;	sock->ops = answer->ops;	sk->prot = answer->prot;	sk->no_check = answer->no_check;	if (INET_PROTOSW_REUSE & answer->flags)		sk->reuse = 1;	if (SOCK_RAW == sock->type) {		sk->num = protocol;		if (IPPROTO_RAW == protocol)			sk->protinfo.af_inet.hdrincl = 1;	}	if (ipv4_config.no_pmtu_disc)		sk->protinfo.af_inet.pmtudisc = IP_PMTUDISC_DONT;	else		sk->protinfo.af_inet.pmtudisc = IP_PMTUDISC_WANT;	sk->protinfo.af_inet.id = 0;	sock_init_data(sock,sk);	sk->destruct = inet_sock_destruct;	sk->zapped	= 0;	sk->family	= PF_INET;	sk->protocol	= protocol;	sk->backlog_rcv = sk->prot->backlog_rcv;	sk->protinfo.af_inet.ttl	= sysctl_ip_default_ttl;	sk->protinfo.af_inet.mc_loop	= 1;	sk->protinfo.af_inet.mc_ttl	= 1;	sk->protinfo.af_inet.mc_index	= 0;	sk->protinfo.af_inet.mc_list	= NULL;#ifdef INET_REFCNT_DEBUG	atomic_inc(&inet_sock_nr);#endif	if (sk->num) {		/* It assumes that any protocol which allows		 * the user to assign a number at socket		 * creation time automatically		 * shares.		 */		sk->sport = htons(sk->num);		/* Add to protocol hash chains. */		sk->prot->hash(sk);	}	if (sk->prot->init) {		int err = sk->prot->init(sk);		if (err != 0) {			inet_sock_release(sk);			return err;		}	}	return 0;free_and_badtype:	sk_free(sk);	return -ESOCKTNOSUPPORT;free_and_badperm:	sk_free(sk);	return -EPERM;free_and_noproto:	sk_free(sk);	return -EPROTONOSUPPORT;do_oom:	return -ENOBUFS;}/* *	The peer socket should always be NULL (or else). When we call this *	function we are destroying the object and from then on nobody *	should refer to it. */ int inet_release(struct socket *sock){	struct sock *sk = sock->sk;	if (sk) {		long timeout;		/* Applications forget to leave groups before exiting */		ip_mc_drop_socket(sk);		/* If linger is set, we don't return until the close		 * is complete.  Otherwise we return immediately. The		 * actually closing is done the same either way.		 *		 * If the close is due to the process exiting, we never		 * linger..		 */		timeout = 0;		if (sk->linger && !(current->flags & PF_EXITING))			timeout = sk->lingertime;		sock->sk = NULL;		sk->prot->close(sk, timeout);	}	return(0);}/* It is off by default, see below. */int sysctl_ip_nonlocal_bind;static int inet_bind(struct socket *sock, struct sockaddr *uaddr, int addr_len){	struct sockaddr_in *addr=(struct sockaddr_in *)uaddr;	struct sock *sk=sock->sk;	unsigned short snum;	int chk_addr_ret;	int err;	/* If the socket has its own bind function then use it. (RAW) */	if(sk->prot->bind)		return sk->prot->bind(sk, uaddr, addr_len);	if (addr_len < sizeof(struct sockaddr_in))		return -EINVAL;	chk_addr_ret = inet_addr_type(addr->sin_addr.s_addr);	/* Not specified by any standard per-se, however it breaks too	 * many applications when removed.  It is unfortunate since	 * allowing applications to make a non-local bind solves	 * several problems with systems using dynamic addressing.	 * (ie. your servers still start up even if your ISDN link	 *  is temporarily down)	 */	if (sysctl_ip_nonlocal_bind == 0 && 	    sk->protinfo.af_inet.freebind == 0 &&	    addr->sin_addr.s_addr != INADDR_ANY &&	    chk_addr_ret != RTN_LOCAL &&	    chk_addr_ret != RTN_MULTICAST &&	    chk_addr_ret != RTN_BROADCAST)		return -EADDRNOTAVAIL;	snum = ntohs(addr->sin_port);	if (snum && snum < PROT_SOCK && !capable(CAP_NET_BIND_SERVICE))		return -EACCES;	/*      We keep a pair of addresses. rcv_saddr is the one	 *      used by hash lookups, and saddr is used for transmit.	 *	 *      In the BSD API these are the same except where it	 *      would be illegal to use them (multicast/broadcast) in	 *      which case the sending device address is used.	 */	lock_sock(sk);	/* Check these errors (active socket, double bind). */	err = -EINVAL;	if ((sk->state != TCP_CLOSE)			||	    (sk->num != 0))		goto out;	sk->rcv_saddr = sk->saddr = addr->sin_addr.s_addr;	if (chk_addr_ret == RTN_MULTICAST || chk_addr_ret == RTN_BROADCAST)		sk->saddr = 0;  /* Use device */	/* Make sure we are allowed to bind here. */	if (sk->prot->get_port(sk, snum) != 0) {		sk->saddr = sk->rcv_saddr = 0;		err = -EADDRINUSE;		goto out;	}	if (sk->rcv_saddr)		sk->userlocks |= SOCK_BINDADDR_LOCK;	if (snum)		sk->userlocks |= SOCK_BINDPORT_LOCK;	sk->sport = htons(sk->num);	sk->daddr = 0;	sk->dport = 0;	sk_dst_reset(sk);	err = 0;out:	release_sock(sk);	return err;}int inet_dgram_connect(struct socket *sock, struct sockaddr * uaddr,		       int addr_len, int flags){	struct sock *sk=sock->sk;	if (uaddr->sa_family == AF_UNSPEC)		return sk->prot->disconnect(sk, flags);	if (sk->num==0 && inet_autobind(sk) != 0)		return -EAGAIN;	return sk->prot->connect(sk, (struct sockaddr *)uaddr, addr_len);}static long inet_wait_for_connect(struct sock *sk, long timeo){	DECLARE_WAITQUEUE(wait, current);	__set_current_state(TASK_INTERRUPTIBLE);	add_wait_queue(sk->sleep, &wait);	/* Basic assumption: if someone sets sk->err, he _must_	 * change state of the socket from TCP_SYN_*.	 * Connect() does not allow to get error notifications	 * without closing the socket.	 */	while ((1<<sk->state)&(TCPF_SYN_SENT|TCPF_SYN_RECV)) {		release_sock(sk);		timeo = schedule_timeout(timeo);		lock_sock(sk);		if (signal_pending(current) || !timeo)			break;		set_current_state(TASK_INTERRUPTIBLE);	}	__set_current_state(TASK_RUNNING);	remove_wait_queue(sk->sleep, &wait);	return timeo;}/* *	Connect to a remote host. There is regrettably still a little *	TCP 'magic' in here. */ int inet_stream_connect(struct socket *sock, struct sockaddr * uaddr,			int addr_len, int flags){	struct sock *sk=sock->sk;	int err;	long timeo;	lock_sock(sk);	if (uaddr->sa_family == AF_UNSPEC) {		err = sk->prot->disconnect(sk, flags);

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